Marko Pintera fb6e14ead4 All wire/solid gizmos render properly 11 年之前
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BsBuiltinEditorResources.cpp fb6e14ead4 All wire/solid gizmos render properly 11 年之前
BsCmdRecordSO.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 年之前
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsDockManager.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsDockManagerLayout.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsEditorApplication.cpp b64a0482e7 Various Gizmo rendering fixes 11 年之前
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 年之前
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 年之前
BsEditorWidget.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 年之前
BsEditorWidgetContainer.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsEditorWidgetLayout.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsEditorWidgetManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 年之前
BsEditorWindow.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 年之前
BsEditorWindowBase.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 年之前
BsEditorWindowManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 年之前
BsGUIColor.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIColorField.cpp 4b4f583a71 Added C# versions of many editor fields 11 年之前
BsGUIComponentFoldout.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIDropButton.cpp d1f33eb36a Tested remaining inspector fields 11 年之前
BsGUIFieldBase.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIFloatField.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIFoldout.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIIntField.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIMenuBar.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIResourceTreeView.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
BsGUISceneTreeView.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsGUITabbedTitleBar.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUITextField.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIToggleField.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUITreeView.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsGUIVector2Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIVector3Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIVector4Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIWindowDropArea.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIWindowFrame.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIWindowFrameWidget.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGizmoManager.cpp fb6e14ead4 All wire/solid gizmos render properly 11 年之前
BsHandleDrawManager.cpp e6275065f4 Work on handles (WIP) 11 年之前
BsHandleManager.cpp 3a6d26a6f6 Mostly complete but completely untested handle implementation 11 年之前
BsHandleSlider.cpp 3a6d26a6f6 Mostly complete but completely untested handle implementation 11 年之前
BsHandleSliderDisc.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
BsHandleSliderLine.cpp 3a6d26a6f6 Mostly complete but completely untested handle implementation 11 年之前
BsHandleSliderManager.cpp 3a6d26a6f6 Mostly complete but completely untested handle implementation 11 年之前
BsHandleSliderPlane.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
BsMainEditorWindow.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 年之前
BsProjectLibrary.cpp 3c5c4b171f Added Selection classes to C++ and C# 11 年之前
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
BsResourceImporter.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 年之前
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 年之前
BsSceneEditorWidget.cpp fb6e14ead4 All wire/solid gizmos render properly 11 年之前
BsSceneGrid.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 年之前
BsScenePicking.cpp fbf0e9a5a1 Fixed an issue with OpenGL scissor and viewport coordinates 11 年之前
BsSelection.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
BsTestTextSprite.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 年之前
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
DbgEditorWidget1.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 年之前
DbgEditorWidget2.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 年之前