Commit History

作者 SHA1 備註 提交日期
  seanpaultaylor fe9892b95e Added Node::setUserObject(Ref* obj) 11 年之前
  Nick Landry 6169b78950 Update VC++ projects 11 年之前
  Nick Landry d9723c31a2 Convert VC++ projects for tools 11 年之前
  seanpaultaylor 3bf2af960b Updated gameplay-encoder and gameplay-luagen to be 64-bit. 11 年之前
  seanpaultaylor cdd0167523 Moved FBX SDK to v2014.2.1 12 年之前
  seanpaultaylor 2bf809a5b8 Minor changes to gameplay-encoder. 12 年之前
  Steve Grenier 91b02af523 More work on default theme. 12 年之前
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. 12 年之前
  seanpaultaylor 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. 12 年之前
  seanpaultaylor 913ad4a716 Updated encoder for libpng changes. 12 年之前
  seanpaultaylor a694875c82 Moved the next branch up to now use Visual Studio 2012. 12 年之前
  seanpaultaylor 1675f33447 Changed gameplay-encoder to use FBX 2014.1 on Windows and Linux 12 年之前
  Darryl Gough 29bad3b528 Added -m to the encoder to allow exporting materials from FBX scenes 13 年之前
  seanpaultaylor 4067ce019d More renaming removing gameplay- prefix 13 年之前