Commit historia

Upphovsman SHA1 Meddelande Datum
  Darryl Gough 47be480aea Removed collada support in the encoder tool. 13 år sedan
  Steve Grenier c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). 13 år sedan
  Darryl Gough 2887d59ffe Fixed encoding FBX files that have tangents and binormals 13 år sedan
  Steve Grenier 18ce049bd9 Fixed a couple issues in gameplay-encoder that caused the encoder to fail when converting certain FBX skinned models. 13 år sedan
  seanpaultaylor 29eafee69f Added support for linux gameplay-encoder 13 år sedan
  Darryl Gough 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 år sedan
  Steve Grenier c8eda95f47 Animation: 13 år sedan
  Steve Grenier a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. 13 år sedan
  Darryl Gough ef3b5ba77f Fixed gameplay-encoder to support FBX SDK 2013.1 and 2013.2. 13 år sedan
  Darryl Gough e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 år sedan
  Darryl Gough fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 år sedan
  Kieran Cunney 342605dee5 Adds functionality to apply attenuation/decay to point lights in order to compute the light's range. 13 år sedan
  Kieran Cunney 562b07e5b1 Fixing bad commit. 13 år sedan
  Kieran Cunney 3bb17110f1 Pulled from next. 13 år sedan
  Kieran Cunney 11f5553727 Ensures the active camera gets set in the scene when encoding a .fbx to .gpb 13 år sedan
  Steve Grenier 67ecff296c - PhysicsCharacter changes. 14 år sedan
  Steve Grenier 406c3651d0 - Updated character sample. 14 år sedan
  Darryl Gough 6545950a63 Changed the encoder to normalize the quaternions after decomposing the transform matrices. 14 år sedan
  Darryl Gough d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 år sedan
  Steve Grenier 031e959dde Updates to character sample. 14 år sedan
  Darryl Gough 9d764e56d4 Added vertex color support to gameplay-encoder. 14 år sedan
  Darryl Gough e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 år sedan
  Sean Paul Taylor 413dd115dd Updated files from changes in gameplay-encoder for FBX support 14 år sedan
  Darryl Gough 0bccee7b74 Fixes an issue where min and max macros were conflicting with std::min and std::max in Windows. Changed fmin and fminf to use the std equivalent. 14 år sedan
  Darryl Gough 66959418b3 Encoder: Fixes bug in FBX encoder where skinned models would not load if the model appeared before the skeleton node hierarchy. 14 år sedan
  Darryl Gough 3ad559bf99 GamePlay Encoder: Fixes loading a COLLADA model that has multiple texture coordinates. 14 år sedan
  Darryl Gough 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 år sedan