sgrenier
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6765bb6c07
Simplified Script::Scope to only support GLOBAL and PROTECTED modes.
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před 11 roky |
sgrenier
|
e0407ca4d9
Cleaned up lua sample.
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před 11 roky |
sgrenier
|
bcc965412d
More script prototyping changes.
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před 11 roky |
sgrenier
|
2a3f6a3144
Finished most work for new prototype of scripting system.
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před 11 roky |
sgrenier
|
6842e8c924
Script reworking continued.
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před 11 roky |
sgrenier
|
7276079d52
Changed Lua enum bindings to use integers instead of strings. This not only increased performance for enums, but it fixed some scripting bugs anf removed a large number of generated script binding source files.
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před 11 roky |
sgrenier
|
6f7269c232
More LUA scripting rework.
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před 11 roky |
sgrenier
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31457c054e
More prototyping of LUA scripting changes.
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před 11 roky |
sgrenier
|
0fc7898697
Prototyping some work to change how LUA script binding works in gameplay - so that bound scripts are loaded into their own isolated environments. This would permit multiple scripts to have the same functions names (i.e. "update") without trampling over each other in the global environment/table.
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před 11 roky |
Darryl Gough
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3be40a9528
Convert line endings to LF
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před 12 roky |
Steve Grenier
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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před 13 roky |
Darryl Gough
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fffa4cb68a
Fixed null pointer in ScriptTarget.
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před 13 roky |
Chris Culy
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44910120f4
Fixes and clean up for ScriptTarget.
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před 13 roky |
Chris Culy
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00e82485f6
Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information).
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před 13 roky |