#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Taylor 2b809b191b Merge pull request #1713 from rcmaniac25/encoder_2D vor 11 Jahren
api 4ed4ab6b51 Doxygen fixes. vor 11 Jahren
gameplay 13f2253023 encoder now supports converting *.tmx to *.scene. vor 11 Jahren
gameplay.xcworkspace 2692d25bef Removes mesh, lua and particles samples vor 11 Jahren
samples 0ec0363559 Implemented tileset gutter processing. vor 11 Jahren
template 4ac8c09a8d Fix QMAKE_POST_LINK copy paths on win32 vor 11 Jahren
tools 30ea9dabc9 Removed FILEFORMAT_DAE vor 11 Jahren
.gitattributes 40247a506a Updated gitattributes vor 12 Jahren
.gitignore 1723d45af9 Keeps a default dxt game.config vor 11 Jahren
CHANGES.md 840900902b Update CHANGES.md vor 11 Jahren
CMakeLists.txt 537a56e937 Don't compile the tools by default vor 11 Jahren
README.md 702a233f67 Update README.md vor 11 Jahren
gameplay.doxyfile c453e10890 Updated the lua bindings and fixes for new Drawable class. vor 11 Jahren
gameplay.sln 2692d25bef Removes mesh, lua and particles samples vor 11 Jahren
install.bat 615e1b7652 Fix for Windows 8.1 vor 11 Jahren
install.sh a413c86104 Update install.sh vor 11 Jahren
newproject.bat ff8cc518e9 Simplifies Windows VS build path to be $(Configuration). vor 11 Jahren
newproject.sh ff8cc518e9 Simplifies Windows VS build path to be $(Configuration). vor 11 Jahren

README.md

GamePlay v4.0.0

GamePlay is an open-source, cross-platform native C++ game framework for creating 2D/3D mobile and desktop games.

Supported Platforms

Roadmap for 'next' branch

License

Open-source under Apache 2.0 license.

Bug Reporting

Please log bugs under Issues on github. If you are unsure if your problem is a bug then post on the Help Forum.

Feature Requests

Please post feature requests on the Feature Request Forum.

Approved feature requests will be added to the github backlog issues list.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.