Marcin Jakubowski 639ccc4e34 Merge branch 'next' of github.com:blackberry/GamePlay into next 13 år sedan
..
lua 30749eab2f Updated FrameBuffer bind and bindDefault to return the previously bound framebuffer. 13 år sedan
AIAgent.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
AIAgent.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
AIController.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
AIController.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 år sedan
AIMessage.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
AIMessage.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
AIState.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
AIState.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
AIStateMachine.cpp c6965ff81a Changed AIState::_empty to be a pointer because DebugMem was complaining about it not being cleaned up. 13 år sedan
AIStateMachine.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 år sedan
AbsoluteLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
AbsoluteLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
Animation.cpp 43bd6483ac Renamed some test resource files for consistency. 13 år sedan
Animation.h b84e1706f0 Fixed Linux sample06-racer. 13 år sedan
AnimationClip.cpp 979c8e2e9d Big changes to the Gamepad class. 13 år sedan
AnimationClip.h 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 år sedan
AnimationController.cpp adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit 13 år sedan
AnimationController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 år sedan
AnimationTarget.cpp b84e1706f0 Fixed Linux sample06-racer. 13 år sedan
AnimationTarget.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 år sedan
AnimationValue.cpp c8eda95f47 Animation: 13 år sedan
AnimationValue.h 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 år sedan
AudioBuffer.cpp 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. 13 år sedan
AudioBuffer.h 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. 13 år sedan
AudioController.cpp ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 år sedan
AudioController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 år sedan
AudioListener.cpp a2127d70e4 Minor fix in AudioListener to remove camera transform listener in destructor, which sometimes caused an access violation during game shutdown. 13 år sedan
AudioListener.h 69fc8b07c0 Added some @script{create} tags. 13 år sedan
AudioSource.cpp 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 år sedan
AudioSource.h 69fc8b07c0 Added some @script{create} tags. 13 år sedan
Base.h 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. 13 år sedan
BoundingBox.cpp 69fc8b07c0 Added some @script{create} tags. 13 år sedan
BoundingBox.h 1c7a3c6fbf Converted tabs to spaces. 13 år sedan
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 år sedan
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 år sedan
BoundingSphere.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 år sedan
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 år sedan
Bundle.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
Bundle.h 0512fca49d Added Stream interface. 13 år sedan
Button.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. 13 år sedan
Button.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
Camera.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
Camera.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
CheckBox.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. 13 år sedan
CheckBox.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
Container.cpp 16ac93e35b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
Container.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
Control.cpp 4286cd5b0e Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
Control.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
Curve.cpp e1164a4056 Add initial/incompleted Linux platform support and CMake support 13 år sedan
Curve.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 år sedan
DebugNew.cpp c13e516b62 Fixed compiling DebugMem in Visual Studio. 13 år sedan
DebugNew.h a475493cdd Fixed compile error when using DebugMem. 13 år sedan
DepthStencilTarget.cpp f2bd7aea4e Adds support for GLES2 fallback mode for split depth and stencil attachments at D24_S8 and lower quality D16_S8 for TEGRA 3 13 år sedan
DepthStencilTarget.h f2bd7aea4e Adds support for GLES2 fallback mode for split depth and stencil attachments at D24_S8 and lower quality D16_S8 for TEGRA 3 13 år sedan
Effect.cpp 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
Effect.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
FileSystem.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
FileSystem.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
FlowLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
FlowLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
Font.cpp 9147a88ecf - Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory 13 år sedan
Font.h 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 år sedan
Form.cpp 4286cd5b0e Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
Form.h 764eb219b7 Fixes displaced joystick sometimes seen on start-up when using virtual gamepad. 13 år sedan
FrameBuffer.cpp f2bd7aea4e Adds support for GLES2 fallback mode for split depth and stencil attachments at D24_S8 and lower quality D16_S8 for TEGRA 3 13 år sedan
FrameBuffer.h 7510b7fcf3 Fixes leak detected for static memory used and not freed via DebugMem testing. 13 år sedan
Frustum.cpp 69fc8b07c0 Added some @script{create} tags. 13 år sedan
Frustum.h 501334387d Fixed spelling mistakes 13 år sedan
Game.cpp 370bd76e71 Fix intermittent Android crash on startup. Rewind before iterating through properties. 13 år sedan
Game.h 177d0695d4 Fixed doxygen warnings on Game. 13 år sedan
Game.inl bd425196ae Adding "preferPhysical" parameter to Game::getGamepad(). 13 år sedan
Gamepad.cpp e8b3eafbb7 Fixed for BlackBerry 10 and PlayBook builds. 13 år sedan
Gamepad.h bd425196ae Adding "preferPhysical" parameter to Game::getGamepad(). 13 år sedan
Gesture.h 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. 13 år sedan
HeightField.cpp 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 år sedan
HeightField.h 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 år sedan
Image.cpp b0b88806e9 Converted Image and Texture to use Stream instead of FILE. 13 år sedan
Image.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 år sedan
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 år sedan
Joint.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 år sedan
Joint.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 år sedan
Joystick.cpp 979c8e2e9d Big changes to the Gamepad class. 13 år sedan
Joystick.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
Joystick.inl 979c8e2e9d Big changes to the Gamepad class. 13 år sedan
Keyboard.h b882214017 Fixed multi-touch for Android. 14 år sedan
Label.cpp a82c415660 Setting opacity, visibility, and enabled/disabled on a Container now affects the container's children. 13 år sedan
Label.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 år sedan
Layout.cpp 67ee3740ad Issue #751. Layout::align() takes a control's margin into account. 13 år sedan
Layout.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
Light.cpp 4af600ed86 Allows range or 0 on spot and point lights. 13 år sedan
Light.h 69fc8b07c0 Added some @script{create} tags. 13 år sedan
Logger.cpp 73ad70d735 Fixed spelling mistakes in source code comments. 13 år sedan
Logger.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 år sedan
Material.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
Material.h 69fc8b07c0 Added some @script{create} tags. 13 år sedan
MaterialParameter.cpp 138bb45f51 Added Terrain support: 13 år sedan
MaterialParameter.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
MathUtil.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 år sedan
MathUtil.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 år sedan
MathUtil.inl 1c7a3c6fbf Converted tabs to spaces. 13 år sedan
MathUtilNeon.inl 1c7a3c6fbf Converted tabs to spaces. 13 år sedan
Matrix.cpp b483ccd466 Fixes #671: Implements missing Matrix methods for billboard and reflection. 13 år sedan
Matrix.h 9cc8a2514f Updated gameplay-api for v1.6.0. 13 år sedan
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 år sedan
Mesh.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 år sedan
Mesh.h d2ea3e9dbf Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1. 13 år sedan
MeshBatch.cpp 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 år sedan
MeshBatch.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 år sedan
MeshBatch.inl 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 år sedan
MeshPart.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 år sedan
MeshPart.h 4388f6d8f4 Fixes #267 13 år sedan
MeshSkin.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
MeshSkin.h e92919ff58 Added hidden assignment operator to the gameplay classes that extend Ref. 13 år sedan
Model.cpp 937400c2e0 Made drawWireframe static in Model.cpp so that it doesn't get detected by luagen. 13 år sedan
Model.h 138bb45f51 Added Terrain support: 13 år sedan
Mouse.h 8009a6ee07 Fixes left mouse button events. 13 år sedan
Node.cpp b55432e36a Changed behavior of Scene::visit to stop child traversal, but continue sibling traversal when false is returned from visitMethod, instead of stopping traversal entirely. 13 år sedan
Node.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
ParticleEmitter.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 år sedan
ParticleEmitter.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 år sedan
Pass.cpp 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. 13 år sedan
Pass.h 31b1eecf83 Removed Pass::getAutoBindProperties() 13 år sedan
PhysicsCharacter.cpp 53cbf100e4 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
PhysicsCharacter.h b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. 13 år sedan
PhysicsCollisionObject.cpp e8b3eafbb7 Fixed for BlackBerry 10 and PlayBook builds. 13 år sedan
PhysicsCollisionObject.h c21a6af44f Hide Bullet dependency by making PhysicsMotionState private. 13 år sedan
PhysicsCollisionShape.cpp 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 år sedan
PhysicsCollisionShape.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
PhysicsConstraint.cpp a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 år sedan
PhysicsConstraint.h a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 år sedan
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 år sedan
PhysicsController.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
PhysicsController.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. 14 år sedan
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 år sedan
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 år sedan
PhysicsGenericConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 år sedan
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 år sedan
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 år sedan
PhysicsGhostObject.cpp 138bb45f51 Added Terrain support: 13 år sedan
PhysicsGhostObject.h c21a6af44f Hide Bullet dependency by making PhysicsMotionState private. 13 år sedan
PhysicsHingeConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 år sedan
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 år sedan
PhysicsRigidBody.cpp abf2df5316 Fixed normal vector generation and transformation for terrain. 13 år sedan
PhysicsRigidBody.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
PhysicsRigidBody.inl 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. 13 år sedan
PhysicsSocketConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 år sedan
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 år sedan
PhysicsSpringConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 år sedan
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 år sedan
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 år sedan
PhysicsVehicle.cpp a475493cdd Fixed compile error when using DebugMem. 13 år sedan
PhysicsVehicle.h 39caed5174 Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel. 13 år sedan
PhysicsVehicleWheel.cpp 590028652c Fix wheel transform for general case. 13 år sedan
PhysicsVehicleWheel.h b6f8266b15 Fixed spelling mistakes. 13 år sedan
Plane.cpp 69fc8b07c0 Added some @script{create} tags. 13 år sedan
Plane.h 69fc8b07c0 Added some @script{create} tags. 13 år sedan
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 år sedan
Platform.h 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. 13 år sedan
PlatformAndroid.cpp 639ccc4e34 Merge branch 'next' of github.com:blackberry/GamePlay into next 13 år sedan
PlatformBlackBerry.cpp 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. 13 år sedan
PlatformLinux.cpp 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. 13 år sedan
PlatformMacOSX.mm 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. 13 år sedan
PlatformWindows.cpp 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. 13 år sedan
PlatformiOS.mm 5b9ca0c7e9 Fixed shutdown on Windows and added shutdownInternal on Platform. 13 år sedan
Properties.cpp 0512fca49d Added Stream interface. 13 år sedan
Properties.h 0512fca49d Added Stream interface. 13 år sedan
Quaternion.cpp 73ad70d735 Fixed spelling mistakes in source code comments. 13 år sedan
Quaternion.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 år sedan
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 år sedan
RadioButton.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. 13 år sedan
RadioButton.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
Ray.cpp 69fc8b07c0 Added some @script{create} tags. 13 år sedan
Ray.h 69fc8b07c0 Added some @script{create} tags. 13 år sedan
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 år sedan
Rectangle.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 år sedan
Rectangle.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 år sedan
Ref.cpp 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 år sedan
Ref.h c62d010f13 doxygen clean up for gameplay. 13 år sedan
RenderState.cpp bbb5ee1a92 Fixed memory leak in Terrain. 13 år sedan
RenderState.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
RenderTarget.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 år sedan
RenderTarget.h 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
Scene.cpp 251329ebd7 Added new source and resources files for terrain feature to all platforms except Mac. 13 år sedan
Scene.h b55432e36a Changed behavior of Scene::visit to stop child traversal, but continue sibling traversal when false is returned from visitMethod, instead of stopping traversal entirely. 13 år sedan
SceneLoader.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
SceneLoader.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 år sedan
ScreenDisplayer.cpp 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 år sedan
ScreenDisplayer.h c4ce16d97f Fixed doxygen warnings. 13 år sedan
ScriptController.cpp 4d42b51f2a Fixed crash that could occur when calling Game::exit() from a script function, due to the order of subsystem finalization and destruction. 13 år sedan
ScriptController.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
ScriptController.inl 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 år sedan
ScriptTarget.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
ScriptTarget.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
Slider.cpp bad067b854 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 år sedan
Slider.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
SpriteBatch.cpp 9147a88ecf - Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory 13 år sedan
SpriteBatch.h b4482a3fdd Updated SpriteBatch doxygen comments. 13 år sedan
Stream.h 501334387d Fixed spelling mistakes 13 år sedan
Technique.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
Technique.h 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 år sedan
Terrain.cpp bbb5ee1a92 Fixed memory leak in Terrain. 13 år sedan
Terrain.h 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 år sedan
TerrainPatch.cpp 4893699495 Updated Terrain test to use a 3 splat layers instead of 2. 13 år sedan
TerrainPatch.h 4893699495 Updated Terrain test to use a 3 splat layers instead of 2. 13 år sedan
TextBox.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. 13 år sedan
TextBox.h e81ff02f1c Rework description of contactIndex to better suit all platforms. 13 år sedan
Texture.cpp 9cc8a2514f Updated gameplay-api for v1.6.0. 13 år sedan
Texture.h 9cc8a2514f Updated gameplay-api for v1.6.0. 13 år sedan
Theme.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
Theme.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 år sedan
ThemeStyle.cpp 91cc29dbb3 Layouts now take scrollbars into account when auto-sizing controls. 13 år sedan
ThemeStyle.h c4ce16d97f Fixed doxygen warnings. 13 år sedan
TimeListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 år sedan
Touch.h 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. 13 år sedan
Transform.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
Transform.h 501334387d Fixed spelling mistakes 13 år sedan
Vector2.cpp 8dc3f87c29 Fixes #670. 13 år sedan
Vector2.h 8dc3f87c29 Fixes #670. 13 år sedan
Vector2.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 år sedan
Vector3.cpp 5f00eeb786 Fix to Vector3::cross(). 13 år sedan
Vector3.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 år sedan
Vector3.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 år sedan
Vector4.cpp 8dc3f87c29 Fixes #670. 13 år sedan
Vector4.h 8dc3f87c29 Fixes #670. 13 år sedan
Vector4.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 år sedan
VertexAttributeBinding.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
VertexAttributeBinding.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 år sedan
VertexFormat.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
VertexFormat.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 år sedan
VerticalLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 år sedan
VerticalLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 år sedan
gameplay-main-android.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 år sedan
gameplay-main-blackberry.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 år sedan
gameplay-main-ios.mm 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 år sedan
gameplay-main-linux.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 år sedan
gameplay-main-macosx.mm 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 år sedan
gameplay-main-windows.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 år sedan
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 år sedan
gameplay.h e8b3eafbb7 Fixed for BlackBerry 10 and PlayBook builds. 13 år sedan