Kieran Cunney ea6c5a7058 Changes calls in gameplay to abs() on a float to the floating point version fabs(). пре 13 година
..
Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
Animations.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
Animations.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Base.cpp 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) пре 14 година
Base.h 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
BoundingVolume.cpp d095cefffc Fixed syntax and compile errors on Mac. пре 14 година
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. пре 14 година
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp пре 13 година
Curve.cpp 6027ec45db Removed CurveRef. пре 13 година
Curve.h 6027ec45db Removed CurveRef. пре 13 година
Curve.inl 6027ec45db Removed CurveRef. пре 13 година
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp пре 13 година
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer пре 14 година
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer пре 14 година
DAESceneEncoder.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
DAESceneEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. пре 13 година
DAEUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
DAEUtil.h 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. пре 13 година
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp пре 13 година
EncoderArguments.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
EncoderArguments.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
FBXSceneEncoder.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
FBXSceneEncoder.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
FileIO.cpp 057be4a862 Fixes single node loading from a Bundle (now loads animations). пре 13 година
FileIO.h e2277700e5 Added missing #includes in FileIO.h for the encoder. пре 13 година
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
GPBDecoder.cpp 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. пре 13 година
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
GPBFile.cpp ea6c5a7058 Changes calls in gameplay to abs() on a float to the floating point version fabs(). пре 13 година
GPBFile.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. пре 14 година
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. пре 14 година
Mesh.cpp 67ecff296c - PhysicsCharacter changes. пре 14 година
Mesh.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. пре 14 година
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. пре 14 година
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. пре 14 година
MeshSkin.cpp 6027ec45db Removed CurveRef. пре 13 година
MeshSkin.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
MeshSubSet.cpp c4b4aac6fd Merging with next пре 14 година
MeshSubSet.h c4b4aac6fd Merging with next пре 14 година
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. пре 14 година
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. пре 14 година
Node.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
Node.h 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. пре 14 година
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. пре 14 година
Quaternion.h 694bf6feae Fixed Quaternion in the encoder. пре 14 година
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. пре 14 година
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) пре 13 година
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. пре 13 година
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
StringUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
StringUtil.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 пре 13 година
TTFFontEncoder.cpp 7a11b360a6 Fixed a bug in the encoder where FBX_DAE files from Maya would sometimes have a scene ID with length zero. пре 13 година
TTFFontEncoder.h cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. пре 13 година
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
Vector2.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) пре 14 година
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) пре 14 година
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
Vector3.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) пре 14 година
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) пре 14 година
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough пре 14 година
Vector4.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) пре 14 година
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) пре 14 година
Vertex.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
Vertex.h 9d764e56d4 Added vertex color support to gameplay-encoder. пре 14 година
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. пре 14 година
main.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. пре 13 година