Sean Paul Taylor 4966d03727 Merge pull request #715 from dgough/next 13 jaren geleden
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Animation.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 jaren geleden
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 jaren geleden
AnimationChannel.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 jaren geleden
AnimationChannel.h c8eda95f47 Animation: 13 jaren geleden
Animations.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 jaren geleden
Animations.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 jaren geleden
Base.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 jaren geleden
Base.h ae6ce92ef4 Updated gameplay-encoder and gameplay-luagen binaries for windows. 13 jaren geleden
BoundingVolume.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 jaren geleden
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 jaren geleden
Camera.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 jaren geleden
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 jaren geleden
Curve.cpp 29eafee69f Added support for linux gameplay-encoder 13 jaren geleden
Curve.h 6027ec45db Removed CurveRef. 13 jaren geleden
Curve.inl 6027ec45db Removed CurveRef. 13 jaren geleden
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 jaren geleden
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 jaren geleden
DAEOptimizer.cpp 6f26d9c882 Fixed a collada parsing bug in the encoder that resulted in a crash. 13 jaren geleden
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 jaren geleden
DAESceneEncoder.cpp 6f26d9c882 Fixed a collada parsing bug in the encoder that resulted in a crash. 13 jaren geleden
DAESceneEncoder.h c8eda95f47 Animation: 13 jaren geleden
DAEUtil.cpp 6f26d9c882 Fixed a collada parsing bug in the encoder that resulted in a crash. 13 jaren geleden
DAEUtil.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 jaren geleden
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 jaren geleden
EncoderArguments.cpp 138bb45f51 Added Terrain support: 13 jaren geleden
EncoderArguments.h 138bb45f51 Added Terrain support: 13 jaren geleden
FBXSceneEncoder.cpp 2887d59ffe Fixed encoding FBX files that have tangents and binormals 13 jaren geleden
FBXSceneEncoder.h 29eafee69f Added support for linux gameplay-encoder 13 jaren geleden
FileIO.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 jaren geleden
FileIO.h 8e52c8cb13 Encoder: Changed fprintfElement to pass the list by reference. 13 jaren geleden
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
GPBDecoder.cpp 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". 13 jaren geleden
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
GPBFile.cpp 138bb45f51 Added Terrain support: 13 jaren geleden
GPBFile.h c8eda95f47 Animation: 13 jaren geleden
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Heightmap.cpp ae6ce92ef4 Updated gameplay-encoder and gameplay-luagen binaries for windows. 13 jaren geleden
Heightmap.h 138bb45f51 Added Terrain support: 13 jaren geleden
Image.cpp faee73afbe Updated xcode projects with recent additions/changes for terrain and gamepad. 13 jaren geleden
Image.h 138bb45f51 Added Terrain support: 13 jaren geleden
Light.cpp c8eda95f47 Animation: 13 jaren geleden
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 jaren geleden
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. 14 jaren geleden
Mesh.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 jaren geleden
Mesh.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 jaren geleden
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 jaren geleden
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 jaren geleden
MeshSkin.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 jaren geleden
MeshSkin.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 jaren geleden
MeshSubSet.cpp c4b4aac6fd Merging with next 14 jaren geleden
MeshSubSet.h c4b4aac6fd Merging with next 14 jaren geleden
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 jaren geleden
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 jaren geleden
Node.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 jaren geleden
Node.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 jaren geleden
NormalMapGenerator.cpp 48bbc612a1 Rebuilt gameplay-encoder for changes supporting normalmap generation from RAW files. 13 jaren geleden
NormalMapGenerator.h 138bb45f51 Added Terrain support: 13 jaren geleden
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Object.h e65c242ca1 Fixes in gameplay-encoder for Linux 13 jaren geleden
Quaternion.cpp 29eafee69f Added support for linux gameplay-encoder 13 jaren geleden
Quaternion.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 jaren geleden
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. 14 jaren geleden
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) 13 jaren geleden
ReferenceTable.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 jaren geleden
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 jaren geleden
Scene.h 019713776b Added methods to ScriptController to query global variables. 13 jaren geleden
StringUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 jaren geleden
StringUtil.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 jaren geleden
TTFFontEncoder.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 jaren geleden
TTFFontEncoder.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 jaren geleden
Thread.h ab871dd581 Fix encoder build errors on Mac 13 jaren geleden
Transform.cpp c8eda95f47 Animation: 13 jaren geleden
Transform.h c8eda95f47 Animation: 13 jaren geleden
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 jaren geleden
Vector2.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 jaren geleden
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 jaren geleden
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 jaren geleden
Vector3.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 jaren geleden
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 jaren geleden
Vector4.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 jaren geleden
Vector4.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 jaren geleden
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 jaren geleden
Vertex.cpp a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. 13 jaren geleden
Vertex.h a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. 13 jaren geleden
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 jaren geleden
main.cpp 138bb45f51 Added Terrain support: 13 jaren geleden