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Marko Pintera ee9c441334 Proper UUID generation 10 жил өмнө
..
Win32 ee9c441334 Proper UUID generation 10 жил өмнө
BsBlendState.cpp 6b920a90d8 - Moved all shaders to BSL 10 жил өмнө
BsCommandQueue.cpp 1b1895f796 WIP VisualStudio project syncing 10 жил өмнө
BsComponent.cpp 734f25c36c Deferred destruction of game objects 11 жил өмнө
BsCoreApplication.cpp ee9c441334 Proper UUID generation 10 жил өмнө
BsCoreObject.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsCoreObjectCore.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsCoreObjectManager.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsCoreRenderer.cpp 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 жил өмнө
BsCoreSceneManager.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 жил өмнө
BsCoreThread.cpp 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used 10 жил өмнө
BsCoreThreadAccessor.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsDepthStencilState.cpp 6b920a90d8 - Moved all shaders to BSL 10 жил өмнө
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 жил өмнө
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsFont.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsGameObject.cpp bf23b6d2e6 Assembly refresh working (all obvious issues resolved) 11 жил өмнө
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 жил өмнө
BsGameObjectManager.cpp 734f25c36c Deferred destruction of game objects 11 жил өмнө
BsGpuBuffer.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsGpuBufferView.cpp 1b1895f796 WIP VisualStudio project syncing 10 жил өмнө
BsGpuParam.cpp d0793ab046 Shader default values (untested) 10 жил өмнө
BsGpuParamBlockBuffer.cpp 3f94468a9f Material refactor WIP, it compiles 11 жил өмнө
BsGpuParams.cpp d0793ab046 Shader default values (untested) 10 жил өмнө
BsGpuProgram.cpp 43c78bc4d0 WIP shader includes 10 жил өмнө
BsGpuProgramManager.cpp 43c78bc4d0 WIP shader includes 10 жил өмнө
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsHardwareBufferManager.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 жил өмнө
BsIResourceListener.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsImporter.cpp 43c78bc4d0 WIP shader includes 10 жил өмнө
BsIndexBuffer.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsInput.cpp 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 жил өмнө
BsMaterial.cpp d0793ab046 Shader default values (untested) 10 жил өмнө
BsMaterialManager.cpp 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 жил өмнө
BsMaterialParam.cpp d0793ab046 Shader default values (untested) 10 жил өмнө
BsMaterialRTTI.cpp d0793ab046 Shader default values (untested) 10 жил өмнө
BsMesh.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsMeshBase.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsMeshData.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsMeshHeap.cpp 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 жил өмнө
BsMeshImportOptions.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsMeshManager.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsMeshRTTI.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsMultiRenderTexture.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsOSInputHandler.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 жил өмнө
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsPass.cpp 6b920a90d8 - Moved all shaders to BSL 10 жил өмнө
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsPixelData.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsPixelUtil.cpp 6c74a3d7c0 Added cached CPU data to Texture 11 жил өмнө
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsProfilerCPU.cpp 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation 10 жил өмнө
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 жил өмнө
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 жил өмнө
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 жил өмнө
BsRasterizerState.cpp 6b920a90d8 - Moved all shaders to BSL 10 жил өмнө
BsRenderAPI.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsRenderAPICapabilities.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsRenderAPIManager.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsRenderStateManager.cpp 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 жил өмнө
BsRenderTarget.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsRenderTexture.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsRenderWindow.cpp 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation 10 жил өмнө
BsRenderWindowManager.cpp 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation 10 жил өмнө
BsRendererManager.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 жил өмнө
BsResource.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsResourceHandle.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsResourceListenerManager.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsResourceManifest.cpp 03060e056f Fixed a bug with builtin resource reimport 10 жил өмнө
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 жил өмнө
BsResources.cpp fbbe8659aa Refactored how builtin resources are processed and loaded 10 жил өмнө
BsSamplerState.cpp 6b920a90d8 - Moved all shaders to BSL 10 жил өмнө
BsSavedResourceData.cpp 0824fc2e46 Advanced resource loading WIP stage 2 11 жил өмнө
BsSceneObject.cpp 2f7095dbd2 Improvements to SceneObject transform 11 жил өмнө
BsShader.cpp ecfe9ff397 Project library dependant resource import (untested) 10 жил өмнө
BsShaderInclude.cpp 43c78bc4d0 WIP shader includes 10 жил өмнө
BsShaderIncludeImporter.cpp 43c78bc4d0 WIP shader includes 10 жил өмнө
BsShaderManager.cpp 43c78bc4d0 WIP shader includes 10 жил өмнө
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsTechnique.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 жил өмнө
BsTextData.cpp 3c85332fe8 When word wrapping text with word break, use only word break if word wrap is not possible 10 жил өмнө
BsTexture.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsTextureImportOptions.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsTextureManager.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 жил өмнө
BsTextureView.cpp 1b1895f796 WIP VisualStudio project syncing 10 жил өмнө
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsTransientMesh.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 жил өмнө
BsUUID.cpp ee9c441334 Proper UUID generation 10 жил өмнө
BsUtility.cpp f4f71d0292 Optimize resource reference search so it does retrieve values of fields that have types that can not contain a resource reference 11 жил өмнө
BsVertexBuffer.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsVertexData.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsVertexDataDesc.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 жил өмнө
BsVertexDeclaration.cpp 1b1895f796 WIP VisualStudio project syncing 10 жил өмнө
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 жил өмнө
BsViewport.cpp 2026432fe7 Add core object dependencies 11 жил өмнө