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BsDockManager.cpp
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c71d2b11cd
Bugfix: DockOverlayRenderer shouldn't force a redraw every frame if inactive
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6 gadi atpakaļ |
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BsDockManager.h
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b1a566cb97
Build: Updated 'bsf' version
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6 gadi atpakaļ |
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BsDockManagerLayout.cpp
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 gadi atpakaļ |
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BsDockManagerLayout.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 gadi atpakaļ |
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BsDropDownWindow.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsDropDownWindow.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsDropDownWindowManager.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsDropDownWindowManager.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsEditorWidget.cpp
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5e4c9e8eea
Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened
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6 gadi atpakaļ |
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BsEditorWidget.h
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5e4c9e8eea
Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened
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6 gadi atpakaļ |
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BsEditorWidgetContainer.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsEditorWidgetContainer.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsEditorWidgetLayout.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 gadi atpakaļ |
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BsEditorWidgetLayout.h
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f3fa450eb7
Refactor: Added a 'compress' flag to all RTTI types
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6 gadi atpakaļ |
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BsEditorWidgetManager.cpp
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7467dcca05
Feature: Restore focus to last focused editor widget after the window its docked on re-gains focus
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6 gadi atpakaļ |
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BsEditorWidgetManager.h
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7467dcca05
Feature: Restore focus to last focused editor widget after the window its docked on re-gains focus
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6 gadi atpakaļ |
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BsEditorWindow.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsEditorWindow.h
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5e4c9e8eea
Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened
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6 gadi atpakaļ |
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BsEditorWindowBase.cpp
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5e4c9e8eea
Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened
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6 gadi atpakaļ |
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BsEditorWindowBase.h
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5e4c9e8eea
Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened
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6 gadi atpakaļ |
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BsEditorWindowManager.cpp
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsEditorWindowManager.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsMainEditorWindow.cpp
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44ef7be30e
Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings
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7 gadi atpakaļ |
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BsMainEditorWindow.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 gadi atpakaļ |
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BsModalWindow.cpp
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d1ac5748e7
Bugfix: Fix color picker GUI being slightly cut off
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6 gadi atpakaļ |
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BsModalWindow.h
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d1ac5748e7
Bugfix: Fix color picker GUI being slightly cut off
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6 gadi atpakaļ |