#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor 32ad060b48 Merge pull request #535 from blackberry-gaming/next-kwhatmough 13 년 전
gameplay b09154b746 Remove unnecessary error when mesh batch is not indexed. Code review required. Tested fine using non-indexed batches with over 100k verticies. 13 년 전
gameplay-api 7545b231dd Updated for gameplay3d.org website linking. 13 년 전
gameplay-encoder 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". 13 년 전
gameplay-luagen 39280b9f59 Refactored ScriptController's interface to be more clean (moved utility functions that are only used by the generated bindings outside ScriptController into the ScriptUtil namespace). 13 년 전
gameplay-template 9ae05ccb3d Adds Lua scripting support to Android. 13 년 전
gameplay.xcworkspace 5a9a3ca214 Added prebuilt gameplay-encoder 13 년 전
.gitignore 9ae05ccb3d Adds Lua scripting support to Android. 13 년 전
CHANGES.md 8b281f9b8a Minor updates to CHANGES.md 13 년 전
README.md c260a7e38e Update next 13 년 전
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 년 전
gameplay-newproject.bat 649f3d38bf Updated gameplay icons and the new project batch script (fixed Android project generation). 13 년 전
gameplay-newproject.sh 7e8658771f Additional fixes for gameplay-newproject.sh for Android 13 년 전
gameplay.doxyfile 9ae05ccb3d Adds Lua scripting support to Android. 13 년 전
gameplay.sln f6290db5ea Added pre-built gameplay-encoder executable for win32 into bin folder with FBX/DAE/TTF support built-in. 13 년 전

README.md

gameplay v1.4.0

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry 10 and PlayBook 2.0 (using BlackBerry Native SDK)
  • Google Android 2.3+ (using Google Android NDK, SDK API level 9+)
  • Apple iOS 5.1 (using Apple XCode 4.3.2)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3.2)

Roadmap for 'next' branch

  • PhysicsVehicle
  • Terrain
  • ShadowMap

Licence

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.