Ken Whatmough 86e561eadf Merge heightmap default precision change 796df7ee from master into next. Resolved conflicts manually. há 13 anos atrás
..
Animation.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
AnimationChannel.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
AnimationChannel.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Animations.cpp e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. há 13 anos atrás
Animations.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. há 13 anos atrás
Base.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. há 13 anos atrás
Base.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. há 13 anos atrás
BoundingVolume.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: há 13 anos atrás
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. há 14 anos atrás
Camera.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp há 13 anos atrás
Curve.cpp 6027ec45db Removed CurveRef. há 13 anos atrás
Curve.h 6027ec45db Removed CurveRef. há 13 anos atrás
Curve.inl 6027ec45db Removed CurveRef. há 13 anos atrás
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp há 13 anos atrás
DAEOptimizer.cpp 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer há 14 anos atrás
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer há 14 anos atrás
DAESceneEncoder.cpp a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. há 13 anos atrás
DAESceneEncoder.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. há 13 anos atrás
DAEUtil.cpp d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. há 13 anos atrás
DAEUtil.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. há 13 anos atrás
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp há 13 anos atrás
EncoderArguments.cpp 86e561eadf Merge heightmap default precision change 796df7ee from master into next. Resolved conflicts manually. há 13 anos atrás
EncoderArguments.h 86e561eadf Merge heightmap default precision change 796df7ee from master into next. Resolved conflicts manually. há 13 anos atrás
FBXSceneEncoder.cpp a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. há 13 anos atrás
FBXSceneEncoder.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. há 13 anos atrás
FileIO.cpp e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. há 13 anos atrás
FileIO.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. há 13 anos atrás
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
GPBDecoder.cpp 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". há 13 anos atrás
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
GPBFile.cpp 86e561eadf Merge heightmap default precision change 796df7ee from master into next. Resolved conflicts manually. há 13 anos atrás
GPBFile.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: há 13 anos atrás
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Heightmap.cpp 86e561eadf Merge heightmap default precision change 796df7ee from master into next. Resolved conflicts manually. há 13 anos atrás
Heightmap.h 86e561eadf Merge heightmap default precision change 796df7ee from master into next. Resolved conflicts manually. há 13 anos atrás
Light.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. há 14 anos atrás
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. há 14 anos atrás
Mesh.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: há 13 anos atrás
Mesh.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: há 13 anos atrás
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
MeshSkin.cpp e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. há 13 anos atrás
MeshSkin.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. há 13 anos atrás
MeshSubSet.cpp c4b4aac6fd Merging with next há 14 anos atrás
MeshSubSet.h c4b4aac6fd Merging with next há 14 anos atrás
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. há 14 anos atrás
Node.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: há 13 anos atrás
Node.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: há 13 anos atrás
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Object.h e6692ce27d gameplay-encoder: Removed LightInstance and CameraInstance. há 14 anos atrás
Quaternion.cpp 694bf6feae Fixed Quaternion in the encoder. há 14 anos atrás
Quaternion.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. há 13 anos atrás
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. há 14 anos atrás
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) há 13 anos atrás
ReferenceTable.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. há 13 anos atrás
Scene.h acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
StringUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 há 13 anos atrás
StringUtil.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 há 13 anos atrás
TTFFontEncoder.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. há 13 anos atrás
TTFFontEncoder.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. há 13 anos atrás
Thread.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: há 13 anos atrás
Transform.cpp 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Transform.h 9d764e56d4 Added vertex color support to gameplay-encoder. há 14 anos atrás
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
Vector2.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. há 13 anos atrás
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
Vector3.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. há 13 anos atrás
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vector4.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough há 14 anos atrás
Vector4.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. há 13 anos atrás
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) há 14 anos atrás
Vertex.cpp a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. há 13 anos atrás
Vertex.h a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. há 13 anos atrás
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. há 14 anos atrás
main.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. há 13 anos atrás