#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor 8b81cc4d59 Merge pull request #363 from blackberry/master 13 år sedan
gameplay 6f1e04a142 Minor fixes for iOS 13 år sedan
gameplay-api e708a437b3 Added quick redirect page to the html/index.html 13 år sedan
gameplay-encoder c6ffcfed19 Merge pull request #299 from blackberry-gaming/next-setaylor 13 år sedan
gameplay-template 15a6859c23 Fix for xcode new project scripts 13 år sedan
gameplay.xcworkspace acbdf3a3a6 Updated xcode scheme to use LLDB instead of GDB 13 år sedan
.gitignore 742d3063c3 Fixes physics character interaction with rigid bodies when colliding when coming down. 13 år sedan
README.md 1e9fc7f6fe Update README.md 13 år sedan
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 år sedan
gameplay-newproject.bat 0a88e63213 Fixes for gameplay-newproject.bat 13 år sedan
gameplay-newproject.sh 0a88e63213 Fixes for gameplay-newproject.bat 13 år sedan
gameplay.doxyfile 0da9278150 Updates doxygen file. 13 år sedan
gameplay.sln 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 år sedan

README.md

gameplay v1.2.0

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry PlayBook 2 (using BlackBerry Native SDK 2)
  • Google Android 2.3 (using Google Android NDK 7)
  • Apple iOS 5.1 (using Apple XCode 4.3.2)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3.2)

Roadmap for 'next' branch

  • Shadows
  • Lua Script Bindings
  • Terrain
  • Editor
  • Performance/Optimizations

Licence

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.