#3d #game-engine #engine #gamedev

Marko Pintera ff73fc789d Ability to specify size when changing window to windowed 11 yıl önce
BansheeCore ff73fc789d Ability to specify size when changing window to windowed 11 yıl önce
BansheeD3D11RenderSystem ff73fc789d Ability to specify size when changing window to windowed 11 yıl önce
BansheeD3D9RenderSystem ff73fc789d Ability to specify size when changing window to windowed 11 yıl önce
BansheeEditor ff73fc789d Ability to specify size when changing window to windowed 11 yıl önce
BansheeEditorExec 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 yıl önce
BansheeEngine bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 yıl önce
BansheeFBXImporter bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 yıl önce
BansheeFontImporter bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 yıl önce
BansheeFreeImgImporter bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 yıl önce
BansheeGLRenderSystem ff73fc789d Ability to specify size when changing window to windowed 11 yıl önce
BansheeMono b4b3842050 More documentation 11 yıl önce
BansheeOISInput bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 yıl önce
BansheeRenderer bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 yıl önce
BansheeSceneManager 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 yıl önce
BansheeUtility bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 yıl önce
ExampleProject bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 yıl önce
MBansheeEditor ae856ed0f4 WIP UndoRedo group system 11 yıl önce
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas 11 yıl önce
SBansheeEditor 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 yıl önce
SBansheeEngine b4b3842050 More documentation 11 yıl önce
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 12 yıl önce
BansheeEngine.sln 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 yıl önce
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 yıl önce
Dependencies.txt c454e2d14f VS 2013 port stage 1 11 yıl önce
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 yıl önce
EditorWindowDock.txt 053df91815 Better modal window test case 12 yıl önce
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 yıl önce
Inspector.txt 927fb6c3e5 More documentation 11 yıl önce
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
Notes.txt 87c63a50e6 Added Occlusion queries 11 yıl önce
Opts.txt 99f545b06f Added frame allocator 12 yıl önce
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 yıl önce
Polish.txt ff73fc789d Ability to specify size when changing window to windowed 11 yıl önce
ProjectLibrary.txt 942eb008db EditorWidgetManager 12 yıl önce
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 yıl önce
ResourceBundles.txt e51cbce52c Started work on scripting 12 yıl önce
SpriteTexture.txt c58b45571a Added managed HString 12 yıl önce
TODO.txt 87c63a50e6 Added Occlusion queries 11 yıl önce
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode 11 yıl önce
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 12 yıl önce
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 yıl önce
UndoRedo.txt 88c83017de Started work on undo/redo system 12 yıl önce