#3d #game-engine #engine #gamedev

Marko Pintera ff73fc789d Ability to specify size when changing window to windowed 11 年 前
BansheeCore ff73fc789d Ability to specify size when changing window to windowed 11 年 前
BansheeD3D11RenderSystem ff73fc789d Ability to specify size when changing window to windowed 11 年 前
BansheeD3D9RenderSystem ff73fc789d Ability to specify size when changing window to windowed 11 年 前
BansheeEditor ff73fc789d Ability to specify size when changing window to windowed 11 年 前
BansheeEditorExec 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 年 前
BansheeEngine bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年 前
BansheeFBXImporter bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年 前
BansheeFontImporter bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年 前
BansheeFreeImgImporter bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年 前
BansheeGLRenderSystem ff73fc789d Ability to specify size when changing window to windowed 11 年 前
BansheeMono b4b3842050 More documentation 11 年 前
BansheeOISInput bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年 前
BansheeRenderer bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年 前
BansheeSceneManager 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 年 前
BansheeUtility bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年 前
ExampleProject bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 年 前
MBansheeEditor ae856ed0f4 WIP UndoRedo group system 11 年 前
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas 11 年 前
SBansheeEditor 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 年 前
SBansheeEngine b4b3842050 More documentation 11 年 前
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 12 年 前
BansheeEngine.sln 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 年 前
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 年 前
Dependencies.txt c454e2d14f VS 2013 port stage 1 11 年 前
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 年 前
EditorWindowDock.txt 053df91815 Better modal window test case 12 年 前
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 年 前
Inspector.txt 927fb6c3e5 More documentation 11 年 前
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely 11 年 前
Notes.txt 87c63a50e6 Added Occlusion queries 11 年 前
Opts.txt 99f545b06f Added frame allocator 12 年 前
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 年 前
Polish.txt ff73fc789d Ability to specify size when changing window to windowed 11 年 前
ProjectLibrary.txt 942eb008db EditorWidgetManager 12 年 前
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 年 前
ResourceBundles.txt e51cbce52c Started work on scripting 12 年 前
SpriteTexture.txt c58b45571a Added managed HString 12 年 前
TODO.txt 87c63a50e6 Added Occlusion queries 11 年 前
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode 11 年 前
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 12 年 前
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 年 前
UndoRedo.txt 88c83017de Started work on undo/redo system 12 年 前