Sean Paul Taylor 37a21b5445 Typo in gesture registration 13 лет назад
..
lua 5cdcfb832d Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 лет назад
AIAgent.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
AIAgent.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
AIController.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
AIController.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
AIMessage.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
AIMessage.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
AIState.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
AIState.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
AIStateMachine.cpp c6965ff81a Changed AIState::_empty to be a pointer because DebugMem was complaining about it not being cleaned up. 13 лет назад
AIStateMachine.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
AbsoluteLayout.cpp c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 лет назад
AbsoluteLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
Animation.cpp b84e1706f0 Fixed Linux sample06-racer. 13 лет назад
Animation.h b84e1706f0 Fixed Linux sample06-racer. 13 лет назад
AnimationClip.cpp adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit 13 лет назад
AnimationClip.h 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 лет назад
AnimationController.cpp adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit 13 лет назад
AnimationController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 лет назад
AnimationTarget.cpp b84e1706f0 Fixed Linux sample06-racer. 13 лет назад
AnimationTarget.h b84e1706f0 Fixed Linux sample06-racer. 13 лет назад
AnimationValue.cpp c8eda95f47 Animation: 13 лет назад
AnimationValue.h 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 лет назад
AudioBuffer.cpp 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
AudioBuffer.h 4f95626c82 re-add some missing things from the merge 13 лет назад
AudioController.cpp ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 лет назад
AudioController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 лет назад
AudioListener.cpp 69fc8b07c0 Added some @script{create} tags. 13 лет назад
AudioListener.h 69fc8b07c0 Added some @script{create} tags. 13 лет назад
AudioSource.cpp 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 лет назад
AudioSource.h 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Base.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 лет назад
BoundingBox.cpp 69fc8b07c0 Added some @script{create} tags. 13 лет назад
BoundingBox.h 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 лет назад
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 лет назад
BoundingSphere.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 лет назад
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 лет назад
Bundle.cpp 5cdcfb832d Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 лет назад
Bundle.h 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 лет назад
Button.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
Button.h 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
Camera.cpp 4ae7fa3a9c Changed some methods in Camera to be const qualified. 13 лет назад
Camera.h 4ae7fa3a9c Changed some methods in Camera to be const qualified. 13 лет назад
CheckBox.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
CheckBox.h 47674506a3 Fixes multiple-input handling and scrolling problems. 13 лет назад
Container.cpp 1ad246be4a Propagating Container::isScrolling() to parent containers. 13 лет назад
Container.h 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
Control.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
Control.h 53cacef586 fix mac build 13 лет назад
Curve.cpp e1164a4056 Add initial/incompleted Linux platform support and CMake support 13 лет назад
Curve.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 лет назад
DebugNew.cpp 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 лет назад
DebugNew.h b3f5635387 Cleanup to comments 13 лет назад
DepthStencilTarget.cpp f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 лет назад
DepthStencilTarget.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 лет назад
Effect.cpp 2b6bc09e33 Merge pull request #368 from blackberry/master 13 лет назад
Effect.h e92919ff58 Added hidden assignment operator to the gameplay classes that extend Ref. 13 лет назад
FileSystem.cpp 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 лет назад
FileSystem.h c8f5632f75 Added framerate to Audio3DTest. 13 лет назад
FlowLayout.cpp c47cc81178 Removed the copy constructor implementation for classes that wanted to hide it. 13 лет назад
FlowLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
Font.cpp 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 лет назад
Font.h 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Form.cpp 4eb096c76f Fixes accessing non-existant form on game exit. 13 лет назад
Form.h 6fd8aadef8 Added check to Form::setSize() to prevent it from attempting to create a FrameBuffer with a width or height of 0, which would cause the game to crash. 13 лет назад
FrameBuffer.cpp f083148ab5 Renamed any getID with getId to be consistent with Node and other classes that had already been using getId. 13 лет назад
FrameBuffer.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 лет назад
Frustum.cpp 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Frustum.h 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Game.cpp b84e1706f0 Fixed Linux sample06-racer. 13 лет назад
Game.h 5ff256593e Adds canExit to Platform and Game. 13 лет назад
Game.inl 5ff256593e Adds canExit to Platform and Game. 13 лет назад
Gamepad.cpp 511accfaad Virtual gamepad forms should not consume input events by default. 13 лет назад
Gamepad.h 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 лет назад
Gesture.h 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. 13 лет назад
Image.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 лет назад
Image.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 лет назад
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 лет назад
Joint.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 лет назад
Joint.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
Joystick.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 лет назад
Joystick.h 125e56920b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 лет назад
Joystick.inl ae76d5ea4c Fixes bug in Joystick where the control was being drawn outside its container's bounds. 13 лет назад
Keyboard.h b882214017 Fixed multi-touch for Android. 14 лет назад
Label.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
Label.h 47674506a3 Fixes multiple-input handling and scrolling problems. 13 лет назад
Layout.cpp ab5329e486 Don't apply scrollbar size to auto-sized controls in containers that have scrolling disabled. 13 лет назад
Layout.h bf5037eec6 Removed LAYOUT_SCROLL from Layout::Type enumeration as all containers can now scroll, not depending on layout type. 13 лет назад
Light.cpp 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Light.h 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Logger.cpp 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 лет назад
Logger.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 лет назад
Material.cpp 64383a84ec Fixed errors detected by static code analyzer. 13 лет назад
Material.h 69fc8b07c0 Added some @script{create} tags. 13 лет назад
MaterialParameter.cpp ec3b3dfcd8 Added MaterialParameter::getSampler() and updated lua bindings. 13 лет назад
MaterialParameter.h ec3b3dfcd8 Added MaterialParameter::getSampler() and updated lua bindings. 13 лет назад
MathUtil.cpp 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 лет назад
MathUtil.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 лет назад
MathUtil.inl 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
MathUtilNeon.inl 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
Matrix.cpp 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
Matrix.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 лет назад
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 лет назад
Mesh.cpp f487845636 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 лет назад
Mesh.h d2ea3e9dbf Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1. 13 лет назад
MeshBatch.cpp 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 лет назад
MeshBatch.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
MeshBatch.inl 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 лет назад
MeshPart.cpp 4388f6d8f4 Fixes #267 13 лет назад
MeshPart.h 4388f6d8f4 Fixes #267 13 лет назад
MeshSkin.cpp 3a94125366 Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/ 13 лет назад
MeshSkin.h e92919ff58 Added hidden assignment operator to the gameplay classes that extend Ref. 13 лет назад
Model.cpp 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 лет назад
Model.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
Mouse.h 8009a6ee07 Fixes left mouse button events. 13 лет назад
Node.cpp fc1b3da872 Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files. 13 лет назад
Node.h fc1b3da872 Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files. 13 лет назад
ParticleEmitter.cpp 648dd5474d Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()). 13 лет назад
ParticleEmitter.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 лет назад
Pass.cpp 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. 13 лет назад
Pass.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
PhysicsCharacter.cpp b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. 13 лет назад
PhysicsCharacter.h b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. 13 лет назад
PhysicsCollisionObject.cpp 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 лет назад
PhysicsCollisionObject.h fc1b3da872 Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files. 13 лет назад
PhysicsCollisionShape.cpp a217f29f09 Fixes memory leak issue #407. 13 лет назад
PhysicsCollisionShape.h a217f29f09 Fixes memory leak issue #407. 13 лет назад
PhysicsConstraint.cpp a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 лет назад
PhysicsConstraint.h a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 лет назад
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 лет назад
PhysicsController.cpp a217f29f09 Fixes memory leak issue #407. 13 лет назад
PhysicsController.h fc1b3da872 Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files. 13 лет назад
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. 14 лет назад
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 лет назад
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 лет назад
PhysicsGenericConstraint.cpp ae84b48fd2 Removes old header includes. 13 лет назад
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 лет назад
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 лет назад
PhysicsGhostObject.cpp fc49fae4d6 Fixes false memory leak being reported in Game as a result of declaring a vector of Gamepads. Now just store the pointer to the vector in Game and clean it up in Game::finalize(). 13 лет назад
PhysicsGhostObject.h c4ce16d97f Fixed doxygen warnings. 13 лет назад
PhysicsHingeConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 лет назад
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 лет назад
PhysicsRigidBody.cpp fc1b3da872 Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files. 13 лет назад
PhysicsRigidBody.h b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. 13 лет назад
PhysicsRigidBody.inl 69fc8b07c0 Added some @script{create} tags. 13 лет назад
PhysicsSocketConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 лет назад
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 лет назад
PhysicsSpringConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 лет назад
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 лет назад
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 лет назад
PhysicsVehicle.cpp 74cfdb4589 Prevent build-up of aero downforce while game is paused. 13 лет назад
PhysicsVehicle.h 39caed5174 Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel. 13 лет назад
PhysicsVehicleWheel.cpp 590028652c Fix wheel transform for general case. 13 лет назад
PhysicsVehicleWheel.h 0ec2a31717 Rename scene.gpb and others to game.gpb for consistency. 13 лет назад
Plane.cpp 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Plane.h 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 лет назад
Platform.h 5ff256593e Adds canExit to Platform and Game. 13 лет назад
PlatformAndroid.cpp 5ff256593e Adds canExit to Platform and Game. 13 лет назад
PlatformBlackBerry.cpp 4ff96acc05 Renamed platform qnx to blackberry 13 лет назад
PlatformLinux.cpp 5ff256593e Adds canExit to Platform and Game. 13 лет назад
PlatformMacOSX.mm 5ff256593e Adds canExit to Platform and Game. 13 лет назад
PlatformWindows.cpp 4ff96acc05 Renamed platform qnx to blackberry 13 лет назад
PlatformiOS.mm 37a21b5445 Typo in gesture registration 13 лет назад
Properties.cpp 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 лет назад
Properties.h 47674506a3 Fixes multiple-input handling and scrolling problems. 13 лет назад
Quaternion.cpp 64383a84ec Fixed errors detected by static code analyzer. 13 лет назад
Quaternion.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 лет назад
RadioButton.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
RadioButton.h b9b7796333 Adds support for XInput gamepads for PlatformWin32 13 лет назад
Ray.cpp 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Ray.h 69fc8b07c0 Added some @script{create} tags. 13 лет назад
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 лет назад
Rectangle.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 лет назад
Rectangle.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 лет назад
Ref.cpp 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 лет назад
Ref.h c62d010f13 doxygen clean up for gameplay. 13 лет назад
RenderState.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 лет назад
RenderState.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
RenderTarget.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 лет назад
RenderTarget.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 лет назад
Scene.cpp e4cfba8e63 Fixed error in PlatformWin32.cpp for previous gamepad commit. 13 лет назад
Scene.h e4cfba8e63 Fixed error in PlatformWin32.cpp for previous gamepad commit. 13 лет назад
SceneLoader.cpp 430c002ca4 Updated Bundle::getObjectId() to be consistent with other id getters. 13 лет назад
SceneLoader.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 лет назад
ScreenDisplayer.cpp 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 лет назад
ScreenDisplayer.h c4ce16d97f Fixed doxygen warnings. 13 лет назад
ScriptController.cpp 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 лет назад
ScriptController.h 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
ScriptController.inl 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
ScriptTarget.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
ScriptTarget.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
Slider.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
Slider.h 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 лет назад
SpriteBatch.cpp 3da1bbca77 Added SpriteBatch::getSampler() for allowing developer access to the Texture::Sampler for controlling sampler modes. 13 лет назад
SpriteBatch.h b4482a3fdd Updated SpriteBatch doxygen comments. 13 лет назад
Technique.cpp 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 лет назад
Technique.h 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 лет назад
TextBox.cpp 5466d08e58 Tapping a TextBox outside of the text will place the caret at the closest valid position it can find. 13 лет назад
TextBox.h 0c84a67881 #429 -- Removing TextBox::_textIndex and fixing an issue causing text to be prepended to the string, rather than inserted at the caret. 13 лет назад
Texture.cpp 1c7a3c6fbf Converted tabs to spaces. 13 лет назад
Texture.h dc21e6eb97 Fixed issue where non four byte aligned textures (such as many non power of two textures) were distorted due to incorrect GL_UNPACK_ALIGNMENT. 13 лет назад
Theme.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 лет назад
Theme.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 лет назад
ThemeStyle.cpp 91cc29dbb3 Layouts now take scrollbars into account when auto-sizing controls. 13 лет назад
ThemeStyle.h c4ce16d97f Fixed doxygen warnings. 13 лет назад
TimeListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 лет назад
Touch.h 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. 13 лет назад
Transform.cpp 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 лет назад
Transform.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 лет назад
Vector2.cpp 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 лет назад
Vector2.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 лет назад
Vector2.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
Vector3.cpp 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 лет назад
Vector3.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 лет назад
Vector3.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 лет назад
Vector4.cpp 64383a84ec Fixed errors detected by static code analyzer. 13 лет назад
Vector4.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
Vector4.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 лет назад
VertexAttributeBinding.cpp a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. 13 лет назад
VertexAttributeBinding.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
VertexFormat.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 лет назад
VertexFormat.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 лет назад
VerticalLayout.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
VerticalLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 лет назад
gameplay-main-android.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 лет назад
gameplay-main-blackberry.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 лет назад
gameplay-main-ios.mm 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 лет назад
gameplay-main-linux.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 лет назад
gameplay-main-macosx.mm 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 лет назад
gameplay-main-windows.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 лет назад
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 лет назад
gameplay.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 лет назад