sgrenier
|
db77222bc7
Exposed gesture events to script.
|
há 12 anos atrás |
Adam Blake
|
ebb0e32c15
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
há 13 anos atrás |
Adam Blake
|
a794910a70
Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test
|
há 13 anos atrás |
Steve Grenier
|
bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
|
há 13 anos atrás |
sgrenier
|
9a0d34dde2
Renamed Game::resized to Game::resizeEvent to be more consistent with other game events.
|
há 13 anos atrás |
Darryl Gough
|
77addbf0fb
Added a lua function "convert" to convert a userdata value to another gameplay class type.
|
há 13 anos atrás |
Ken Whatmough
|
1c01268333
Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723.
|
há 13 anos atrás |
Ken Whatmough
|
e81ff02f1c
Rework description of contactIndex to better suit all platforms.
|
há 13 anos atrás |
Darryl Gough
|
501334387d
Fixed spelling mistakes
|
há 13 anos atrás |
setaylor
|
1185a57bbb
Minor changes to move #include <queue> to Base.h
|
há 13 anos atrás |
Darryl Gough
|
c5ee684b9f
Removed ScriptController methods for querying types and setNil().
|
há 13 anos atrás |
Darryl Gough
|
019713776b
Added methods to ScriptController to query global variables.
|
há 13 anos atrás |
Steve Grenier
|
9c19d44567
Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function.
|
há 13 anos atrás |
Darryl Gough
|
73ad70d735
Fixed spelling mistakes in source code comments.
|
há 13 anos atrás |
Darryl Gough
|
1c7a3c6fbf
Converted tabs to spaces.
|
há 13 anos atrás |
Darryl Gough
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
há 13 anos atrás |
setaylor
|
2193c8bee8
Updated the api-docs and regenerated the lua bindings for gesture support.
|
há 13 anos atrás |
Steve Grenier
|
348b3d89db
Fixes a couple issues from previous check-in in ScriptController:
|
há 13 anos atrás |
Steve Grenier
|
31ae00ce14
Fixed a number of memory leaks in the Lua scripting system where memory for objects or arrays passed from Lua to C was not being cleaned up properly.
|
há 13 anos atrás |
Darryl Gough
|
356ab9e809
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
há 13 anos atrás |
Darryl Gough
|
69fc8b07c0
Added some @script{create} tags.
|
há 13 anos atrás |
Darryl Gough
|
c6dce31cfe
Fixed the print function in Lua.
|
há 13 anos atrás |
Darryl Gough
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
há 13 anos atrás |
Chris Culy
|
20afed09b8
Added support for users to generate Lua script bindings for their own classes (with integration into gameplay).
|
há 13 anos atrás |
Chris Culy
|
00e82485f6
Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information).
|
há 13 anos atrás |
Chris Culy
|
648dd5474d
Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()).
|
há 13 anos atrás |
Chris Culy
|
39280b9f59
Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace).
|
há 13 anos atrás |
Chris Culy
|
bb658af28e
Updated BB10 projects to work with Lua script support.
|
há 13 anos atrás |
Chris Culy
|
c4ce16d97f
Fixed doxygen warnings.
|
há 13 anos atrás |
Chris Culy
|
c8e7975bd9
Fixed a bug in generating bindings for overloaded inherited functions.
|
há 13 anos atrás |