Commit History

作者 SHA1 備註 提交日期
  sgrenier 7a8ca49182 Added more flexible sizing and positioning for UI controls: 12 年之前
  Andrew Karpushin f4c3495b08 fixed invalid sprite clipping 12 年之前
  Adam Blake 3c32fa2a6e Issue #841 13 年之前
  setaylor 9147a88ecf - Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory 13 年之前
  setaylor a884457551 Added PostProcessTest for basic single pass, fullscreen, frame buffer effects. 13 年之前
  Darryl Gough 3ce3fdcce0 One of the SpriteBatch::draw methods was passing the uv values in the wrong order. 13 年之前
  setaylor 3da1bbca77 Added SpriteBatch::getSampler() for allowing developer access to the Texture::Sampler for controlling sampler modes. 13 年之前
  Chris Culy 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 年之前
  Chris Culy 8167dc4e88 Adds support for detecting name clashes between Lua bindings and Lua keywords. 13 年之前
  Darryl Gough c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 年之前
  seanpaultaylor 17009ca8ef Optimization for Form to use a static Effect that is not required to be loaded from file and require a deploy resource when Forms are attached to 3D Nodes. 13 年之前
  seanpaultaylor d1cea45c13 Additional changes to cleanup shader library moving back to u_diffuseTexture and u_diffuseColor. 13 年之前
  Adam Blake 93c477d644 All controls now take focus in the same way. 13 年之前
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). 13 年之前
  Adam Blake 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. 13 年之前
  Adam Blake ad7e0d178d Calling setSize on Form will now re-create the Form's RenderTarget and projection matrix. 13 年之前
  Adam Blake 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 年之前
  Chris Culy fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 年之前
  Adam Blake 37374d81cd Fixing a bug in Frustum where planes were being calculated incorrectly. 13 年之前
  Adam Blake a14944ba60 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 年之前
  Adam Blake faf409a2d6 Adding FlowLayout, ScrollLayout. 13 年之前
  Kieran Cunney 612d78a423 Fixes warnings in doxygen docs. 13 年之前
  Adam Blake 1087a155d2 Adding documentation to the UI API classes. 14 年之前
  Chris Culy a9fc4bb7d1 Fix to AudioBuffer (buffers weren't being removed from the global cache when they were destroyed) - (also, changed tabs to spaces). 14 年之前
  Adam Blake 7f238d232b Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 14 年之前
  Adam Blake a5347b3cfa Picking works now. Fixed an issue with containers sometimes not showing up. 14 年之前
  Chris Culy f03e69b185 Minor fix to getGravity function signature (removed random extra parameter). 14 年之前
  Adam Blake 3c021751fe Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 14 年之前
  Chris Culy 2b19085e6a Fixes issue where all references to a rigid body were not being removed properly. 14 年之前
  Adam Blake ad0e8c5b47 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 14 年之前