Darryl Gough
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47be480aea
Removed collada support in the encoder tool.
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13 år sedan |
Steve Grenier
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c3b419a6c2
Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content).
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13 år sedan |
Darryl Gough
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2887d59ffe
Fixed encoding FBX files that have tangents and binormals
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13 år sedan |
Steve Grenier
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18ce049bd9
Fixed a couple issues in gameplay-encoder that caused the encoder to fail when converting certain FBX skinned models.
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13 år sedan |
seanpaultaylor
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29eafee69f
Added support for linux gameplay-encoder
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13 år sedan |
Darryl Gough
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3da28b4c99
Fixed warnings in gameplay-encoder found by the static code analyzer.
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13 år sedan |
Steve Grenier
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c8eda95f47
Animation:
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13 år sedan |
Steve Grenier
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a111e201c7
Added support for multiple UV sets in encoder for both Collada and FBX.
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13 år sedan |
Darryl Gough
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ef3b5ba77f
Fixed gameplay-encoder to support FBX SDK 2013.1 and 2013.2.
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13 år sedan |
Darryl Gough
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e5e97e6d8e
Added auto group animation feature to gameplay-encoder for FBX files.
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13 år sedan |
Darryl Gough
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fe7da340ea
Updated the encoder to use FBX SDK 2013.1
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13 år sedan |
Kieran Cunney
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342605dee5
Adds functionality to apply attenuation/decay to point lights in order to compute the light's range.
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13 år sedan |
Kieran Cunney
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562b07e5b1
Fixing bad commit.
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13 år sedan |
Kieran Cunney
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3bb17110f1
Pulled from next.
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13 år sedan |
Kieran Cunney
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11f5553727
Ensures the active camera gets set in the scene when encoding a .fbx to .gpb
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13 år sedan |
Steve Grenier
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67ecff296c
- PhysicsCharacter changes.
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14 år sedan |
Steve Grenier
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406c3651d0
- Updated character sample.
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14 år sedan |
Darryl Gough
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6545950a63
Changed the encoder to normalize the quaternions after decomposing the transform matrices.
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14 år sedan |
Darryl Gough
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d97f98e1f4
Changed the encoder so that splitting transform animations works with computing the mesh bounds.
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14 år sedan |
Steve Grenier
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031e959dde
Updates to character sample.
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14 år sedan |
Darryl Gough
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9d764e56d4
Added vertex color support to gameplay-encoder.
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14 år sedan |
Darryl Gough
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e6692ce27d
gameplay-encoder: Removed LightInstance and CameraInstance.
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14 år sedan |
Sean Paul Taylor
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413dd115dd
Updated files from changes in gameplay-encoder for FBX support
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14 år sedan |
Darryl Gough
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0bccee7b74
Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent.
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14 år sedan |
Darryl Gough
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66959418b3
Encoder: Fixes bug in FBX encoder where skinned models would not load if the model appeared before the skeleton node hierarchy.
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14 år sedan |
Darryl Gough
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3ad559bf99
GamePlay Encoder: Fixes loading a COLLADA model that has multiple texture coordinates.
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14 år sedan |
Darryl Gough
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64868d431b
GamePlay Encoder: Adds FBX support. (Disabled by default)
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14 år sedan |