seanpaultaylor
|
5caf52af34
Refactoring for Platform gamepad events.
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vor 11 Jahren |
seanpaultaylor
|
0360e021cc
Added initialDirectory to FileSystem::displayOpenDialog of desktop tools.
|
vor 12 Jahren |
SAUVAGEOT Paul-Arthur
|
14aceba8fd
Add new gestures (Long Tap, Drag, Drop)
|
vor 12 Jahren |
sgrenier
|
7a8ca49182
Added more flexible sizing and positioning for UI controls:
|
vor 12 Jahren |
Ben Bromberg
|
a1ab170777
fixed potential(?) bug where temporary lua variables were left on the stack after calls to lua_len
|
vor 12 Jahren |
sgrenier
|
db77222bc7
Exposed gesture events to script.
|
vor 12 Jahren |
sgrenier
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
vor 12 Jahren |
Steve Grenier
|
f331f868e0
Added the game resource path to LUA_PATH to fix Lua path resolution when searching for scripts on certain platforms.
|
vor 12 Jahren |
Steve Grenier
|
3da88bcaf3
Fixed possible issue with script event lists being indexed out of range if an event was unregistered during the invocation of another script event.
|
vor 12 Jahren |
Steve Grenier
|
b88d288c49
Exposed game command-line arguments to Lua script via a global "arg" parameter.
|
vor 12 Jahren |
Darryl Gough
|
95c93ba1e7
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
vor 13 Jahren |
Darryl Gough
|
1cb8025b73
Fixed ScriptController::loadScript()
|
vor 13 Jahren |
Adam Blake
|
9af69a67dd
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
vor 13 Jahren |
Darryl Gough
|
19a196143d
Changed ScriptController::loadScript() to use dofile instead of dostring.
|
vor 13 Jahren |
Adam Blake
|
ebb0e32c15
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
vor 13 Jahren |
Adam Blake
|
a794910a70
Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test
|
vor 13 Jahren |
Darryl Gough
|
7748feb67b
Fixed lua dofile on Windows
|
vor 13 Jahren |
Steve Grenier
|
bcf4fd0242
Added public methods on ScriptController for registering and unregistering global script callback functions (i.e. initiailze, finalize, update, render, touchEvent, keyEvent, etc). Multiple registered functions per callback are now supported and scripts can register themselves.
|
vor 13 Jahren |
Darryl Gough
|
d0cc2332bd
Fixed typo in ScriptController::mouseEvent
|
vor 13 Jahren |
sgrenier
|
9a0d34dde2
Renamed Game::resized to Game::resizeEvent to be more consistent with other game events.
|
vor 13 Jahren |
Darryl Gough
|
77addbf0fb
Added a lua function "convert" to convert a userdata value to another gameplay class type.
|
vor 13 Jahren |
Darryl Gough
|
03a6dbec9b
Changed ScriptController so you can execute a lua function that is in a table.
|
vor 13 Jahren |
sgrenier
|
4d42b51f2a
Fixed crash that could occur when calling Game::exit() from a script function, due to the order of subsystem finalization and destruction.
|
vor 13 Jahren |
Steve Grenier
|
5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
vor 13 Jahren |
Steve Grenier
|
138bb45f51
Added Terrain support:
|
vor 13 Jahren |
Darryl Gough
|
c5ee684b9f
Removed ScriptController methods for querying types and setNil().
|
vor 13 Jahren |
Darryl Gough
|
94f32a2a7b
Fixed newlines in ScriptController.
|
vor 13 Jahren |
Darryl Gough
|
019713776b
Added methods to ScriptController to query global variables.
|
vor 13 Jahren |
Darryl Gough
|
c76337d687
Fixed bug where lua may run out of stack space.
|
vor 13 Jahren |
Steve Grenier
|
d0b4e8b817
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
vor 13 Jahren |