Commit Verlauf

Autor SHA1 Nachricht Datum
  Steve Grenier d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. vor 13 Jahren
  Darryl Gough 019713776b Added methods to ScriptController to query global variables. vor 13 Jahren
  Darryl Gough 0512fca49d Added Stream interface. vor 13 Jahren
  Darryl Gough 94fdfde403 Fixed the lua sample for android. vor 13 Jahren
  Darryl Gough 73ad70d735 Fixed spelling mistakes in source code comments. vor 13 Jahren
  Darryl Gough c8f5632f75 Added framerate to Audio3DTest. vor 13 Jahren
  Darryl Gough 64c6f19902 Renamed gameplay::printError to gameplay::print. vor 13 Jahren
  Darryl Gough 9e2309ced5 Fixed spelling mistakes in the gameplay header files. vor 13 Jahren
  Chris Culy 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. vor 13 Jahren
  seanpaultaylor 861f6bda6d Improved stock shader library to be more modular and reducing duplicate shader code. vor 13 Jahren
  Chris Culy c28860fd66 Error handling improvements (6 of 7 - Game and Platform). vor 13 Jahren
  Steve Grenier 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. vor 13 Jahren
  Darryl Gough 47b2567d92 Added FileSystem::listFiles(). vor 14 Jahren
  Sean Paul Taylor 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. vor 14 Jahren
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 vor 14 Jahren
  Sean Paul Taylor 23328a79fd This is the group for gaming/gameplay vor 14 Jahren