Darryl Gough 6027ec45db Removed CurveRef. 14 éve
..
Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
Animations.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
Animations.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Base.cpp 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 éve
Base.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
BoundingVolume.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 éve
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 éve
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 14 éve
Curve.cpp 6027ec45db Removed CurveRef. 14 éve
Curve.h 6027ec45db Removed CurveRef. 14 éve
Curve.inl 6027ec45db Removed CurveRef. 14 éve
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 14 éve
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 éve
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 éve
DAESceneEncoder.cpp 6545950a63 Changed the encoder to normalize the quaternions after decomposing the transform matrices. 14 éve
DAESceneEncoder.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 14 éve
DAEUtil.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 éve
DAEUtil.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 éve
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 14 éve
EncoderArguments.cpp 416145dd18 Fixes using the -i argument in the DAE encoder. -i lets users encode a specific node hierarchy instead of the entire scene. 14 éve
EncoderArguments.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 éve
FBXSceneEncoder.cpp 342605dee5 Adds functionality to apply attenuation/decay to point lights in order to compute the light's range. 14 éve
FBXSceneEncoder.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 éve
FileIO.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
FileIO.h e2277700e5 Added missing #includes in FileIO.h for the encoder. 14 éve
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
GPBDecoder.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
GPBFile.cpp d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 éve
GPBFile.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 éve
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 éve
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. 14 éve
Mesh.cpp 67ecff296c - PhysicsCharacter changes. 14 éve
Mesh.h d97f98e1f4 Changed the encoder so that splitting transform animations works with computing the mesh bounds. 14 éve
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 éve
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 éve
MeshSkin.cpp 6027ec45db Removed CurveRef. 14 éve
MeshSkin.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
MeshSubSet.cpp c4b4aac6fd Merging with next 14 éve
MeshSubSet.h c4b4aac6fd Merging with next 14 éve
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 éve
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 éve
Node.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
Node.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. 14 éve
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. 14 éve
Quaternion.h 694bf6feae Fixed Quaternion in the encoder. 14 éve
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. 14 éve
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) 14 éve
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Scene.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
StringUtil.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
StringUtil.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
TTFFontEncoder.cpp 413dd115dd Updated files from changes in gameplay-encoder for FBX support 14 éve
TTFFontEncoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
Vector2.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 éve
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 éve
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
Vector3.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 éve
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 éve
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve
Vector4.h 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 éve
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 éve
Vertex.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
Vertex.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 éve
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 éve
main.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 éve