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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmHardwareBufferManager.h"
- #include "CmVertexData.h"
- #include "CmIndexData.h"
- #include "CmVertexDeclaration.h"
- namespace CamelotEngine {
- //-----------------------------------------------------------------------
- HardwareBufferManager::HardwareBufferManager()
- {
- }
- //-----------------------------------------------------------------------
- HardwareBufferManager::~HardwareBufferManager()
- {
- // Clear vertex/index buffer list first, avoid destroyed notify do
- // unnecessary work, and we'll destroy everything here.
- mVertexBuffers.clear();
- mIndexBuffers.clear();
- }
- //-----------------------------------------------------------------------
- VertexDeclarationPtr HardwareBufferManager::createVertexDeclaration(void)
- {
- VertexDeclarationPtr decl = createVertexDeclarationImpl();
- return decl;
- }
- //-----------------------------------------------------------------------
- VertexDeclarationPtr HardwareBufferManager::createVertexDeclarationImpl(void)
- {
- return VertexDeclarationPtr(new VertexDeclaration());
- }
- //-----------------------------------------------------------------------
- void HardwareBufferManager::_notifyVertexBufferDestroyed(VertexBuffer* buf)
- {
- VertexBufferList::iterator i = mVertexBuffers.find(buf);
- if (i != mVertexBuffers.end())
- {
- // release vertex buffer copies
- mVertexBuffers.erase(i);
- }
- }
- //-----------------------------------------------------------------------
- void HardwareBufferManager::_notifyIndexBufferDestroyed(IndexBuffer* buf)
- {
- IndexBufferList::iterator i = mIndexBuffers.find(buf);
- if (i != mIndexBuffers.end())
- {
- mIndexBuffers.erase(i);
- }
- }
- }
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