Історія комітів

Автор SHA1 Опис Дата
  Darryl Gough 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 роки тому
  Steve Grenier c8eda95f47 Animation: 13 роки тому
  Ken Whatmough 86e561eadf Merge heightmap default precision change 796df7ee from master into next. Resolved conflicts manually. 13 роки тому
  Ken Whatmough 93ffb7571e Reverts to standard precision heightmap as the default. High precision is available via '-hp' instead of '-h'. Tested grayscale output for -h and packed RGB output for -hp. This commit is source code only; the gameplay-encoder binaries will need to be regenerated. 13 роки тому
  Steve Grenier 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 роки тому
  Darryl Gough d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 роки тому
  Darryl Gough 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". 13 роки тому
  Darryl Gough e5354ef96f Changed gameplay encoder: 13 роки тому
  Darryl Gough fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 роки тому
  Darryl Gough 416145dd18 Fixes using the -i argument in the DAE encoder. -i lets users encode a specific node hierarchy instead of the entire scene. 14 роки тому
  Steve Grenier 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 роки тому
  Darryl Gough 32aad16313 gameplay-encoder: Cleaned up the usage output text. 14 роки тому
  Darryl Gough acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 роки тому
  Steve Grenier 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 роки тому
  Darryl Gough 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 роки тому
  Sean Paul Taylor 65ee2544e0 GamePlay v1.0.1 14 роки тому