#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Steve Grenier 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 лет назад
cmake b84e1706f0 Fixed Linux sample06-racer. 13 лет назад
gameplay 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 лет назад
gameplay-api 7545b231dd Updated for gameplay3d.org website linking. 13 лет назад
gameplay-encoder d0b4e8b817 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 лет назад
gameplay-luagen 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 лет назад
gameplay-template d0b4e8b817 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 лет назад
gameplay.xcworkspace 0cb6455ef4 Added sample06-racer project to xcode workspace 13 лет назад
.gitignore f0abc11174 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 13 лет назад
.kateconfig b87a0a9060 try to add some extra error handling -- try to create a compatible kate config for editting 13 лет назад
CHANGES.md b6f8266b15 Fixed spelling mistakes. 13 лет назад
CMakeLists.txt 7762c4ac0b Added Linux 32-bit libs and encoder 13 лет назад
README.md b6f8266b15 Fixed spelling mistakes. 13 лет назад
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 лет назад
gameplay-newproject.bat fe06043346 Added CMake generation from bat file 13 лет назад
gameplay-newproject.sh 8e0c0e0c9b CMake generation fromt eh new project template shell script 13 лет назад
gameplay.doxyfile 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 лет назад
gameplay.sln 2e7fcf3ca1 Added 64-bit Windows support. 13 лет назад
gameplay.workspace b84e1706f0 Fixed Linux sample06-racer. 13 лет назад

README.md

gameplay v1.5.0

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry 10 and PlayBook 2.0 (using BlackBerry Native SDK)
  • Apple iOS 5.1 (using Apple XCode 4.3.2)
  • Google Android 2.3+ (using Google Android NDK, SDK API level 9+)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3.2)
  • Linux (using CMake or CodeBlocks 10)

Roadmap for 'next' branch

  • AI Pathfinding
  • Terrain and Water
  • Asset Pipeline improvements

License

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.