Steve Grenier 67ecff296c - PhysicsCharacter changes. 14 anni fa
..
Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
Animations.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
Animations.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Base.cpp 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Base.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
BoundingVolume.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 anni fa
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 anni fa
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Camera.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
DAEChannelTarget.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 anni fa
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 anni fa
DAESceneEncoder.cpp 6545950a63 Changed the encoder to normalize the quaternions after decomposing the transform matrices. 14 anni fa
DAESceneEncoder.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 anni fa
DAEUtil.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 anni fa
DAEUtil.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 anni fa
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Effect.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
EncoderArguments.cpp 416145dd18 Fixes using the -i argument in the DAE encoder. -i lets users encode a specific node hierarchy instead of the entire scene. 14 anni fa
EncoderArguments.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
FBXSceneEncoder.cpp 67ecff296c - PhysicsCharacter changes. 14 anni fa
FBXSceneEncoder.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 anni fa
FileIO.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
FileIO.h 413dd115dd Updated files from changes in gameplay-encoder for FBX support 14 anni fa
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
GPBDecoder.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
GPBFile.cpp d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 anni fa
GPBFile.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 anni fa
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 anni fa
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. 14 anni fa
Mesh.cpp 67ecff296c - PhysicsCharacter changes. 14 anni fa
Mesh.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 anni fa
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
MeshSkin.cpp 031e959dde Updates to character sample. 14 anni fa
MeshSkin.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
MeshSubSet.cpp c4b4aac6fd Merging with next 14 anni fa
MeshSubSet.h c4b4aac6fd Merging with next 14 anni fa
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
Node.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
Node.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 anni fa
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. 14 anni fa
Quaternion.h 694bf6feae Fixed Quaternion in the encoder. 14 anni fa
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. 14 anni fa
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Reference.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Scene.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
StringUtil.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
StringUtil.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
TTFFontEncoder.cpp 413dd115dd Updated files from changes in gameplay-encoder for FBX support 14 anni fa
TTFFontEncoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
Vector2.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
Vector3.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
Vector4.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vertex.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
Vertex.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
main.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa