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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Darryl Gough 2887d59ffe Fixed encoding FBX files that have tangents and binormals 13 жил өмнө
  Steve Grenier 18ce049bd9 Fixed a couple issues in gameplay-encoder that caused the encoder to fail when converting certain FBX skinned models. 13 жил өмнө
  seanpaultaylor 29eafee69f Added support for linux gameplay-encoder 13 жил өмнө
  Darryl Gough 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 жил өмнө
  Steve Grenier c8eda95f47 Animation: 13 жил өмнө
  Steve Grenier a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. 13 жил өмнө
  Darryl Gough ef3b5ba77f Fixed gameplay-encoder to support FBX SDK 2013.1 and 2013.2. 13 жил өмнө
  Darryl Gough e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 жил өмнө
  Darryl Gough fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 жил өмнө
  Kieran Cunney 342605dee5 Adds functionality to apply attenuation/decay to point lights in order to compute the light's range. 13 жил өмнө
  Kieran Cunney 562b07e5b1 Fixing bad commit. 13 жил өмнө
  Kieran Cunney 3bb17110f1 Pulled from next. 13 жил өмнө
  Kieran Cunney 11f5553727 Ensures the active camera gets set in the scene when encoding a .fbx to .gpb 13 жил өмнө
  Steve Grenier 67ecff296c - PhysicsCharacter changes. 14 жил өмнө
  Steve Grenier 406c3651d0 - Updated character sample. 14 жил өмнө
  Darryl Gough 6545950a63 Changed the encoder to normalize the quaternions after decomposing the transform matrices. 14 жил өмнө
  Darryl Gough d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 жил өмнө
  Steve Grenier 031e959dde Updates to character sample. 14 жил өмнө
  Darryl Gough 9d764e56d4 Added vertex color support to gameplay-encoder. 14 жил өмнө
  Darryl Gough e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 жил өмнө
  Sean Paul Taylor 413dd115dd Updated files from changes in gameplay-encoder for FBX support 14 жил өмнө
  Darryl Gough 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. 14 жил өмнө
  Darryl Gough 66959418b3 Encoder: Fixes bug in FBX encoder where skinned models would not load if the model appeared before the skeleton node hierarchy. 14 жил өмнө
  Darryl Gough 3ad559bf99 GamePlay Encoder: Fixes loading a COLLADA model that has multiple texture coordinates. 14 жил өмнө
  Darryl Gough 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 жил өмнө