#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

sgrenier 015d7c19ba Merge branch 'next' of https://github.com/blackberry/GamePlay into next hace 12 años
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gameplay 015d7c19ba Merge branch 'next' of https://github.com/blackberry/GamePlay into next hace 12 años
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samples 2f4742cf4d Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified. hace 12 años
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CHANGES.md 5b8fe3aff4 Updated CHANGES.md to include all v1.7.0 CHANGES.md and update the README.md for this release. hace 12 años
CMakeLists.txt 8b003dc2e2 Fixed bug where wrong RenderState variable was set for stencil write. hace 12 años
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gameplay.sln 6ead301885 Added support for stencil tests (enable/disable, write (mask), function, operation) hace 12 años
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README.md

gameplay v1.8.0

GamePlay3D is an open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

gameplay

Supported Mobile Platforms

Supported Desktop Platforms

Roadmap for 'next' branch

License

The project is open sourced under the Apache 2.0 license.

Bug Reporting

Please log bugs under Issues on github. If you are unsure if your problem is a bug then post on the Help Forum.

Feature Requests

Please post feature requests on the Feature Request Forum. Approved feature requests will be added to the github backlog issues list.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.