#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor 6f72dec203 Merge pull request #441 from blackberry-gaming/next-cculy 13 years ago
gameplay 9736fa587d Fixes properties caching optimization issue in SceneLoader. 13 years ago
gameplay-api 7545b231dd Updated for gameplay3d.org website linking. 13 years ago
gameplay-encoder 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. 13 years ago
gameplay-template 94c80d3194 Updates GPB and Visual Studio project files for the template project (used to create new projects). 13 years ago
gameplay.xcworkspace acbdf3a3a6 Updated xcode scheme to use LLDB instead of GDB 13 years ago
.gitignore 39a5e125a9 Fixes Android activity (app) life cycle issues. 13 years ago
README.md 7f38f4a00c Update README.md 13 years ago
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 years ago
gameplay-newproject.bat 649f3d38bf Updated gameplay icons and the new project batch script (fixed Android project generation). 13 years ago
gameplay-newproject.sh 7e8658771f Additional fixes for gameplay-newproject.sh for Android 13 years ago
gameplay.doxyfile 18e1a8f4ee Updates to API Reference 13 years ago
gameplay.sln 14d0cd4d3c Updates the api documentation. 13 years ago

README.md

gameplay v1.2.0

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry PlayBook 2.0 (using BlackBerry Native SDK 2)
  • Google Android 2.3 (using Google Android NDK r7, SDK API level 9 and up)
  • Apple iOS 5.1 (using Apple XCode 4.3.2)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3.2)

Roadmap for 'next' branch

  • Shadows
  • Lua Script Bindings
  • Terrain
  • AI
  • Editor
  • Performance/Optimizations

Licence

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.