sgrenier
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07e7a3f530
Slight change/simplification to the interface used by ControlFactory.cpp
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12 years ago |
Steve Grenier
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4421b05569
Re-generated lua bindings.
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12 years ago |
Steve Grenier
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bc589616b0
Finished implementing gamepad and touch input support back for new UI focus/input management routines.
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12 years ago |
sgrenier
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6adf21a905
- Large overhaul to how focus and control state changes are managed within the UI system.
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12 years ago |
sgrenier
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963e51d860
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 years ago |
sgrenier
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7a8ca49182
Added more flexible sizing and positioning for UI controls:
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12 years ago |
seanpaultaylor
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d35704e0f8
Updated to XCode 5 and iOS 7
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12 years ago |
Darryl Gough
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0b62bd0466
Updated some of the form Control classes so that they get marked as dirty when modified.
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12 years ago |
Andrew Karpushin
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f259359d34
fixed permanent dirty state on containers containing hidden controls
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12 years ago |
Adam Blake
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4cbc32e9c2
Fix Slider key event handling for Mac OS.
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12 years ago |
Adam Blake
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ef37bce223
Fixes some buggy tab and arrow key behaviour.
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12 years ago |
Adam Blake
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1226412865
Adds keyboard event handling to UI controls and containers.
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12 years ago |
ablake
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d11c3739d5
Changing utility method isInFocus() to hasFocus() and making it protected.
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12 years ago |
ablake
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ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
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12 years ago |
Adam Blake
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d6ca220f86
Minimal modifications to ParticlesGame and RacerGame so that their menus are usable with a gamepad.
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12 years ago |
Adam Blake
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a794910a70
Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test
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13 years ago |
Adam Blake
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bad067b854
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 years ago |
Adam Blake
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95732ac4f4
Events will not be passed to forms / containers / controls that are not visible.
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13 years ago |
setaylor
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9cc8a2514f
Updated gameplay-api for v1.6.0.
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13 years ago |
Adam Blake
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c7e07e01b7
Sliders will automatically display their current value if "valueTextVisible" is set to true in the form.
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13 years ago |
setaylor
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981308b80d
Minor fixes to gameplay-tests
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13 years ago |
Adam Blake
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7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
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13 years ago |
Darryl Gough
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4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
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13 years ago |
Kieran Cunney
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91f0eb1561
Fixes scrolling issues (and mouse wheel support!)
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13 years ago |
Kieran Cunney
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e137e948bb
Adds Gamepad class to gameplay.
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13 years ago |
Adam Blake
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93c477d644
All controls now take focus in the same way.
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13 years ago |
Adam Blake
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15aafb3c21
Fixes #476 (adding mouse event support to UI controls).
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13 years ago |
Adam Blake
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e7a31afb79
Fixing issues with scrolling within multiple nested containers.
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13 years ago |
Adam Blake
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1ee9150c0c
Removing elapsedTime param from Form::update so that scrolling doesn't require an API change.
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13 years ago |
Adam Blake
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449f37eeae
Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D.
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13 years ago |