Commit History

Autor SHA1 Mensaxe Data
  SAUVAGEOT Paul-Arthur dbf237cc8d Merge branch 'next' of git://github.com/blackberry/GamePlay into controls_factory %!s(int64=12) %!d(string=hai) anos
  SAUVAGEOT Paul-Arthur 038a961b0c Use of a factory for control instantiation %!s(int64=12) %!d(string=hai) anos
  sgrenier 963e51d860 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
  sgrenier 7a8ca49182 Added more flexible sizing and positioning for UI controls: %!s(int64=12) %!d(string=hai) anos
  seanpaultaylor d35704e0f8 Updated to XCode 5 and iOS 7 %!s(int64=12) %!d(string=hai) anos
  Darryl Gough 0b62bd0466 Updated some of the form Control classes so that they get marked as dirty when modified. %!s(int64=12) %!d(string=hai) anos
  Andrew Karpushin f259359d34 fixed permanent dirty state on containers containing hidden controls %!s(int64=12) %!d(string=hai) anos
  Adam Blake 4cbc32e9c2 Fix Slider key event handling for Mac OS. %!s(int64=12) %!d(string=hai) anos
  Adam Blake ef37bce223 Fixes some buggy tab and arrow key behaviour. %!s(int64=12) %!d(string=hai) anos
  Adam Blake 1226412865 Adds keyboard event handling to UI controls and containers. %!s(int64=12) %!d(string=hai) anos
  ablake d11c3739d5 Changing utility method isInFocus() to hasFocus() and making it protected. %!s(int64=12) %!d(string=hai) anos
  ablake ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. %!s(int64=12) %!d(string=hai) anos
  Adam Blake d6ca220f86 Minimal modifications to ParticlesGame and RacerGame so that their menus are usable with a gamepad. %!s(int64=12) %!d(string=hai) anos
  Adam Blake a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test %!s(int64=13) %!d(string=hai) anos
  Adam Blake bad067b854 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=13) %!d(string=hai) anos
  Adam Blake 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. %!s(int64=13) %!d(string=hai) anos
  setaylor 9cc8a2514f Updated gameplay-api for v1.6.0. %!s(int64=13) %!d(string=hai) anos
  Adam Blake c7e07e01b7 Sliders will automatically display their current value if "valueTextVisible" is set to true in the form. %!s(int64=13) %!d(string=hai) anos
  setaylor 981308b80d Minor fixes to gameplay-tests %!s(int64=13) %!d(string=hai) anos
  Adam Blake 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. %!s(int64=13) %!d(string=hai) anos
  Darryl Gough 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. %!s(int64=13) %!d(string=hai) anos
  Kieran Cunney 91f0eb1561 Fixes scrolling issues (and mouse wheel support!) %!s(int64=13) %!d(string=hai) anos
  Kieran Cunney e137e948bb Adds Gamepad class to gameplay. %!s(int64=13) %!d(string=hai) anos
  Adam Blake 93c477d644 All controls now take focus in the same way. %!s(int64=13) %!d(string=hai) anos
  Adam Blake 15aafb3c21 Fixes #476 (adding mouse event support to UI controls). %!s(int64=13) %!d(string=hai) anos
  Adam Blake e7a31afb79 Fixing issues with scrolling within multiple nested containers. %!s(int64=13) %!d(string=hai) anos
  Adam Blake 1ee9150c0c Removing elapsedTime param from Form::update so that scrolling doesn't require an API change. %!s(int64=13) %!d(string=hai) anos
  Adam Blake 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. %!s(int64=13) %!d(string=hai) anos
  Adam Blake 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake %!s(int64=13) %!d(string=hai) anos
  Adam Blake 6192fd04b7 2D Forms now draw into a FrameBuffer. Controls are only redrawn when dirty. %!s(int64=13) %!d(string=hai) anos