История коммитов

Автор SHA1 Сообщение Дата
  seanpaultaylor 9c932c5d5d Support for VS 2015 10 лет назад
  Rcmaniac25 0ec0363559 Implemented tileset gutter processing. 11 лет назад
  Rcmaniac25 13f2253023 encoder now supports converting *.tmx to *.scene. 11 лет назад
  Rcmaniac25 40bf98b4cc Initial work on .tmx to .scene conversion 11 лет назад
  seanpaultaylor fe9892b95e Added Node::setUserObject(Ref* obj) 11 лет назад
  Nick Landry 6169b78950 Update VC++ projects 11 лет назад
  Nick Landry d9723c31a2 Convert VC++ projects for tools 11 лет назад
  seanpaultaylor 3bf2af960b Updated gameplay-encoder and gameplay-luagen to be 64-bit. 11 лет назад
  seanpaultaylor cdd0167523 Moved FBX SDK to v2014.2.1 12 лет назад
  seanpaultaylor 2bf809a5b8 Minor changes to gameplay-encoder. 12 лет назад
  Steve Grenier 91b02af523 More work on default theme. 12 лет назад
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. 12 лет назад
  seanpaultaylor 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. 12 лет назад
  seanpaultaylor 913ad4a716 Updated encoder for libpng changes. 12 лет назад
  seanpaultaylor a694875c82 Moved the next branch up to now use Visual Studio 2012. 12 лет назад
  seanpaultaylor 1675f33447 Changed gameplay-encoder to use FBX 2014.1 on Windows and Linux 12 лет назад
  Darryl Gough 29bad3b528 Added -m to the encoder to allow exporting materials from FBX scenes 13 лет назад
  seanpaultaylor 4067ce019d More renaming removing gameplay- prefix 13 лет назад