#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor a693e7ecb0 Merge pull request #559 from blackberry-gaming/next-setaylor 13 ani în urmă
gameplay b04c324841 Added missing lua_ScriptTarget files for xcode. 13 ani în urmă
gameplay-api 7545b231dd Updated for gameplay3d.org website linking. 13 ani în urmă
gameplay-encoder bbf4b1f344 Change heightmap format from grayscale to packed RGB. Maintain compatibility with grayscale PNGs, but at the lower precision of course. Confirmed that the internal heightmap test is unaffected by this change. Also tested with experimental terrain that has a larger vertical range. NOTE: Includes a change to gameplay-encoder source code; please rebuild gameplay-encoder executables from this new source. 13 ani în urmă
gameplay-luagen 44910120f4 Fixes and clean up for ScriptTarget. 13 ani în urmă
gameplay-template 9ae05ccb3d Adds Lua scripting support to Android. 13 ani în urmă
gameplay.xcworkspace 4327f0a8d5 Added sample05-lua scripting sample 13 ani în urmă
.gitignore 4c66a91268 Verified and updated memory management with Lua scripts. 13 ani în urmă
CHANGES.md 8b281f9b8a Minor updates to CHANGES.md 13 ani în urmă
README.md c260a7e38e Update next 13 ani în urmă
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 ani în urmă
gameplay-newproject.bat 649f3d38bf Updated gameplay icons and the new project batch script (fixed Android project generation). 13 ani în urmă
gameplay-newproject.sh 7e8658771f Additional fixes for gameplay-newproject.sh for Android 13 ani în urmă
gameplay.doxyfile 9ae05ccb3d Adds Lua scripting support to Android. 13 ani în urmă
gameplay.sln 740181c8c6 Updated sample05-lua resources. 13 ani în urmă

README.md

gameplay v1.4.0

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry 10 and PlayBook 2.0 (using BlackBerry Native SDK)
  • Google Android 2.3+ (using Google Android NDK, SDK API level 9+)
  • Apple iOS 5.1 (using Apple XCode 4.3.2)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3.2)

Roadmap for 'next' branch

  • PhysicsVehicle
  • Terrain
  • ShadowMap

Licence

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.