Marko Pintera 66abaee367 Build: Fixing Linux build and updating dependencies преди 8 години
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Animation b6fa5e36c2 Bugfix: Animation splitting code now works correctly преди 8 години
Audio 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface преди 8 години
Components b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode преди 8 години
CoreThread 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view преди 8 години
Image d7003fe6f6 Bugfix: Resolving issues with multiple refl. probes in scene преди 8 години
Importer b6fa5e36c2 Bugfix: Animation splitting code now works correctly преди 8 години
Input 346ed33e80 Bugfix: Mouse wheel scroll events now properly trigger преди 8 години
Linux af46409c10 Feature: Linux is now a fully supported platform преди 8 години
Localization 1e21488060 WIP: Script bindings преди 8 години
MacOS a77eccf4f6 WIP: macOS port преди 8 години
Managers 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation преди 8 години
Material 66abaee367 Build: Fixing Linux build and updating dependencies преди 8 години
Mesh 24a1f44cd8 Refactor: Cleaned up custom allocators преди 8 години
Physics 266484ff97 WIP: Linux port преди 8 години
Platform a77eccf4f6 WIP: macOS port преди 8 години
Profiling 24a1f44cd8 Refactor: Cleaned up custom allocators преди 8 години
RTTI e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години
RenderAPI e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години
Renderer 517608073c Feature: Various improvements and fixes for shadow rendering преди 8 години
Resources a77eccf4f6 WIP: macOS port преди 8 години
Scene b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode преди 8 години
Text 1e21488060 WIP: Script bindings преди 8 години
Utility 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation преди 8 години
Win32 5c727c9470 Bugfix: Getting Skybox component operational in the editor преди 8 години
BsCoreApplication.cpp 89a714a82a WIP: Linux port преди 8 години
BsCoreApplication.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години
BsCorePrerequisites.h 66abaee367 Build: Fixing Linux build and updating dependencies преди 8 години
CMakeLists.txt d1153f37e4 Bugfix: Fixing broken Linux build after some macOS related changes преди 8 години
CMakeSources.cmake e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години