sgrenier
|
7a8ca49182
Added more flexible sizing and positioning for UI controls:
|
12 年之前 |
Andrew Karpushin
|
f4c3495b08
fixed invalid sprite clipping
|
12 年之前 |
Adam Blake
|
3c32fa2a6e
Issue #841
|
13 年之前 |
setaylor
|
9147a88ecf
- Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory
|
13 年之前 |
setaylor
|
a884457551
Added PostProcessTest for basic single pass, fullscreen, frame buffer effects.
|
13 年之前 |
Darryl Gough
|
3ce3fdcce0
One of the SpriteBatch::draw methods was passing the uv values in the wrong order.
|
13 年之前 |
setaylor
|
3da1bbca77
Added SpriteBatch::getSampler() for allowing developer access to the Texture::Sampler for controlling sampler modes.
|
13 年之前 |
Chris Culy
|
648dd5474d
Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()).
|
13 年之前 |
Chris Culy
|
8167dc4e88
Adds support for detecting name clashes between Lua bindings and Lua keywords.
|
13 年之前 |
Darryl Gough
|
c47cc81178
Removed the copy constructor implementation for classes that wanted to hide it.
|
13 年之前 |
seanpaultaylor
|
17009ca8ef
Optimization for Form to use a static Effect that is not required to be loaded from file and require a deploy resource when Forms are attached to 3D Nodes.
|
13 年之前 |
seanpaultaylor
|
d1cea45c13
Additional changes to cleanup shader library moving back to u_diffuseTexture and u_diffuseColor.
|
13 年之前 |
Adam Blake
|
93c477d644
All controls now take focus in the same way.
|
13 年之前 |
Adam Blake
|
15aafb3c21
Fixes #476 (adding mouse event support to UI controls).
|
13 年之前 |
Adam Blake
|
449f37eeae
Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D.
|
13 年之前 |
Adam Blake
|
ad7e0d178d
Calling setSize on Form will now re-create the Form's RenderTarget and projection matrix.
|
13 年之前 |
Adam Blake
|
35c269ccf2
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
|
13 年之前 |
Chris Culy
|
fe9e3c2870
Error handling improvements (1 of 7 - UI system and global macro rename).
|
13 年之前 |
Adam Blake
|
37374d81cd
Fixing a bug in Frustum where planes were being calculated incorrectly.
|
13 年之前 |
Adam Blake
|
a14944ba60
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
|
13 年之前 |
Adam Blake
|
faf409a2d6
Adding FlowLayout, ScrollLayout.
|
13 年之前 |
Kieran Cunney
|
612d78a423
Fixes warnings in doxygen docs.
|
13 年之前 |
Adam Blake
|
1087a155d2
Adding documentation to the UI API classes.
|
14 年之前 |
Chris Culy
|
a9fc4bb7d1
Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces).
|
14 年之前 |
Adam Blake
|
7f238d232b
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
|
14 年之前 |
Adam Blake
|
a5347b3cfa
Picking works now. Fixed an issue with containers sometimes not showing up.
|
14 年之前 |
Chris Culy
|
f03e69b185
Minor fix to getGravity function signature (removed random extra parameter).
|
14 年之前 |
Adam Blake
|
3c021751fe
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
|
14 年之前 |
Chris Culy
|
2b19085e6a
Fixes issue where all references to a rigid body were not being removed properly.
|
14 年之前 |
Adam Blake
|
ad0e8c5b47
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
|
14 年之前 |