Steve Grenier 16ac93e35b Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
..
lua 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
AIAgent.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
AIAgent.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
AIController.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
AIController.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. пре 13 година
AIMessage.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
AIMessage.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
AIState.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
AIState.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
AIStateMachine.cpp c6965ff81a Changed AIState::_empty to be a pointer because DebugMem was complaining about it not being cleaned up. пре 13 година
AIStateMachine.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. пре 13 година
AbsoluteLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
AbsoluteLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
Animation.cpp 43bd6483ac Renamed some test resource files for consistency. пре 13 година
Animation.h b84e1706f0 Fixed Linux sample06-racer. пре 13 година
AnimationClip.cpp 979c8e2e9d Big changes to the Gamepad class. пре 13 година
AnimationClip.h 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). пре 13 година
AnimationController.cpp adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit пре 13 година
AnimationController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). пре 13 година
AnimationTarget.cpp b84e1706f0 Fixed Linux sample06-racer. пре 13 година
AnimationTarget.h 73ad70d735 Fixed spelling mistakes in source code comments. пре 13 година
AnimationValue.cpp c8eda95f47 Animation: пре 13 година
AnimationValue.h 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. пре 13 година
AudioBuffer.cpp 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. пре 13 година
AudioBuffer.h 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. пре 13 година
AudioController.cpp ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). пре 13 година
AudioController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). пре 13 година
AudioListener.cpp a2127d70e4 Minor fix in AudioListener to remove camera transform listener in destructor, which sometimes caused an access violation during game shutdown. пре 13 година
AudioListener.h 69fc8b07c0 Added some @script{create} tags. пре 13 година
AudioSource.cpp 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer пре 13 година
AudioSource.h 69fc8b07c0 Added some @script{create} tags. пре 13 година
Base.h ff9e8a05de Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
BoundingBox.cpp 69fc8b07c0 Added some @script{create} tags. пре 13 година
BoundingBox.h 1c7a3c6fbf Converted tabs to spaces. пре 13 година
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: пре 14 година
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). пре 13 година
BoundingSphere.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. пре 13 година
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: пре 14 година
Bundle.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
Bundle.h 0512fca49d Added Stream interface. пре 13 година
Button.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. пре 13 година
Button.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Camera.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
Camera.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
CheckBox.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. пре 13 година
CheckBox.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Container.cpp 16ac93e35b Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
Container.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Control.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. пре 13 година
Control.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Curve.cpp e1164a4056 Add initial/incompleted Linux platform support and CMake support пре 13 година
Curve.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. пре 13 година
DebugNew.cpp c13e516b62 Fixed compiling DebugMem in Visual Studio. пре 13 година
DebugNew.h a475493cdd Fixed compile error when using DebugMem. пре 13 година
DepthStencilTarget.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. пре 13 година
DepthStencilTarget.h 4ee5b127e4 Added method for creating an empty FrameBuffer object. пре 13 година
Effect.cpp 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
Effect.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
FileSystem.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
FileSystem.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
FlowLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
FlowLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
Font.cpp 9147a88ecf - Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory пре 13 година
Font.h 85553c0bf8 Fixed minor warnings and converted tabs to spaces. пре 13 година
Form.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. пре 13 година
Form.h 764eb219b7 Fixes displaced joystick sometimes seen on start-up when using virtual gamepad. пре 13 година
FrameBuffer.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. пре 13 година
FrameBuffer.h 4ee5b127e4 Added method for creating an empty FrameBuffer object. пре 13 година
Frustum.cpp 69fc8b07c0 Added some @script{create} tags. пре 13 година
Frustum.h 501334387d Fixed spelling mistakes пре 13 година
Game.cpp ff9e8a05de Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
Game.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Game.inl 979c8e2e9d Big changes to the Gamepad class. пре 13 година
Gamepad.cpp 535515751d Merge pull request #720 from ablake/next пре 13 година
Gamepad.h 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
Gesture.h 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. пре 13 година
HeightField.cpp a074931208 Fixed reading of RAW8 and RAW16 heightmaps to read top-left to bottom-right instead of bottom-right to top-right. пре 13 година
HeightField.h 9cc8a2514f Updated gameplay-api for v1.6.0. пре 13 година
Image.cpp b0b88806e9 Converted Image and Texture to use Stream instead of FILE. пре 13 година
Image.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. пре 13 година
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). пре 14 година
Joint.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). пре 13 година
Joint.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. пре 13 година
Joystick.cpp 979c8e2e9d Big changes to the Gamepad class. пре 13 година
Joystick.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Joystick.inl 979c8e2e9d Big changes to the Gamepad class. пре 13 година
Keyboard.h b882214017 Fixed multi-touch for Android. пре 14 година
Label.cpp a82c415660 Setting opacity, visibility, and enabled/disabled on a Container now affects the container's children. пре 13 година
Label.h 73ad70d735 Fixed spelling mistakes in source code comments. пре 13 година
Layout.cpp 650f41bea6 Fixes #619. пре 13 година
Layout.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Light.cpp 69fc8b07c0 Added some @script{create} tags. пре 13 година
Light.h 69fc8b07c0 Added some @script{create} tags. пре 13 година
Logger.cpp 73ad70d735 Fixed spelling mistakes in source code comments. пре 13 година
Logger.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. пре 13 година
Material.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
Material.h 69fc8b07c0 Added some @script{create} tags. пре 13 година
MaterialParameter.cpp 138bb45f51 Added Terrain support: пре 13 година
MaterialParameter.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
MathUtil.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. пре 13 година
MathUtil.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. пре 13 година
MathUtil.inl 1c7a3c6fbf Converted tabs to spaces. пре 13 година
MathUtilNeon.inl 1c7a3c6fbf Converted tabs to spaces. пре 13 година
Matrix.cpp b483ccd466 Fixes #671: Implements missing Matrix methods for billboard and reflection. пре 13 година
Matrix.h 9cc8a2514f Updated gameplay-api for v1.6.0. пре 13 година
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: пре 14 година
Mesh.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. пре 13 година
Mesh.h d2ea3e9dbf Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1. пре 13 година
MeshBatch.cpp 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. пре 13 година
MeshBatch.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. пре 13 година
MeshBatch.inl 02926c60b1 Error handling improvement (5 of 7 - Graphics). пре 13 година
MeshPart.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. пре 13 година
MeshPart.h 4388f6d8f4 Fixes #267 пре 13 година
MeshSkin.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
MeshSkin.h e92919ff58 Added hidden assignment operator to the gameplay classes that extend Ref. пре 13 година
Model.cpp 937400c2e0 Made drawWireframe static in Model.cpp so that it doesn't get detected by luagen. пре 13 година
Model.h 138bb45f51 Added Terrain support: пре 13 година
Mouse.h 8009a6ee07 Fixes left mouse button events. пре 13 година
Node.cpp abf2df5316 Fixed normal vector generation and transformation for terrain. пре 13 година
Node.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
ParticleEmitter.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. пре 13 година
ParticleEmitter.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. пре 13 година
Pass.cpp 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. пре 13 година
Pass.h 31b1eecf83 Removed Pass::getAutoBindProperties() пре 13 година
PhysicsCharacter.cpp 53cbf100e4 Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
PhysicsCharacter.h b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. пре 13 година
PhysicsCollisionObject.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
PhysicsCollisionObject.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
PhysicsCollisionShape.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
PhysicsCollisionShape.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
PhysicsConstraint.cpp a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. пре 13 година
PhysicsConstraint.h a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. пре 13 година
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). пре 13 година
PhysicsController.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
PhysicsController.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. пре 14 година
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. пре 14 година
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. пре 14 година
PhysicsGenericConstraint.cpp a475493cdd Fixed compile error when using DebugMem. пре 13 година
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. пре 14 година
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). пре 13 година
PhysicsGhostObject.cpp 138bb45f51 Added Terrain support: пре 13 година
PhysicsGhostObject.h c4ce16d97f Fixed doxygen warnings. пре 13 година
PhysicsHingeConstraint.cpp a475493cdd Fixed compile error when using DebugMem. пре 13 година
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. пре 14 година
PhysicsRigidBody.cpp abf2df5316 Fixed normal vector generation and transformation for terrain. пре 13 година
PhysicsRigidBody.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
PhysicsRigidBody.inl 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. пре 13 година
PhysicsSocketConstraint.cpp a475493cdd Fixed compile error when using DebugMem. пре 13 година
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. пре 14 година
PhysicsSpringConstraint.cpp a475493cdd Fixed compile error when using DebugMem. пре 13 година
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. пре 14 година
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. пре 14 година
PhysicsVehicle.cpp a475493cdd Fixed compile error when using DebugMem. пре 13 година
PhysicsVehicle.h 39caed5174 Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel. пре 13 година
PhysicsVehicleWheel.cpp 590028652c Fix wheel transform for general case. пре 13 година
PhysicsVehicleWheel.h b6f8266b15 Fixed spelling mistakes. пре 13 година
Plane.cpp 69fc8b07c0 Added some @script{create} tags. пре 13 година
Plane.h 69fc8b07c0 Added some @script{create} tags. пре 13 година
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: пре 14 година
Platform.h 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
PlatformAndroid.cpp 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
PlatformBlackBerry.cpp 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
PlatformLinux.cpp 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
PlatformMacOSX.mm 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
PlatformWindows.cpp 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
PlatformiOS.mm 2060284f26 Adds gamepadEventInternal on Platform пре 13 година
Properties.cpp 0512fca49d Added Stream interface. пре 13 година
Properties.h 0512fca49d Added Stream interface. пре 13 година
Quaternion.cpp 73ad70d735 Fixed spelling mistakes in source code comments. пре 13 година
Quaternion.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. пре 13 година
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). пре 14 година
RadioButton.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. пре 13 година
RadioButton.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Ray.cpp 69fc8b07c0 Added some @script{create} tags. пре 13 година
Ray.h 69fc8b07c0 Added some @script{create} tags. пре 13 година
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: пре 14 година
Rectangle.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. пре 13 година
Rectangle.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. пре 13 година
Ref.cpp 64c6f19902 Renamed gameplay::printError to gameplay::print. пре 13 година
Ref.h c62d010f13 doxygen clean up for gameplay. пре 13 година
RenderState.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
RenderState.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
RenderTarget.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. пре 13 година
RenderTarget.h 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
Scene.cpp 251329ebd7 Added new source and resources files for terrain feature to all platforms except Mac. пре 13 година
Scene.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
SceneLoader.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
SceneLoader.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. пре 13 година
ScreenDisplayer.cpp 7e9c449ffc Fixed another bug with boolean Lua stack values. пре 13 година
ScreenDisplayer.h c4ce16d97f Fixed doxygen warnings. пре 13 година
ScriptController.cpp 4d42b51f2a Fixed crash that could occur when calling Game::exit() from a script function, due to the order of subsystem finalization and destruction. пре 13 година
ScriptController.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
ScriptController.inl 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. пре 13 година
ScriptTarget.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
ScriptTarget.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
Slider.cpp bad067b854 Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година
Slider.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
SpriteBatch.cpp 9147a88ecf - Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory пре 13 година
SpriteBatch.h b4482a3fdd Updated SpriteBatch doxygen comments. пре 13 година
Stream.h 501334387d Fixed spelling mistakes пре 13 година
Technique.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
Technique.h 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. пре 13 година
Terrain.cpp 9cc8a2514f Updated gameplay-api for v1.6.0. пре 13 година
Terrain.h 9cc8a2514f Updated gameplay-api for v1.6.0. пре 13 година
TerrainPatch.cpp c7e8050a2a Added a UI to terrain test for toggling various options. пре 13 година
TerrainPatch.h 9cc8a2514f Updated gameplay-api for v1.6.0. пре 13 година
TextBox.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. пре 13 година
TextBox.h e81ff02f1c Rework description of contactIndex to better suit all platforms. пре 13 година
Texture.cpp 9cc8a2514f Updated gameplay-api for v1.6.0. пре 13 година
Texture.h 9cc8a2514f Updated gameplay-api for v1.6.0. пре 13 година
Theme.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
Theme.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. пре 13 година
ThemeStyle.cpp 91cc29dbb3 Layouts now take scrollbars into account when auto-sizing controls. пре 13 година
ThemeStyle.h c4ce16d97f Fixed doxygen warnings. пре 13 година
TimeListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. пре 13 година
Touch.h 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. пре 13 година
Transform.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
Transform.h 501334387d Fixed spelling mistakes пре 13 година
Vector2.cpp 8dc3f87c29 Fixes #670. пре 13 година
Vector2.h 8dc3f87c29 Fixes #670. пре 13 година
Vector2.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
Vector3.cpp 5f00eeb786 Fix to Vector3::cross(). пре 13 година
Vector3.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. пре 13 година
Vector3.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). пре 14 година
Vector4.cpp 8dc3f87c29 Fixes #670. пре 13 година
Vector4.h 8dc3f87c29 Fixes #670. пре 13 година
Vector4.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
VertexAttributeBinding.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
VertexAttributeBinding.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. пре 13 година
VertexFormat.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
VertexFormat.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. пре 13 година
VerticalLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. пре 13 година
VerticalLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. пре 13 година
gameplay-main-android.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. пре 13 година
gameplay-main-blackberry.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. пре 13 година
gameplay-main-ios.mm 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. пре 13 година
gameplay-main-linux.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. пре 13 година
gameplay-main-macosx.mm 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. пре 13 година
gameplay-main-windows.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. пре 13 година
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. пре 14 година
gameplay.h 9cad7f474b Merge branch 'next' of https://github.com/blackberry/GamePlay into next пре 13 година