Sean Paul Taylor 5799113fd4 Merge pull request #465 from blackberry-gaming/next-kcunney il y a 13 ans
..
AbsoluteLayout.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
AbsoluteLayout.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Animation.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). il y a 13 ans
Animation.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. il y a 13 ans
AnimationClip.cpp 6b27fb2a2e Fix for bug when crossfading on apple platforms. il y a 13 ans
AnimationClip.h 1129e9e600 Optimizes and cleans up animation system. il y a 13 ans
AnimationController.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). il y a 13 ans
AnimationController.h 1129e9e600 Optimizes and cleans up animation system. il y a 13 ans
AnimationTarget.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). il y a 13 ans
AnimationTarget.h 7efd39d479 Fixes Issue #402. il y a 13 ans
AnimationValue.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). il y a 13 ans
AnimationValue.h 651381eb67 Fixes bug in animation blending of independent values. il y a 14 ans
AudioBuffer.cpp 02a54bffef Updated WAV file loading to work properly (some valid chunks were causing failure to load). il y a 13 ans
AudioBuffer.h 66521c6809 Added final changes to support 3D Audio/Effects on Android. il y a 13 ans
AudioController.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). il y a 13 ans
AudioController.h 66521c6809 Added final changes to support 3D Audio/Effects on Android. il y a 13 ans
AudioListener.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). il y a 13 ans
AudioListener.h 4c19de919b Fixed bug in AudioSource related to cloning AudioSource. il y a 13 ans
AudioSource.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
AudioSource.h b40cfc0968 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor il y a 13 ans
Base.h dd969521fd Fixes bug in Matrix::transformVector(const Vector4&, Vector4*) when the Vector4 to be multiplied against the Matrix is also the destination Vector4. This was introduced during the refactoring for NEON support. il y a 13 ans
BoundingBox.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). il y a 13 ans
BoundingBox.h cb37f13d91 Changed tabs to spaces. il y a 13 ans
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: il y a 14 ans
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). il y a 13 ans
BoundingSphere.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: il y a 14 ans
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: il y a 14 ans
Bundle.cpp 9736fa587d Fixes properties caching optimization issue in SceneLoader. il y a 13 ans
Bundle.h 057be4a862 Fixes single node loading from a Bundle (now loads animations). il y a 13 ans
Button.cpp 6192fd04b7 2D Forms now draw into a FrameBuffer. Controls are only redrawn when dirty. il y a 13 ans
Button.h 3bfa5a109b Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake il y a 13 ans
Camera.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). il y a 13 ans
Camera.h b3f5635387 Cleanup to comments il y a 13 ans
CheckBox.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
CheckBox.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Container.cpp 97cdb2b2dc Fix for scrolling containers using FlowLayout. il y a 13 ans
Container.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Control.cpp f9be193d81 Merge pull request #443 from blackberry-gaming/next-ablake il y a 13 ans
Control.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Curve.cpp 4e3640edeb Fixed assertion in Curve where a curve with one key frame failed the assertion. il y a 13 ans
Curve.h b3f5635387 Cleanup to comments il y a 13 ans
Curve.inl 3d78ad1c1b Fixes bug in animation blending. il y a 14 ans
DebugNew.cpp 2ecb9b9046 Fixing a potential memory leak in Theme that showed up in the particles sample. il y a 13 ans
DebugNew.h b3f5635387 Cleanup to comments il y a 13 ans
DepthStencilTarget.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
DepthStencilTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. il y a 14 ans
Effect.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
Effect.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
FileSystem.cpp ef974d214c Updated Android-specific code for loading files to work with aliases (added for compressed texture support). il y a 13 ans
FileSystem.h c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
FlowLayout.cpp 97cdb2b2dc Fix for scrolling containers using FlowLayout. il y a 13 ans
FlowLayout.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Font.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
Font.h 7a9fcb153f Fixed incorrect arial18.gpb. il y a 13 ans
Form.cpp 97cdb2b2dc Fix for scrolling containers using FlowLayout. il y a 13 ans
Form.h 81cc7c8061 Going back to batching controls more granularly in order to support overlapping controls and z-ordering. il y a 13 ans
FrameBuffer.cpp 6d69b65f7d Fixes issue with flickering framebuffers on iOS (and any platform where the il y a 13 ans
FrameBuffer.h 6d69b65f7d Fixes issue with flickering framebuffers on iOS (and any platform where the il y a 13 ans
Frustum.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
Frustum.h 37374d81cd Fixing a bug in Frustum where planes were being calculated incorrectly. il y a 13 ans
Game.cpp 6d69b65f7d Fixes issue with flickering framebuffers on iOS (and any platform where the il y a 13 ans
Game.h 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. il y a 13 ans
Game.inl c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
Image.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
Image.h 46361f7892 Refactors Image::Format enumeration for cleaner separation from the Texture class. il y a 14 ans
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). il y a 14 ans
Joint.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). il y a 13 ans
Joint.h 612d78a423 Fixes warnings in doxygen docs. il y a 13 ans
Joystick.cpp dbd1b314c5 Compilation errors fix. il y a 13 ans
Joystick.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Joystick.inl 115e8b15b7 Adds support for a Joystick control. il y a 13 ans
Keyboard.h b882214017 Fixed multi-touch for Android. il y a 14 ans
Label.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
Label.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Layout.cpp 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. il y a 13 ans
Layout.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Light.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
Light.h b3f5635387 Cleanup to comments il y a 13 ans
Material.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
Material.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. il y a 13 ans
MaterialParameter.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
MaterialParameter.h 1129e9e600 Optimizes and cleans up animation system. il y a 13 ans
MathUtil.h 59d95ccbf1 Minor cleanup for MathUtil. il y a 13 ans
MathUtil.inl 59d95ccbf1 Minor cleanup for MathUtil. il y a 13 ans
MathUtilNeon.inl 59d95ccbf1 Minor cleanup for MathUtil. il y a 13 ans
Matrix.cpp 59d95ccbf1 Minor cleanup for MathUtil. il y a 13 ans
Matrix.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: il y a 14 ans
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: il y a 14 ans
Mesh.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
Mesh.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. il y a 13 ans
MeshBatch.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
MeshBatch.h 79913cea30 Added missing class api documentation. il y a 13 ans
MeshBatch.inl 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
MeshPart.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
MeshPart.h 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. il y a 14 ans
MeshSkin.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
MeshSkin.h bb6ac6db64 Merge pull request #381 from blackberry-gaming/next-cculy il y a 13 ans
Model.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
Model.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. il y a 13 ans
Mouse.h d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. il y a 14 ans
Node.cpp bb7a73550a Updates physics properties definitions for collision objects. il y a 13 ans
Node.h 28b42ee1a9 Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool) il y a 13 ans
ParticleEmitter.cpp 68f241012e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake il y a 13 ans
ParticleEmitter.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Pass.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
Pass.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. il y a 13 ans
PhysicsCharacter.cpp bb7a73550a Updates physics properties definitions for collision objects. il y a 13 ans
PhysicsCharacter.h 9638f1b718 Updated player controls for character sample to a 3rd person style camera. il y a 13 ans
PhysicsCollisionObject.cpp 4c197997e4 Removed unnecessary GP_ASSERT's il y a 13 ans
PhysicsCollisionObject.h 28b42ee1a9 Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool) il y a 13 ans
PhysicsCollisionShape.cpp bb7a73550a Updates physics properties definitions for collision objects. il y a 13 ans
PhysicsCollisionShape.h 612d78a423 Fixes warnings in doxygen docs. il y a 13 ans
PhysicsConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsConstraint.h 612d78a423 Fixes warnings in doxygen docs. il y a 13 ans
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsController.cpp bb7a73550a Updates physics properties definitions for collision objects. il y a 13 ans
PhysicsController.h bb7a73550a Updates physics properties definitions for collision objects. il y a 13 ans
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. il y a 14 ans
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
PhysicsGenericConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsGhostObject.cpp bb7a73550a Updates physics properties definitions for collision objects. il y a 13 ans
PhysicsGhostObject.h 612d78a423 Fixes warnings in doxygen docs. il y a 13 ans
PhysicsHingeConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
PhysicsMotionState.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsMotionState.h cb37f13d91 Changed tabs to spaces. il y a 13 ans
PhysicsRigidBody.cpp bb7a73550a Updates physics properties definitions for collision objects. il y a 13 ans
PhysicsRigidBody.h bb7a73550a Updates physics properties definitions for collision objects. il y a 13 ans
PhysicsRigidBody.inl bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsSocketConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
PhysicsSpringConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). il y a 13 ans
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. il y a 14 ans
Plane.cpp 44b50da05f Removes commented code from Vector3::cross(const Vector&, const Vector&, Vector3*). il y a 13 ans
Plane.h cea29b469f Adding null-checks to all Control::create() implementations. il y a 14 ans
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: il y a 14 ans
Platform.h fd8e995eb2 Fixed android support for portrait mode accelerometer. il y a 13 ans
PlatformAndroid.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
PlatformMacOSX.mm bad52ac585 Delete product name for sample 4 and fix keyboard il y a 13 ans
PlatformQNX.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
PlatformWin32.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
PlatformiOS.mm 7dda125e33 Adds basic support for Portrait mode to iOS il y a 13 ans
Properties.cpp 9736fa587d Fixes properties caching optimization issue in SceneLoader. il y a 13 ans
Properties.h 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier il y a 13 ans
Quaternion.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
Quaternion.h f35263afa7 Animation Optimization il y a 13 ans
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). il y a 14 ans
RadioButton.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
RadioButton.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Ray.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
Ray.h 723786470d Fixed Ray::intersects(Plane) and made the vector dot product methods const qualified. il y a 14 ans
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: il y a 14 ans
Rectangle.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
Rectangle.h 590458c716 Moved Rectangle class width/height back to use float for simplifying usage for users to they wont have to cast. il y a 13 ans
Ref.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
Ref.h c62d010f13 doxygen clean up for gameplay. il y a 13 ans
RenderState.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
RenderState.h 612d78a423 Fixes warnings in doxygen docs. il y a 13 ans
RenderTarget.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
RenderTarget.h 79913cea30 Added missing class api documentation. il y a 13 ans
Scene.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). il y a 13 ans
Scene.h 3a00efb568 Changed Scene::visit to use a template argument for the cookie parameter (which can now be any type). il y a 13 ans
SceneLoader.cpp dbd1b314c5 Compilation errors fix. il y a 13 ans
SceneLoader.h 9736fa587d Fixes properties caching optimization issue in SceneLoader. il y a 13 ans
ScreenDisplayer.h 6fd51d9a78 Fixed mouse events not being passed to forms on PlayBook. il y a 13 ans
Slider.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
Slider.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
SpriteBatch.cpp 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. il y a 13 ans
SpriteBatch.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Technique.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
Technique.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. il y a 13 ans
TextBox.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
TextBox.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
Texture.cpp 9736fa587d Fixes properties caching optimization issue in SceneLoader. il y a 13 ans
Texture.h 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. il y a 13 ans
Theme.cpp b06b8e30be Clearing alpha channel of a Form's framebuffer to 0. il y a 13 ans
Theme.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. il y a 13 ans
ThemeStyle.cpp 97cdb2b2dc Fix for scrolling containers using FlowLayout. il y a 13 ans
ThemeStyle.h 97cdb2b2dc Fix for scrolling containers using FlowLayout. il y a 13 ans
TimeListener.h a5c092a2f3 Added TimeListener interface and the ability to schedule a callback using game time. il y a 14 ans
Touch.h 6722f1d75d Changed Input.h to separate out Keyboard and Touch into seperate headers. il y a 14 ans
Transform.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
Transform.h 1df661a362 Adds the following Public APIs to Transform: il y a 13 ans
Vector2.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
Vector2.h aab2daf9ab Fixed compile errors and warnings with qcc. il y a 13 ans
Vector2.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
Vector3.cpp 44b50da05f Removes commented code from Vector3::cross(const Vector&, const Vector&, Vector3*). il y a 13 ans
Vector3.h aab2daf9ab Fixed compile errors and warnings with qcc. il y a 13 ans
Vector3.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). il y a 14 ans
Vector4.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). il y a 13 ans
Vector4.h aab2daf9ab Fixed compile errors and warnings with qcc. il y a 13 ans
Vector4.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough il y a 14 ans
VertexAttributeBinding.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
VertexAttributeBinding.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. il y a 14 ans
VertexFormat.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). il y a 13 ans
VertexFormat.h b3f5635387 Cleanup to comments il y a 13 ans
VerticalLayout.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. il y a 13 ans
VerticalLayout.h 6d35ad93ce Updated doxygen gameplay-api and missing code comments. il y a 13 ans
gameplay-main-android.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
gameplay-main-ios.mm 7dda125e33 Adds basic support for Portrait mode to iOS il y a 13 ans
gameplay-main-macosx.mm bad52ac585 Delete product name for sample 4 and fix keyboard il y a 13 ans
gameplay-main-qnx.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
gameplay-main-win32.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). il y a 13 ans
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. il y a 14 ans
gameplay.h 115e8b15b7 Adds support for a Joystick control. il y a 13 ans