Adam Blake 09286619e1 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
..
lua d64fd37e0b Adding a couple setters and changing some method names in ImageControl. há 13 anos atrás
AIAgent.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
AIAgent.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
AIController.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
AIController.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. há 13 anos atrás
AIMessage.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
AIMessage.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
AIState.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
AIState.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
AIStateMachine.cpp c6965ff81a Changed AIState::_empty to be a pointer because DebugMem was complaining about it not being cleaned up. há 13 anos atrás
AIStateMachine.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. há 13 anos atrás
AbsoluteLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
AbsoluteLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
Animation.cpp c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). há 13 anos atrás
Animation.h b84e1706f0 Fixed Linux sample06-racer. há 13 anos atrás
AnimationClip.cpp c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). há 13 anos atrás
AnimationClip.h c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). há 13 anos atrás
AnimationController.cpp adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit há 13 anos atrás
AnimationController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). há 13 anos atrás
AnimationTarget.cpp 5ea13bf57c Non-public, separate property strings. há 13 anos atrás
AnimationTarget.h 73ad70d735 Fixed spelling mistakes in source code comments. há 13 anos atrás
AnimationValue.cpp c8eda95f47 Animation: há 13 anos atrás
AnimationValue.h 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. há 13 anos atrás
AudioBuffer.cpp 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. há 13 anos atrás
AudioBuffer.h 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. há 13 anos atrás
AudioController.cpp ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). há 13 anos atrás
AudioController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). há 13 anos atrás
AudioListener.cpp a2127d70e4 Minor fix in AudioListener to remove camera transform listener in destructor, which sometimes caused an access violation during game shutdown. há 13 anos atrás
AudioListener.h 69fc8b07c0 Added some @script{create} tags. há 13 anos atrás
AudioSource.cpp 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer há 13 anos atrás
AudioSource.h 69fc8b07c0 Added some @script{create} tags. há 13 anos atrás
Base.h b4fd37677c Moved #include <typeinfo> to Base.h há 13 anos atrás
BoundingBox.cpp 69fc8b07c0 Added some @script{create} tags. há 13 anos atrás
BoundingBox.h 1c7a3c6fbf Converted tabs to spaces. há 13 anos atrás
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: há 14 anos atrás
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). há 13 anos atrás
BoundingSphere.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. há 13 anos atrás
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: há 14 anos atrás
Bundle.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. há 13 anos atrás
Bundle.h 0512fca49d Added Stream interface. há 13 anos atrás
Button.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. há 13 anos atrás
Button.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
Camera.cpp e46064b256 Added FrameBuffer::getCurrent() for retrieving the currently bound FrameBuffer. há 13 anos atrás
Camera.h e46064b256 Added FrameBuffer::getCurrent() for retrieving the currently bound FrameBuffer. há 13 anos atrás
CheckBox.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. há 13 anos atrás
CheckBox.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
Container.cpp 3c32fa2a6e Issue #841 há 13 anos atrás
Container.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
Control.cpp d9bcfe45db Prevents a control's clearBounds from having a width or height less than zero. há 13 anos atrás
Control.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
Curve.cpp c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). há 13 anos atrás
Curve.h c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). há 13 anos atrás
DebugNew.cpp c13e516b62 Fixed compiling DebugMem in Visual Studio. há 13 anos atrás
DebugNew.h a475493cdd Fixed compile error when using DebugMem. há 13 anos atrás
DepthStencilTarget.cpp d092c66c6a Fixes unsupported framebuffer issue with qualcomm's android driver. há 13 anos atrás
DepthStencilTarget.h d092c66c6a Fixes unsupported framebuffer issue with qualcomm's android driver. há 13 anos atrás
Effect.cpp 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
Effect.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
FileSystem.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. há 13 anos atrás
FileSystem.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. há 13 anos atrás
FlowLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
FlowLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
Font.cpp 9147a88ecf - Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory há 13 anos atrás
Font.h 85553c0bf8 Fixed minor warnings and converted tabs to spaces. há 13 anos atrás
Form.cpp 2798ea8637 Fixes break in gamepad and forms. há 13 anos atrás
Form.h 2798ea8637 Fixes break in gamepad and forms. há 13 anos atrás
FrameBuffer.cpp e46064b256 Added FrameBuffer::getCurrent() for retrieving the currently bound FrameBuffer. há 13 anos atrás
FrameBuffer.h e46064b256 Added FrameBuffer::getCurrent() for retrieving the currently bound FrameBuffer. há 13 anos atrás
Frustum.cpp 17eeb40c19 Added support for defining Lights within a .scene file. há 13 anos atrás
Frustum.h 17eeb40c19 Added support for defining Lights within a .scene file. há 13 anos atrás
Game.cpp 79e27fbdc2 Added @script{ignore} to Game::getArguments. há 13 anos atrás
Game.h 79e27fbdc2 Added @script{ignore} to Game::getArguments. há 13 anos atrás
Game.inl 277b065fc7 added windows support for toggling sampling at runtime, and stubs for other platforms + lua bindings há 13 anos atrás
Gamepad.cpp 2798ea8637 Fixes break in gamepad and forms. há 13 anos atrás
Gamepad.h 2798ea8637 Fixes break in gamepad and forms. há 13 anos atrás
Gesture.h 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. há 13 anos atrás
HeightField.cpp 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. há 13 anos atrás
HeightField.h 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. há 13 anos atrás
Image.cpp b0b88806e9 Converted Image and Texture to use Stream instead of FILE. há 13 anos atrás
Image.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. há 13 anos atrás
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). há 14 anos atrás
ImageControl.cpp 0ea657bc9a Quick fix for default source and destination regions for ImageControl. há 13 anos atrás
ImageControl.h 0ea657bc9a Quick fix for default source and destination regions for ImageControl. há 13 anos atrás
Joint.cpp 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. há 13 anos atrás
Joint.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. há 13 anos atrás
Joystick.cpp 979c8e2e9d Big changes to the Gamepad class. há 13 anos atrás
Joystick.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
Joystick.inl 979c8e2e9d Big changes to the Gamepad class. há 13 anos atrás
Keyboard.h b882214017 Fixed multi-touch for Android. há 14 anos atrás
Label.cpp a82c415660 Setting opacity, visibility, and enabled/disabled on a Container now affects the container's children. há 13 anos atrás
Label.h 73ad70d735 Fixed spelling mistakes in source code comments. há 13 anos atrás
Layout.cpp 67ee3740ad Issue #751. Layout::align() takes a control's margin into account. há 13 anos atrás
Layout.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
Light.cpp 17eeb40c19 Added support for defining Lights within a .scene file. há 13 anos atrás
Light.h 17eeb40c19 Added support for defining Lights within a .scene file. há 13 anos atrás
Logger.cpp 73ad70d735 Fixed spelling mistakes in source code comments. há 13 anos atrás
Logger.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. há 13 anos atrás
Material.cpp 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
Material.h 69fc8b07c0 Added some @script{create} tags. há 13 anos atrás
MaterialParameter.cpp 7cbcf1f9a0 Clone animation target when cloning material parameters. há 13 anos atrás
MaterialParameter.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
MathUtil.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. há 13 anos atrás
MathUtil.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. há 13 anos atrás
MathUtil.inl 1c7a3c6fbf Converted tabs to spaces. há 13 anos atrás
MathUtilNeon.inl 1c7a3c6fbf Converted tabs to spaces. há 13 anos atrás
Matrix.cpp b483ccd466 Fixes #671: Implements missing Matrix methods for billboard and reflection. há 13 anos atrás
Matrix.h 5b5cb64b00 Changed the comment for Matrix.createPerspective to say degrees instead of radians. há 13 anos atrás
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: há 14 anos atrás
Mesh.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. há 13 anos atrás
Mesh.h d2ea3e9dbf Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1. há 13 anos atrás
MeshBatch.cpp 9ce2f6759f added const qualifier on MeshBatch::add indices argument há 13 anos atrás
MeshBatch.h 9ce2f6759f added const qualifier on MeshBatch::add indices argument há 13 anos atrás
MeshBatch.inl 9ce2f6759f added const qualifier on MeshBatch::add indices argument há 13 anos atrás
MeshPart.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. há 13 anos atrás
MeshPart.h 4388f6d8f4 Fixes #267 há 13 anos atrás
MeshSkin.cpp 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. há 13 anos atrás
MeshSkin.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. há 13 anos atrás
Model.cpp 937400c2e0 Made drawWireframe static in Model.cpp so that it doesn't get detected by luagen. há 13 anos atrás
Model.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. há 13 anos atrás
Mouse.h 8009a6ee07 Fixes left mouse button events. há 13 anos atrás
Node.cpp 17eeb40c19 Added support for defining Lights within a .scene file. há 13 anos atrás
Node.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. há 13 anos atrás
ParticleEmitter.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. há 13 anos atrás
ParticleEmitter.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. há 13 anos atrás
Pass.cpp 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. há 13 anos atrás
Pass.h 31b1eecf83 Removed Pass::getAutoBindProperties() há 13 anos atrás
PhysicsCharacter.cpp 53cbf100e4 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
PhysicsCharacter.h b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. há 13 anos atrás
PhysicsCollisionObject.cpp e8b3eafbb7 Fixed for BlackBerry 10 and PlayBook builds. há 13 anos atrás
PhysicsCollisionObject.h c21a6af44f Hide Bullet dependency by making PhysicsMotionState private. há 13 anos atrás
PhysicsCollisionShape.cpp 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. há 13 anos atrás
PhysicsCollisionShape.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. há 13 anos atrás
PhysicsConstraint.cpp a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. há 13 anos atrás
PhysicsConstraint.h a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. há 13 anos atrás
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). há 13 anos atrás
PhysicsController.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. há 13 anos atrás
PhysicsController.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. há 13 anos atrás
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. há 14 anos atrás
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. há 14 anos atrás
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. há 14 anos atrás
PhysicsGenericConstraint.cpp a475493cdd Fixed compile error when using DebugMem. há 13 anos atrás
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. há 14 anos atrás
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). há 13 anos atrás
PhysicsGhostObject.cpp 138bb45f51 Added Terrain support: há 13 anos atrás
PhysicsGhostObject.h c21a6af44f Hide Bullet dependency by making PhysicsMotionState private. há 13 anos atrás
PhysicsHingeConstraint.cpp a475493cdd Fixed compile error when using DebugMem. há 13 anos atrás
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. há 14 anos atrás
PhysicsRigidBody.cpp abf2df5316 Fixed normal vector generation and transformation for terrain. há 13 anos atrás
PhysicsRigidBody.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. há 13 anos atrás
PhysicsRigidBody.inl 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. há 13 anos atrás
PhysicsSocketConstraint.cpp a475493cdd Fixed compile error when using DebugMem. há 13 anos atrás
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. há 14 anos atrás
PhysicsSpringConstraint.cpp a475493cdd Fixed compile error when using DebugMem. há 13 anos atrás
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. há 14 anos atrás
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. há 14 anos atrás
PhysicsVehicle.cpp a475493cdd Fixed compile error when using DebugMem. há 13 anos atrás
PhysicsVehicle.h 39caed5174 Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel. há 13 anos atrás
PhysicsVehicleWheel.cpp 590028652c Fix wheel transform for general case. há 13 anos atrás
PhysicsVehicleWheel.h b6f8266b15 Fixed spelling mistakes. há 13 anos atrás
Plane.cpp 69fc8b07c0 Added some @script{create} tags. há 13 anos atrás
Plane.h 69fc8b07c0 Added some @script{create} tags. há 13 anos atrás
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: há 14 anos atrás
Platform.cpp 2798ea8637 Fixes break in gamepad and forms. há 13 anos atrás
Platform.h 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
PlatformAndroid.cpp 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
PlatformBlackBerry.cpp 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
PlatformLinux.cpp 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
PlatformMacOSX.mm 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
PlatformWindows.cpp 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
PlatformiOS.mm 04aa4e68c0 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
Properties.cpp 0512fca49d Added Stream interface. há 13 anos atrás
Properties.h 0512fca49d Added Stream interface. há 13 anos atrás
Quaternion.cpp 73ad70d735 Fixed spelling mistakes in source code comments. há 13 anos atrás
Quaternion.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. há 13 anos atrás
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). há 14 anos atrás
RadioButton.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. há 13 anos atrás
RadioButton.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
Ray.cpp 69fc8b07c0 Added some @script{create} tags. há 13 anos atrás
Ray.h 69fc8b07c0 Added some @script{create} tags. há 13 anos atrás
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: há 14 anos atrás
Rectangle.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. há 13 anos atrás
Rectangle.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. há 13 anos atrás
Ref.cpp 64c6f19902 Renamed gameplay::printError to gameplay::print. há 13 anos atrás
Ref.h c62d010f13 doxygen clean up for gameplay. há 13 anos atrás
RenderState.cpp 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. há 13 anos atrás
RenderState.h 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. há 13 anos atrás
RenderTarget.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. há 13 anos atrás
RenderTarget.h 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
Scene.cpp 077b0e2503 Changed Scene::load() so it can load from ".gpb" files há 13 anos atrás
Scene.h 077b0e2503 Changed Scene::load() so it can load from ".gpb" files há 13 anos atrás
SceneLoader.cpp 17eeb40c19 Added support for defining Lights within a .scene file. há 13 anos atrás
SceneLoader.h 17eeb40c19 Added support for defining Lights within a .scene file. há 13 anos atrás
ScreenDisplayer.cpp 7e9c449ffc Fixed another bug with boolean Lua stack values. há 13 anos atrás
ScreenDisplayer.h c4ce16d97f Fixed doxygen warnings. há 13 anos atrás
ScriptController.cpp d0cc2332bd Fixed typo in ScriptController::mouseEvent há 13 anos atrás
ScriptController.h 9a0d34dde2 Renamed Game::resized to Game::resizeEvent to be more consistent with other game events. há 13 anos atrás
ScriptController.inl 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. há 13 anos atrás
ScriptTarget.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
ScriptTarget.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
Slider.cpp bad067b854 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 13 anos atrás
Slider.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
SpriteBatch.cpp 3c32fa2a6e Issue #841 há 13 anos atrás
SpriteBatch.h b4482a3fdd Updated SpriteBatch doxygen comments. há 13 anos atrás
Stream.h 501334387d Fixed spelling mistakes há 13 anos atrás
Technique.cpp 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
Technique.h 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. há 13 anos atrás
Terrain.cpp 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. há 13 anos atrás
Terrain.h 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. há 13 anos atrás
TerrainPatch.cpp 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. há 13 anos atrás
TerrainPatch.h 4893699495 Updated Terrain test to use a 3 splat layers instead of 2. há 13 anos atrás
TextBox.cpp 95732ac4f4 Events will not be passed to forms / containers / controls that are not visible. há 13 anos atrás
TextBox.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. há 13 anos atrás
Texture.cpp 9cc8a2514f Updated gameplay-api for v1.6.0. há 13 anos atrás
Texture.h 9cc8a2514f Updated gameplay-api for v1.6.0. há 13 anos atrás
Theme.cpp 51b796c31d Adding source and destination regions to ImageControl as well as some comments. há 13 anos atrás
Theme.h 51b796c31d Adding source and destination regions to ImageControl as well as some comments. há 13 anos atrás
ThemeStyle.cpp 91cc29dbb3 Layouts now take scrollbars into account when auto-sizing controls. há 13 anos atrás
ThemeStyle.h c4ce16d97f Fixed doxygen warnings. há 13 anos atrás
TimeListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. há 13 anos atrás
Touch.h 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. há 13 anos atrás
Transform.cpp 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
Transform.h 501334387d Fixed spelling mistakes há 13 anos atrás
Vector2.cpp 8dc3f87c29 Fixes #670. há 13 anos atrás
Vector2.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. há 13 anos atrás
Vector2.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. há 13 anos atrás
Vector3.cpp 5f00eeb786 Fix to Vector3::cross(). há 13 anos atrás
Vector3.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. há 13 anos atrás
Vector3.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. há 13 anos atrás
Vector4.cpp 8dc3f87c29 Fixes #670. há 13 anos atrás
Vector4.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. há 13 anos atrás
Vector4.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. há 13 anos atrás
VertexAttributeBinding.cpp 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
VertexAttributeBinding.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. há 13 anos atrás
VertexFormat.cpp 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
VertexFormat.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. há 13 anos atrás
VerticalLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. há 13 anos atrás
VerticalLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. há 13 anos atrás
gameplay-main-android.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. há 13 anos atrás
gameplay-main-blackberry.cpp 8d4899ccec Added Game::getArguments(). há 13 anos atrás
gameplay-main-ios.mm 8d4899ccec Added Game::getArguments(). há 13 anos atrás
gameplay-main-linux.cpp 8d4899ccec Added Game::getArguments(). há 13 anos atrás
gameplay-main-macosx.mm 8d4899ccec Added Game::getArguments(). há 13 anos atrás
gameplay-main-windows.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. há 13 anos atrás
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. há 14 anos atrás
gameplay.h dc7005f347 Update Xcode project for ImageControl and missing lua sources há 13 anos atrás