| .. |
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lua
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2060284f26
Adds gamepadEventInternal on Platform
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пре 13 година |
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AIAgent.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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AIAgent.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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AIController.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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AIController.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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пре 13 година |
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AIMessage.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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AIMessage.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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AIState.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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AIState.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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AIStateMachine.cpp
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c6965ff81a
Changed AIState::_empty to be a pointer because DebugMem was complaining about it not being cleaned up.
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пре 13 година |
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AIStateMachine.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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пре 13 година |
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AbsoluteLayout.cpp
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2e7fcf3ca1
Added 64-bit Windows support.
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пре 13 година |
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AbsoluteLayout.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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Animation.cpp
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43bd6483ac
Renamed some test resource files for consistency.
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пре 13 година |
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Animation.h
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b84e1706f0
Fixed Linux sample06-racer.
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пре 13 година |
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AnimationClip.cpp
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979c8e2e9d
Big changes to the Gamepad class.
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пре 13 година |
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AnimationClip.h
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00e82485f6
Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information).
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пре 13 година |
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AnimationController.cpp
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adc3a9c24a
Changes to use size_t instead of unsigned int for 64-bit
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пре 13 година |
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AnimationController.h
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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пре 13 година |
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AnimationTarget.cpp
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b84e1706f0
Fixed Linux sample06-racer.
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пре 13 година |
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AnimationTarget.h
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73ad70d735
Fixed spelling mistakes in source code comments.
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пре 13 година |
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AnimationValue.cpp
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c8eda95f47
Animation:
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пре 13 година |
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AnimationValue.h
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2193c8bee8
Updated the api-docs and regenerated the lua bindings for gesture support.
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пре 13 година |
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AudioBuffer.cpp
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9ace6b892a
Updated AudioBuffer to use Stream instead of FILE.
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пре 13 година |
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AudioBuffer.h
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9ace6b892a
Updated AudioBuffer to use Stream instead of FILE.
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пре 13 година |
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AudioController.cpp
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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пре 13 година |
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AudioController.h
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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пре 13 година |
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AudioListener.cpp
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a2127d70e4
Minor fix in AudioListener to remove camera transform listener in destructor, which sometimes caused an access violation during game shutdown.
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пре 13 година |
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AudioListener.h
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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AudioSource.cpp
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6e152951cb
Fixes Linux bugs for sample05-lua and sample06-racer
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пре 13 година |
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AudioSource.h
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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Base.h
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ff9e8a05de
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
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BoundingBox.cpp
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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BoundingBox.h
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1c7a3c6fbf
Converted tabs to spaces.
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пре 13 година |
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BoundingBox.inl
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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пре 14 година |
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BoundingSphere.cpp
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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пре 13 година |
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BoundingSphere.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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пре 13 година |
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BoundingSphere.inl
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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пре 14 година |
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Bundle.cpp
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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Bundle.h
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0512fca49d
Added Stream interface.
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пре 13 година |
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Button.cpp
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95732ac4f4
Events will not be passed to forms / containers / controls that are not visible.
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пре 13 година |
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Button.h
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e81ff02f1c
Rework description of contactIndex to better suit all platforms.
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пре 13 година |
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Camera.cpp
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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Camera.h
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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CheckBox.cpp
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95732ac4f4
Events will not be passed to forms / containers / controls that are not visible.
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пре 13 година |
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CheckBox.h
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e81ff02f1c
Rework description of contactIndex to better suit all platforms.
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пре 13 година |
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Container.cpp
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16ac93e35b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
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Container.h
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e81ff02f1c
Rework description of contactIndex to better suit all platforms.
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пре 13 година |
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Control.cpp
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95732ac4f4
Events will not be passed to forms / containers / controls that are not visible.
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пре 13 година |
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Control.h
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e81ff02f1c
Rework description of contactIndex to better suit all platforms.
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пре 13 година |
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Curve.cpp
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e1164a4056
Add initial/incompleted Linux platform support and CMake support
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пре 13 година |
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Curve.h
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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пре 13 година |
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DebugNew.cpp
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c13e516b62
Fixed compiling DebugMem in Visual Studio.
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пре 13 година |
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DebugNew.h
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a475493cdd
Fixed compile error when using DebugMem.
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пре 13 година |
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DepthStencilTarget.cpp
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4ee5b127e4
Added method for creating an empty FrameBuffer object.
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пре 13 година |
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DepthStencilTarget.h
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4ee5b127e4
Added method for creating an empty FrameBuffer object.
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пре 13 година |
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Effect.cpp
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5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
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Effect.h
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5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
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FileSystem.cpp
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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FileSystem.h
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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FlowLayout.cpp
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2e7fcf3ca1
Added 64-bit Windows support.
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пре 13 година |
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FlowLayout.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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пре 13 година |
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Font.cpp
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9147a88ecf
- Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory
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пре 13 година |
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Font.h
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85553c0bf8
Fixed minor warnings and converted tabs to spaces.
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пре 13 година |
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Form.cpp
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95732ac4f4
Events will not be passed to forms / containers / controls that are not visible.
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пре 13 година |
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Form.h
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764eb219b7
Fixes displaced joystick sometimes seen on start-up when using virtual gamepad.
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пре 13 година |
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FrameBuffer.cpp
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85553c0bf8
Fixed minor warnings and converted tabs to spaces.
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пре 13 година |
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FrameBuffer.h
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4ee5b127e4
Added method for creating an empty FrameBuffer object.
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пре 13 година |
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Frustum.cpp
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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Frustum.h
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501334387d
Fixed spelling mistakes
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пре 13 година |
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Game.cpp
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ff9e8a05de
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
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Game.h
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e81ff02f1c
Rework description of contactIndex to better suit all platforms.
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пре 13 година |
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Game.inl
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979c8e2e9d
Big changes to the Gamepad class.
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пре 13 година |
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Gamepad.cpp
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535515751d
Merge pull request #720 from ablake/next
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пре 13 година |
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Gamepad.h
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2060284f26
Adds gamepadEventInternal on Platform
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пре 13 година |
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Gesture.h
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81ab7f5a20
Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK.
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пре 13 година |
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HeightField.cpp
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a074931208
Fixed reading of RAW8 and RAW16 heightmaps to read top-left to bottom-right instead of bottom-right to top-right.
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пре 13 година |
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HeightField.h
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9cc8a2514f
Updated gameplay-api for v1.6.0.
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пре 13 година |
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Image.cpp
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b0b88806e9
Converted Image and Texture to use Stream instead of FILE.
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пре 13 година |
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Image.h
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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пре 13 година |
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Image.inl
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4004be749c
Refactors Image into its own separate class (from Texture::Image).
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пре 14 година |
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Joint.cpp
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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пре 13 година |
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Joint.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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пре 13 година |
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Joystick.cpp
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979c8e2e9d
Big changes to the Gamepad class.
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пре 13 година |
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Joystick.h
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e81ff02f1c
Rework description of contactIndex to better suit all platforms.
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пре 13 година |
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Joystick.inl
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979c8e2e9d
Big changes to the Gamepad class.
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пре 13 година |
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Keyboard.h
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b882214017
Fixed multi-touch for Android.
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пре 14 година |
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Label.cpp
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a82c415660
Setting opacity, visibility, and enabled/disabled on a Container now affects the container's children.
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пре 13 година |
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Label.h
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73ad70d735
Fixed spelling mistakes in source code comments.
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пре 13 година |
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Layout.cpp
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650f41bea6
Fixes #619.
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пре 13 година |
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Layout.h
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e81ff02f1c
Rework description of contactIndex to better suit all platforms.
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пре 13 година |
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Light.cpp
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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Light.h
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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Logger.cpp
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73ad70d735
Fixed spelling mistakes in source code comments.
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пре 13 година |
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Logger.h
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9b7650fd7b
Added new Logger class to handle info, warning and error logging throughout the framework.
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пре 13 година |
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Material.cpp
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2e7fcf3ca1
Added 64-bit Windows support.
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пре 13 година |
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Material.h
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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MaterialParameter.cpp
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138bb45f51
Added Terrain support:
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пре 13 година |
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MaterialParameter.h
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5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
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MathUtil.cpp
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85553c0bf8
Fixed minor warnings and converted tabs to spaces.
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пре 13 година |
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MathUtil.h
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361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
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пре 13 година |
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MathUtil.inl
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1c7a3c6fbf
Converted tabs to spaces.
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пре 13 година |
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MathUtilNeon.inl
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1c7a3c6fbf
Converted tabs to spaces.
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пре 13 година |
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Matrix.cpp
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b483ccd466
Fixes #671: Implements missing Matrix methods for billboard and reflection.
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пре 13 година |
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Matrix.h
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9cc8a2514f
Updated gameplay-api for v1.6.0.
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пре 13 година |
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Matrix.inl
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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пре 14 година |
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Mesh.cpp
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4ee5b127e4
Added method for creating an empty FrameBuffer object.
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пре 13 година |
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Mesh.h
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d2ea3e9dbf
Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1.
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пре 13 година |
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MeshBatch.cpp
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2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
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пре 13 година |
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MeshBatch.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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пре 13 година |
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MeshBatch.inl
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02926c60b1
Error handling improvement (5 of 7 - Graphics).
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пре 13 година |
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MeshPart.cpp
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4ee5b127e4
Added method for creating an empty FrameBuffer object.
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пре 13 година |
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MeshPart.h
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4388f6d8f4
Fixes #267
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пре 13 година |
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MeshSkin.cpp
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2e7fcf3ca1
Added 64-bit Windows support.
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пре 13 година |
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MeshSkin.h
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e92919ff58
Added hidden assignment operator to the gameplay classes that extend Ref.
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пре 13 година |
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Model.cpp
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937400c2e0
Made drawWireframe static in Model.cpp so that it doesn't get detected by luagen.
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пре 13 година |
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Model.h
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138bb45f51
Added Terrain support:
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пре 13 година |
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Mouse.h
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8009a6ee07
Fixes left mouse button events.
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пре 13 година |
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Node.cpp
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abf2df5316
Fixed normal vector generation and transformation for terrain.
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пре 13 година |
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Node.h
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5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
|
ParticleEmitter.cpp
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85553c0bf8
Fixed minor warnings and converted tabs to spaces.
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пре 13 година |
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ParticleEmitter.h
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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пре 13 година |
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Pass.cpp
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63ad96eed6
Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision.
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пре 13 година |
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Pass.h
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31b1eecf83
Removed Pass::getAutoBindProperties()
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пре 13 година |
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PhysicsCharacter.cpp
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53cbf100e4
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
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PhysicsCharacter.h
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b251d0ded3
Removed PhysicsCharacter public dependencies on btActionInterface.
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пре 13 година |
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PhysicsCollisionObject.cpp
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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PhysicsCollisionObject.h
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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PhysicsCollisionShape.cpp
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
|
PhysicsCollisionShape.h
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
|
PhysicsConstraint.cpp
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a1b933948d
Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint.
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пре 13 година |
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PhysicsConstraint.h
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a1b933948d
Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint.
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пре 13 година |
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PhysicsConstraint.inl
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bd37f58064
Error handling improvements (7 of 7 - Physics).
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пре 13 година |
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PhysicsController.cpp
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
пре 13 година |
|
PhysicsController.h
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
пре 13 година |
|
PhysicsFixedConstraint.cpp
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406c3651d0
- Updated character sample.
|
пре 14 година |
|
PhysicsFixedConstraint.h
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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пре 14 година |
|
PhysicsFixedConstraint.inl
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
пре 14 година |
|
PhysicsGenericConstraint.cpp
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a475493cdd
Fixed compile error when using DebugMem.
|
пре 13 година |
|
PhysicsGenericConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
пре 14 година |
|
PhysicsGenericConstraint.inl
|
bd37f58064
Error handling improvements (7 of 7 - Physics).
|
пре 13 година |
|
PhysicsGhostObject.cpp
|
138bb45f51
Added Terrain support:
|
пре 13 година |
|
PhysicsGhostObject.h
|
c4ce16d97f
Fixed doxygen warnings.
|
пре 13 година |
|
PhysicsHingeConstraint.cpp
|
a475493cdd
Fixed compile error when using DebugMem.
|
пре 13 година |
|
PhysicsHingeConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
пре 14 година |
|
PhysicsRigidBody.cpp
|
abf2df5316
Fixed normal vector generation and transformation for terrain.
|
пре 13 година |
|
PhysicsRigidBody.h
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
пре 13 година |
|
PhysicsRigidBody.inl
|
6a1c234665
Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match.
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пре 13 година |
|
PhysicsSocketConstraint.cpp
|
a475493cdd
Fixed compile error when using DebugMem.
|
пре 13 година |
|
PhysicsSocketConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
пре 14 година |
|
PhysicsSpringConstraint.cpp
|
a475493cdd
Fixed compile error when using DebugMem.
|
пре 13 година |
|
PhysicsSpringConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
пре 14 година |
|
PhysicsSpringConstraint.inl
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
пре 14 година |
|
PhysicsVehicle.cpp
|
a475493cdd
Fixed compile error when using DebugMem.
|
пре 13 година |
|
PhysicsVehicle.h
|
39caed5174
Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel.
|
пре 13 година |
|
PhysicsVehicleWheel.cpp
|
590028652c
Fix wheel transform for general case.
|
пре 13 година |
|
PhysicsVehicleWheel.h
|
b6f8266b15
Fixed spelling mistakes.
|
пре 13 година |
|
Plane.cpp
|
69fc8b07c0
Added some @script{create} tags.
|
пре 13 година |
|
Plane.h
|
69fc8b07c0
Added some @script{create} tags.
|
пре 13 година |
|
Plane.inl
|
64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
|
пре 14 година |
|
Platform.h
|
2060284f26
Adds gamepadEventInternal on Platform
|
пре 13 година |
|
PlatformAndroid.cpp
|
2060284f26
Adds gamepadEventInternal on Platform
|
пре 13 година |
|
PlatformBlackBerry.cpp
|
2060284f26
Adds gamepadEventInternal on Platform
|
пре 13 година |
|
PlatformLinux.cpp
|
2060284f26
Adds gamepadEventInternal on Platform
|
пре 13 година |
|
PlatformMacOSX.mm
|
2060284f26
Adds gamepadEventInternal on Platform
|
пре 13 година |
|
PlatformWindows.cpp
|
2060284f26
Adds gamepadEventInternal on Platform
|
пре 13 година |
|
PlatformiOS.mm
|
2060284f26
Adds gamepadEventInternal on Platform
|
пре 13 година |
|
Properties.cpp
|
0512fca49d
Added Stream interface.
|
пре 13 година |
|
Properties.h
|
0512fca49d
Added Stream interface.
|
пре 13 година |
|
Quaternion.cpp
|
73ad70d735
Fixed spelling mistakes in source code comments.
|
пре 13 година |
|
Quaternion.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
пре 13 година |
|
Quaternion.inl
|
360c1484c9
Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects).
|
пре 14 година |
|
RadioButton.cpp
|
95732ac4f4
Events will not be passed to forms / containers / controls that are not visible.
|
пре 13 година |
|
RadioButton.h
|
e81ff02f1c
Rework description of contactIndex to better suit all platforms.
|
пре 13 година |
|
Ray.cpp
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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Ray.h
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69fc8b07c0
Added some @script{create} tags.
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пре 13 година |
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Ray.inl
|
64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
|
пре 14 година |
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Rectangle.cpp
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4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
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пре 13 година |
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Rectangle.h
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
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пре 13 година |
|
Ref.cpp
|
64c6f19902
Renamed gameplay::printError to gameplay::print.
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пре 13 година |
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Ref.h
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c62d010f13
doxygen clean up for gameplay.
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пре 13 година |
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RenderState.cpp
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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RenderState.h
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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пре 13 година |
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RenderTarget.cpp
|
4ee5b127e4
Added method for creating an empty FrameBuffer object.
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пре 13 година |
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RenderTarget.h
|
2e7fcf3ca1
Added 64-bit Windows support.
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пре 13 година |
|
Scene.cpp
|
251329ebd7
Added new source and resources files for terrain feature to all platforms except Mac.
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пре 13 година |
|
Scene.h
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
пре 13 година |
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SceneLoader.cpp
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
пре 13 година |
|
SceneLoader.h
|
d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
|
пре 13 година |
|
ScreenDisplayer.cpp
|
7e9c449ffc
Fixed another bug with boolean Lua stack values.
|
пре 13 година |
|
ScreenDisplayer.h
|
c4ce16d97f
Fixed doxygen warnings.
|
пре 13 година |
|
ScriptController.cpp
|
4d42b51f2a
Fixed crash that could occur when calling Game::exit() from a script function, due to the order of subsystem finalization and destruction.
|
пре 13 година |
|
ScriptController.h
|
e81ff02f1c
Rework description of contactIndex to better suit all platforms.
|
пре 13 година |
|
ScriptController.inl
|
9c19d44567
Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function.
|
пре 13 година |
|
ScriptTarget.cpp
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
пре 13 година |
|
ScriptTarget.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
пре 13 година |
|
Slider.cpp
|
bad067b854
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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пре 13 година |
|
Slider.h
|
e81ff02f1c
Rework description of contactIndex to better suit all platforms.
|
пре 13 година |
|
SpriteBatch.cpp
|
9147a88ecf
- Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory
|
пре 13 година |
|
SpriteBatch.h
|
b4482a3fdd
Updated SpriteBatch doxygen comments.
|
пре 13 година |
|
Stream.h
|
501334387d
Fixed spelling mistakes
|
пре 13 година |
|
Technique.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
пре 13 година |
|
Technique.h
|
2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
|
пре 13 година |
|
Terrain.cpp
|
9cc8a2514f
Updated gameplay-api for v1.6.0.
|
пре 13 година |
|
Terrain.h
|
9cc8a2514f
Updated gameplay-api for v1.6.0.
|
пре 13 година |
|
TerrainPatch.cpp
|
c7e8050a2a
Added a UI to terrain test for toggling various options.
|
пре 13 година |
|
TerrainPatch.h
|
9cc8a2514f
Updated gameplay-api for v1.6.0.
|
пре 13 година |
|
TextBox.cpp
|
95732ac4f4
Events will not be passed to forms / containers / controls that are not visible.
|
пре 13 година |
|
TextBox.h
|
e81ff02f1c
Rework description of contactIndex to better suit all platforms.
|
пре 13 година |
|
Texture.cpp
|
9cc8a2514f
Updated gameplay-api for v1.6.0.
|
пре 13 година |
|
Texture.h
|
9cc8a2514f
Updated gameplay-api for v1.6.0.
|
пре 13 година |
|
Theme.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
пре 13 година |
|
Theme.h
|
fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
|
пре 13 година |
|
ThemeStyle.cpp
|
91cc29dbb3
Layouts now take scrollbars into account when auto-sizing controls.
|
пре 13 година |
|
ThemeStyle.h
|
c4ce16d97f
Fixed doxygen warnings.
|
пре 13 година |
|
TimeListener.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
пре 13 година |
|
Touch.h
|
23a3707f1c
Added Gesture API support and implemented gestures support in PlatformQNX.cpp.
|
пре 13 година |
|
Transform.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
пре 13 година |
|
Transform.h
|
501334387d
Fixed spelling mistakes
|
пре 13 година |
|
Vector2.cpp
|
8dc3f87c29
Fixes #670.
|
пре 13 година |
|
Vector2.h
|
8dc3f87c29
Fixes #670.
|
пре 13 година |
|
Vector2.inl
|
3c6f2cccb9
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
|
пре 14 година |
|
Vector3.cpp
|
5f00eeb786
Fix to Vector3::cross().
|
пре 13 година |
|
Vector3.h
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
пре 13 година |
|
Vector3.inl
|
360c1484c9
Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects).
|
пре 14 година |
|
Vector4.cpp
|
8dc3f87c29
Fixes #670.
|
пре 13 година |
|
Vector4.h
|
8dc3f87c29
Fixes #670.
|
пре 13 година |
|
Vector4.inl
|
3c6f2cccb9
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
|
пре 14 година |
|
VertexAttributeBinding.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
пре 13 година |
|
VertexAttributeBinding.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
пре 13 година |
|
VertexFormat.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
пре 13 година |
|
VertexFormat.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
пре 13 година |
|
VerticalLayout.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
пре 13 година |
|
VerticalLayout.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
пре 13 година |
|
gameplay-main-android.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
пре 13 година |
|
gameplay-main-blackberry.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
пре 13 година |
|
gameplay-main-ios.mm
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
пре 13 година |
|
gameplay-main-linux.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
пре 13 година |
|
gameplay-main-macosx.mm
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
пре 13 година |
|
gameplay-main-windows.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
пре 13 година |
|
gameplay.dox
|
7e4bbf33fd
Updated doxygen apis and dox files.
|
пре 14 година |
|
gameplay.h
|
9cad7f474b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
пре 13 година |