Andrew Karpushin acffba4314 tabs converted to spaces 12 anos atrás
..
lua 6aaaa7ded1 Update Lua bindings for GamePlay. 12 anos atrás
AIAgent.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
AIAgent.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
AIController.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
AIController.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 anos atrás
AIMessage.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
AIMessage.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
AIState.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
AIState.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
AIStateMachine.cpp f8c71553a4 Fixed a bug in cleanup code for AIStateMachine. 12 anos atrás
AIStateMachine.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 anos atrás
AbsoluteLayout.cpp a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 anos atrás
AbsoluteLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
Animation.cpp 46b111f9fd Merge pull request #976 from blackberry/master 12 anos atrás
Animation.h b84e1706f0 Fixed Linux sample06-racer. 13 anos atrás
AnimationClip.cpp a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 anos atrás
AnimationClip.h a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 anos atrás
AnimationController.cpp a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 anos atrás
AnimationController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 anos atrás
AnimationTarget.cpp 5ea13bf57c Non-public, separate property strings. 13 anos atrás
AnimationTarget.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 anos atrás
AnimationValue.cpp c8eda95f47 Animation: 13 anos atrás
AnimationValue.h 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 anos atrás
AudioBuffer.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 anos atrás
AudioBuffer.h 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. 13 anos atrás
AudioController.cpp ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 anos atrás
AudioController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 anos atrás
AudioListener.cpp a2127d70e4 Minor fix in AudioListener to remove camera transform listener in destructor, which sometimes caused an access violation during game shutdown. 13 anos atrás
AudioListener.h 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
AudioSource.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 anos atrás
AudioSource.h 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
Base.h b4fd37677c Moved #include <typeinfo> to Base.h 13 anos atrás
BoundingBox.cpp 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
BoundingBox.h 1c7a3c6fbf Converted tabs to spaces. 13 anos atrás
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 anos atrás
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 anos atrás
BoundingSphere.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 anos atrás
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 anos atrás
Bundle.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 anos atrás
Bundle.h 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 anos atrás
Button.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
Button.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
Camera.cpp 75c6a428df Added script-friendly versions of Camera::project. 12 anos atrás
Camera.h 75c6a428df Added script-friendly versions of Camera::project. 12 anos atrás
CheckBox.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
CheckBox.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
Container.cpp 1d891c7646 Fixes multi-touch behaviour of UI forms and virtual gamepads. 12 anos atrás
Container.h ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. 12 anos atrás
Control.cpp d11c3739d5 Changing utility method isInFocus() to hasFocus() and making it protected. 12 anos atrás
Control.h d11c3739d5 Changing utility method isInFocus() to hasFocus() and making it protected. 12 anos atrás
Curve.cpp c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). 13 anos atrás
Curve.h c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). 13 anos atrás
DebugNew.cpp c13e516b62 Fixed compiling DebugMem in Visual Studio. 13 anos atrás
DebugNew.h a475493cdd Fixed compile error when using DebugMem. 13 anos atrás
DepthStencilTarget.cpp d092c66c6a Fixes unsupported framebuffer issue with qualcomm's android driver. 13 anos atrás
DepthStencilTarget.h d092c66c6a Fixes unsupported framebuffer issue with qualcomm's android driver. 13 anos atrás
Effect.cpp 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 anos atrás
Effect.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 anos atrás
FileSystem.cpp d7b056475d Fixed the character sample for Android 12 anos atrás
FileSystem.h 2dac2eef86 Renamed FileSystem::dirname() to getDirectoryName 12 anos atrás
FlowLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 anos atrás
FlowLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
Font.cpp 9147a88ecf - Moves Font, Form and Sprite shaders to file in the gameplay/res/shaders directory 13 anos atrás
Font.h 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 anos atrás
Form.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
Form.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
FrameBuffer.cpp e46064b256 Added FrameBuffer::getCurrent() for retrieving the currently bound FrameBuffer. 13 anos atrás
FrameBuffer.h e46064b256 Added FrameBuffer::getCurrent() for retrieving the currently bound FrameBuffer. 13 anos atrás
Frustum.cpp 17eeb40c19 Added support for defining Lights within a .scene file. 13 anos atrás
Frustum.h 17eeb40c19 Added support for defining Lights within a .scene file. 13 anos atrás
Game.cpp 0637ece4ac Removes analogIndex from Game::gamepadEvent. Gamepad events other than connect/disconnect will no longer be sent to games -- they are only used internally by forms. 12 anos atrás
Game.h 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 anos atrás
Game.inl 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 anos atrás
Gamepad.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
Gamepad.h 2798ea8637 Fixes break in gamepad and forms. 13 anos atrás
Gesture.h 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. 13 anos atrás
HeightField.cpp 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 anos atrás
HeightField.h 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 anos atrás
Image.cpp b0b88806e9 Converted Image and Texture to use Stream instead of FILE. 13 anos atrás
Image.h a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 anos atrás
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 anos atrás
ImageControl.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 anos atrás
ImageControl.h ab5daf21c6 Merge branch 'next' of https://github.com/blackberry/GamePlay into bugfix 12 anos atrás
Joint.cpp 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 anos atrás
Joint.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 anos atrás
Joystick.cpp 1d891c7646 Fixes multi-touch behaviour of UI forms and virtual gamepads. 12 anos atrás
Joystick.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. 13 anos atrás
Joystick.inl 979c8e2e9d Big changes to the Gamepad class. 13 anos atrás
Keyboard.h b882214017 Fixed multi-touch for Android. 14 anos atrás
Label.cpp a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 anos atrás
Label.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 anos atrás
Layout.cpp 67ee3740ad Issue #751. Layout::align() takes a control's margin into account. 13 anos atrás
Layout.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. 13 anos atrás
Light.cpp 201710c4fd Updated Node to include contribution of point light spheres into node bounding volume computation. 12 anos atrás
Light.h 17eeb40c19 Added support for defining Lights within a .scene file. 13 anos atrás
Logger.cpp 73ad70d735 Fixed spelling mistakes in source code comments. 13 anos atrás
Logger.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 anos atrás
Material.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 anos atrás
Material.h 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
MaterialParameter.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 anos atrás
MaterialParameter.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 anos atrás
MathUtil.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 anos atrás
MathUtil.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 anos atrás
MathUtil.inl 1c7a3c6fbf Converted tabs to spaces. 13 anos atrás
MathUtilNeon.inl 1c7a3c6fbf Converted tabs to spaces. 13 anos atrás
Matrix.cpp b483ccd466 Fixes #671: Implements missing Matrix methods for billboard and reflection. 13 anos atrás
Matrix.h 5b5cb64b00 Changed the comment for Matrix.createPerspective to say degrees instead of radians. 13 anos atrás
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 anos atrás
Mesh.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 anos atrás
Mesh.h d2ea3e9dbf Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1. 13 anos atrás
MeshBatch.cpp 9ce2f6759f added const qualifier on MeshBatch::add indices argument 13 anos atrás
MeshBatch.h 9ce2f6759f added const qualifier on MeshBatch::add indices argument 13 anos atrás
MeshBatch.inl 9ce2f6759f added const qualifier on MeshBatch::add indices argument 13 anos atrás
MeshPart.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 anos atrás
MeshPart.h 4388f6d8f4 Fixes #267 13 anos atrás
MeshSkin.cpp 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 anos atrás
MeshSkin.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 anos atrás
Model.cpp 9f5b8fbd24 Minor fixes. 12 anos atrás
Model.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 anos atrás
Mouse.h 8009a6ee07 Fixes left mouse button events. 13 anos atrás
Node.cpp 7e8f9ee8c9 Fixes physics issues for ghost objects and kinematic rigid bodies introduced by previous commit. 12 anos atrás
Node.h 7b9fac538c Fixed an issue with static rigid bodies attached to a node within a node hierarchy. 12 anos atrás
ParticleEmitter.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 anos atrás
ParticleEmitter.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 anos atrás
Pass.cpp 21939408ce Merge branch 'master' into next 12 anos atrás
Pass.h 31b1eecf83 Removed Pass::getAutoBindProperties() 13 anos atrás
PhysicsCharacter.cpp 53cbf100e4 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 anos atrás
PhysicsCharacter.h b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. 13 anos atrás
PhysicsCollisionObject.cpp 7e8f9ee8c9 Fixes physics issues for ghost objects and kinematic rigid bodies introduced by previous commit. 12 anos atrás
PhysicsCollisionObject.h 7b9fac538c Fixed an issue with static rigid bodies attached to a node within a node hierarchy. 12 anos atrás
PhysicsCollisionShape.cpp 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 anos atrás
PhysicsCollisionShape.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 anos atrás
PhysicsConstraint.cpp a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 anos atrás
PhysicsConstraint.h a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 anos atrás
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 anos atrás
PhysicsController.cpp d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 anos atrás
PhysicsController.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 anos atrás
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. 14 anos atrás
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 anos atrás
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 anos atrás
PhysicsGenericConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 anos atrás
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 anos atrás
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 anos atrás
PhysicsGhostObject.cpp 138bb45f51 Added Terrain support: 13 anos atrás
PhysicsGhostObject.h c21a6af44f Hide Bullet dependency by making PhysicsMotionState private. 13 anos atrás
PhysicsHingeConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 anos atrás
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 anos atrás
PhysicsRigidBody.cpp abf2df5316 Fixed normal vector generation and transformation for terrain. 13 anos atrás
PhysicsRigidBody.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 anos atrás
PhysicsRigidBody.inl 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. 13 anos atrás
PhysicsSocketConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 anos atrás
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 anos atrás
PhysicsSpringConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 anos atrás
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 anos atrás
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 anos atrás
PhysicsVehicle.cpp a475493cdd Fixed compile error when using DebugMem. 13 anos atrás
PhysicsVehicle.h 39caed5174 Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel. 13 anos atrás
PhysicsVehicleWheel.cpp 9f5b8fbd24 Minor fixes. 12 anos atrás
PhysicsVehicleWheel.h b6f8266b15 Fixed spelling mistakes. 13 anos atrás
Plane.cpp 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
Plane.h 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 anos atrás
Platform.cpp c582e7e879 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 anos atrás
Platform.h 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 anos atrás
PlatformAndroid.cpp 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 anos atrás
PlatformBlackBerry.cpp 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 anos atrás
PlatformLinux.cpp 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 anos atrás
PlatformMacOSX.mm 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 anos atrás
PlatformWindows.cpp acffba4314 tabs converted to spaces 12 anos atrás
PlatformiOS.mm 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 anos atrás
Properties.cpp 2dac2eef86 Renamed FileSystem::dirname() to getDirectoryName 12 anos atrás
Properties.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 anos atrás
Quaternion.cpp 73ad70d735 Fixed spelling mistakes in source code comments. 13 anos atrás
Quaternion.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 anos atrás
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 anos atrás
RadioButton.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
RadioButton.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
Ray.cpp 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
Ray.h 69fc8b07c0 Added some @script{create} tags. 13 anos atrás
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 anos atrás
Rectangle.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 anos atrás
Rectangle.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 anos atrás
Ref.cpp 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 anos atrás
Ref.h c62d010f13 doxygen clean up for gameplay. 13 anos atrás
RenderState.cpp d047de4351 Add a RenderState member for cull face side. 12 anos atrás
RenderState.h d047de4351 Add a RenderState member for cull face side. 12 anos atrás
RenderTarget.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 anos atrás
RenderTarget.h 2e7fcf3ca1 Added 64-bit Windows support. 13 anos atrás
Scene.cpp 077b0e2503 Changed Scene::load() so it can load from ".gpb" files 13 anos atrás
Scene.h 077b0e2503 Changed Scene::load() so it can load from ".gpb" files 13 anos atrás
SceneLoader.cpp ddf083778c Fixed an issue with referencing same properties object multiple times in a .scene file. 12 anos atrás
SceneLoader.h 17eeb40c19 Added support for defining Lights within a .scene file. 13 anos atrás
ScreenDisplayer.cpp 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 anos atrás
ScreenDisplayer.h c4ce16d97f Fixed doxygen warnings. 13 anos atrás
ScriptController.cpp db77222bc7 Exposed gesture events to script. 12 anos atrás
ScriptController.h db77222bc7 Exposed gesture events to script. 12 anos atrás
ScriptController.inl 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 anos atrás
ScriptTarget.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
ScriptTarget.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
Slider.cpp 4cbc32e9c2 Fix Slider key event handling for Mac OS. 12 anos atrás
Slider.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
SpriteBatch.cpp 3c32fa2a6e Issue #841 13 anos atrás
SpriteBatch.h b4482a3fdd Updated SpriteBatch doxygen comments. 13 anos atrás
Stream.h 501334387d Fixed spelling mistakes 13 anos atrás
Technique.cpp 09db8330c4 Fixes parent relationship for cloned pass and techniques 12 anos atrás
Technique.h 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 anos atrás
Terrain.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 anos atrás
Terrain.h 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. 13 anos atrás
TerrainPatch.cpp 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. 13 anos atrás
TerrainPatch.h 4893699495 Updated Terrain test to use a 3 splat layers instead of 2. 13 anos atrás
TextBox.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
TextBox.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. 13 anos atrás
Texture.cpp a8af7c0c8c fallback to OpenGL 2.0 on Windows if 3.0 is not supported 12 anos atrás
Texture.h b3e82ed127 Fixed an issue where multiple samplers pointing to the same texture would share the same state instead of using sampler-specific filter and wrap state. 12 anos atrás
Theme.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 anos atrás
Theme.h 51b796c31d Adding source and destination regions to ImageControl as well as some comments. 13 anos atrás
ThemeStyle.cpp ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. 12 anos atrás
ThemeStyle.h ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. 12 anos atrás
TimeListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 anos atrás
Touch.h 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. 13 anos atrás
Transform.cpp 7b9fac538c Fixed an issue with static rigid bodies attached to a node within a node hierarchy. 12 anos atrás
Transform.h 7b9fac538c Fixed an issue with static rigid bodies attached to a node within a node hierarchy. 12 anos atrás
Vector2.cpp 8dc3f87c29 Fixes #670. 13 anos atrás
Vector2.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 anos atrás
Vector2.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 anos atrás
Vector3.cpp 5f00eeb786 Fix to Vector3::cross(). 13 anos atrás
Vector3.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 anos atrás
Vector3.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 anos atrás
Vector4.cpp 8dc3f87c29 Fixes #670. 13 anos atrás
Vector4.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 anos atrás
Vector4.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 anos atrás
VertexAttributeBinding.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 anos atrás
VertexAttributeBinding.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 anos atrás
VertexFormat.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 anos atrás
VertexFormat.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 anos atrás
VerticalLayout.cpp a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 anos atrás
VerticalLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 anos atrás
gameplay-main-android.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 anos atrás
gameplay-main-blackberry.cpp 8d4899ccec Added Game::getArguments(). 13 anos atrás
gameplay-main-ios.mm 8d4899ccec Added Game::getArguments(). 13 anos atrás
gameplay-main-linux.cpp 8d4899ccec Added Game::getArguments(). 13 anos atrás
gameplay-main-macosx.mm 8d4899ccec Added Game::getArguments(). 13 anos atrás
gameplay-main-windows.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 anos atrás
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 anos atrás
gameplay.h dc7005f347 Update Xcode project for ImageControl and missing lua sources 13 anos atrás