lua_ThemeUVs.h 451 B

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  1. #ifndef LUA_THEMEUVS_H_
  2. #define LUA_THEMEUVS_H_
  3. namespace gameplay
  4. {
  5. // Lua bindings for Theme::UVs.
  6. int lua_ThemeUVs__gc(lua_State* state);
  7. int lua_ThemeUVs__init(lua_State* state);
  8. int lua_ThemeUVs_static_empty(lua_State* state);
  9. int lua_ThemeUVs_u1(lua_State* state);
  10. int lua_ThemeUVs_u2(lua_State* state);
  11. int lua_ThemeUVs_v1(lua_State* state);
  12. int lua_ThemeUVs_v2(lua_State* state);
  13. void luaRegister_ThemeUVs();
  14. }
  15. #endif