BearishSun 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
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BsEditorBuiltinReflectableTypesLookup.generated.h 0d97f9df93 Refactor: Added a lookup table for script reflectable types and refactored how are native wrapper <-> managed mappings registered with the system 7 éve
BsScriptAnimationSplitInfo.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 7 éve
BsScriptAnimationSplitInfo.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptAudioClipImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 7 éve
BsScriptAudioClipImportOptions.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptBuiltinEditorResources.generated.cpp c80e1e3905 Feature: Material inspector now accepts sprite textures, color gradients and animation curves 6 éve
BsScriptBuiltinEditorResources.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptCharRange.editor.generated.cpp c45cd7247f Build: Updated 'bsf' version 7 éve
BsScriptCharRange.editor.generated.h c45cd7247f Build: Updated 'bsf' version 7 éve
BsScriptCurveDrawInfo.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptCurveDrawInfo.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptFontImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 7 éve
BsScriptFontImportOptions.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIColorDistributionField.generated.cpp 03e9def16b Build: Updated 'bsf' version 6 éve
BsScriptGUIColorDistributionField.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIColorField.generated.cpp 03e9def16b Build: Updated 'bsf' version 6 éve
BsScriptGUIColorField.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIColorGradient.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptGUIColorGradient.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIColorGradientField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptGUIColorGradientField.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIColorGradientHDR.generated.cpp 03e9def16b Build: Updated 'bsf' version 6 éve
BsScriptGUIColorGradientHDR.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIColorGradientHDRField.generated.cpp 03e9def16b Build: Updated 'bsf' version 6 éve
BsScriptGUIColorGradientHDRField.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUICurves.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptGUICurves.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUICurvesField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptGUICurvesField.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIFloatDistributionField.generated.cpp a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 éve
BsScriptGUIFloatDistributionField.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIGraphTicks.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptGUIGraphTicks.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUITimeline.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptGUITimeline.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIVector2DistributionField.generated.cpp a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 éve
BsScriptGUIVector2DistributionField.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIVector2Field.generated.cpp cccd150961 WIP: UndoRedo refactor 6 éve
BsScriptGUIVector2Field.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIVector3DistributionField.generated.cpp a6087a3ef3 WIP: UndoRedo refactor distribution GUI elements updated so they can handle undo-redo better 6 éve
BsScriptGUIVector3DistributionField.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIVector3Field.generated.cpp cccd150961 WIP: UndoRedo refactor 6 éve
BsScriptGUIVector3Field.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGUIVector4Field.generated.cpp cccd150961 WIP: UndoRedo refactor 6 éve
BsScriptGUIVector4Field.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptGizmoDrawSettings.generated.cpp f52fa5793e Feature: Added settings for controlling scene view icons 6 éve
BsScriptGizmoDrawSettings.generated.h f52fa5793e Feature: Added settings for controlling scene view icons 6 éve
BsScriptImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 7 éve
BsScriptImportOptions.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptImportedAnimationEvents.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 7 éve
BsScriptImportedAnimationEvents.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptMeshImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 7 éve
BsScriptMeshImportOptions.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptPlayInEditor.generated.cpp b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 éve
BsScriptPlayInEditor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptProjectResourceIcons.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptProjectResourceIcons.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 éve
BsScriptSceneTreeViewElement.generated.cpp ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 éve
BsScriptSceneTreeViewElement.generated.h ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 éve
BsScriptSceneTreeViewState.generated.cpp ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 éve
BsScriptSceneTreeViewState.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptScriptCodeImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 7 éve
BsScriptScriptCodeImportOptions.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptSerializedSceneObject.generated.cpp 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later 6 éve
BsScriptSerializedSceneObject.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptShaderImportOptions.editor.generated.cpp 03e9def16b Build: Updated 'bsf' version 6 éve
BsScriptShaderImportOptions.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve
BsScriptTextureImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used 7 éve
BsScriptTextureImportOptions.editor.generated.h 2955890c1e Build: Regenerated script bindings with new version of the script generator tool 6 éve