| 1234567891011121314151617181920212223242526 |
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- namespace BansheeEngine
- {
- /**
- * @brief Interop class between C++ & CLR for Resources & GameResourceManager.
- */
- class BS_SCR_BE_EXPORT ScriptResources : public ScriptObject<ScriptResources>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Resources")
- private:
- ScriptResources(MonoObject* instance);
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static MonoObject* internal_Load(MonoString* path);
- static void internal_Unload(ScriptResourceBase* resourcePtr);
- static void internal_UnloadUnused();
- };
- }
|