BearishSun f8d160b50e Work on getting complex animations running 9 anni fa
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BansheeCore f8d160b50e Work on getting complex animations running 9 anni fa
BansheeD3D11RenderAPI 9620459208 Scene object transform modifications can now modify skeleton bones (for IK and similar) 9 anni fa
BansheeD3D9RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 anni fa
BansheeEditor 142748717f Properly save and load anim curve tangents 9 anni fa
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 anni fa
BansheeEngine 58a9f821fe Various frontend improvements to animation editor 9 anni fa
BansheeFBXImporter 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 anni fa
BansheeFMOD cde0fbf269 Fixing documentation errors 9 anni fa
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeGLRenderAPI 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 anni fa
BansheeMono 25df5b2afa During FBX import account for original units and scale to meters 9 anni fa
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 anni fa
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 anni fa
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeSL 6f316d48bf Added support for shader technique inheritance 9 anni fa
BansheeUtility da2ccca154 Bugfixes for skeletal animation and animation editor 9 anni fa
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 anni fa
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 anni fa
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 anni fa
MBansheeEditor 55a6d68e29 Fixing euler <-> quaternion curve conversion tangent calculation 9 anni fa
MBansheeEngine 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 anni fa
RenderBeast da2ccca154 Bugfixes for skeletal animation and animation editor 9 anni fa
SBansheeEditor e7dbe16a48 Better animation split info inspector GUI 9 anni fa
SBansheeEngine 55a6d68e29 Fixing euler <-> quaternion curve conversion tangent calculation 9 anni fa
CMakeLists.txt 43cd5643e8 New minimum required version 9 anni fa