#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

setaylor 63b1306797 Minor cleanup and updates to gameplay-tests 13 years ago
build 3e35ee0312 Update build/README.md 13 years ago
gameplay 364aa2b6bb Updated Android and Linux build scripts for PhysicsVehicle. 13 years ago
gameplay-api 7545b231dd Updated for gameplay3d.org website linking. 13 years ago
gameplay-encoder 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 years ago
gameplay-luagen 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 years ago
gameplay-template 7e3cebc40e Added lua generated files for Gesture support. 13 years ago
gameplay.xcworkspace 22f250a2df Added xcode project to gameplay workspace. 13 years ago
.gitignore a9e70b91c2 Added PhysicsVehicle class to xcode 13 years ago
.kateconfig b87a0a9060 try to add some extra error handling -- try to create a compatible kate config for editting 13 years ago
CHANGES.md 752aee371b Minor updates to gameplay-tests and updated xcode and Android.mk. 13 years ago
CMakeLists.txt cef5fb89ef Fixed problem on archlinux when linking and undefined reference to clock_gettime on ArchLinux, CMake Caused an error when CMAKE_BUILD_TYPE is empty 13 years ago
README.md 18f389c0e1 Update README.md 13 years ago
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 years ago
gameplay-newproject.bat 88f76ecac9 Fixes new project to use title in game.config in windows. 13 years ago
gameplay-newproject.sh 5b766f6225 Reverted back to working version that is tested working on MacOSX. 13 years ago
gameplay.doxyfile 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 years ago
gameplay.sln 927da6c2b6 Minor changes to TestGame to highlight test menu with blue categories. 13 years ago

README.md

gameplay v1.4.0

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry 10 and PlayBook 2.0 (using BlackBerry Native SDK)
  • Google Android 2.3+ (using Google Android NDK, SDK API level 9+)
  • Apple iOS 5.1 (using Apple XCode 4.3.2)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3.2)

Roadmap for 'next' branch

  • Linux support
  • Vehicle physics
  • Shadows
  • AI pathfinding

Licence

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.