| .. |
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lua
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5cdcfb832d
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 лет назад |
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AIAgent.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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AIAgent.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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AIController.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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AIController.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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13 лет назад |
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AIMessage.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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AIMessage.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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AIState.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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AIState.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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AIStateMachine.cpp
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c6965ff81a
Changed AIState::_empty to be a pointer because DebugMem was complaining about it not being cleaned up.
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13 лет назад |
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AIStateMachine.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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13 лет назад |
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AbsoluteLayout.cpp
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c47cc81178
Removed the copy constructor implementation for classes that wanted to hide it.
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13 лет назад |
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AbsoluteLayout.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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Animation.cpp
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b84e1706f0
Fixed Linux sample06-racer.
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13 лет назад |
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Animation.h
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b84e1706f0
Fixed Linux sample06-racer.
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13 лет назад |
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AnimationClip.cpp
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adc3a9c24a
Changes to use size_t instead of unsigned int for 64-bit
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13 лет назад |
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AnimationClip.h
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00e82485f6
Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information).
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13 лет назад |
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AnimationController.cpp
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adc3a9c24a
Changes to use size_t instead of unsigned int for 64-bit
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13 лет назад |
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AnimationController.h
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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13 лет назад |
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AnimationTarget.cpp
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b84e1706f0
Fixed Linux sample06-racer.
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13 лет назад |
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AnimationTarget.h
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b84e1706f0
Fixed Linux sample06-racer.
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13 лет назад |
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AnimationValue.cpp
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c8eda95f47
Animation:
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13 лет назад |
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AnimationValue.h
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2193c8bee8
Updated the api-docs and regenerated the lua bindings for gesture support.
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13 лет назад |
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AudioBuffer.cpp
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1c7a3c6fbf
Converted tabs to spaces.
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13 лет назад |
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AudioBuffer.h
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4f95626c82
re-add some missing things from the merge
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13 лет назад |
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AudioController.cpp
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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13 лет назад |
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AudioController.h
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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13 лет назад |
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AudioListener.cpp
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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AudioListener.h
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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AudioSource.cpp
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6e152951cb
Fixes Linux bugs for sample05-lua and sample06-racer
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13 лет назад |
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AudioSource.h
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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Base.h
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9b7650fd7b
Added new Logger class to handle info, warning and error logging throughout the framework.
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13 лет назад |
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BoundingBox.cpp
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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BoundingBox.h
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1c7a3c6fbf
Converted tabs to spaces.
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13 лет назад |
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BoundingBox.inl
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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14 лет назад |
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BoundingSphere.cpp
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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13 лет назад |
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BoundingSphere.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 лет назад |
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BoundingSphere.inl
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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14 лет назад |
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Bundle.cpp
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5cdcfb832d
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 лет назад |
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Bundle.h
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430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
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13 лет назад |
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Button.cpp
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7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
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13 лет назад |
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Button.h
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7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
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13 лет назад |
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Camera.cpp
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4ae7fa3a9c
Changed some methods in Camera to be const qualified.
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13 лет назад |
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Camera.h
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4ae7fa3a9c
Changed some methods in Camera to be const qualified.
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13 лет назад |
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CheckBox.cpp
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7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
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13 лет назад |
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CheckBox.h
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47674506a3
Fixes multiple-input handling and scrolling problems.
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13 лет назад |
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Container.cpp
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1ad246be4a
Propagating Container::isScrolling() to parent containers.
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13 лет назад |
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Container.h
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7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
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13 лет назад |
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Control.cpp
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7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
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13 лет назад |
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Control.h
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53cacef586
fix mac build
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13 лет назад |
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Curve.cpp
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e1164a4056
Add initial/incompleted Linux platform support and CMake support
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13 лет назад |
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Curve.h
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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13 лет назад |
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DebugNew.cpp
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64c6f19902
Renamed gameplay::printError to gameplay::print.
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13 лет назад |
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DebugNew.h
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b3f5635387
Cleanup to comments
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13 лет назад |
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DepthStencilTarget.cpp
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f083148ab5
Renamed any getID with getId to be consistent with Node and other classes that had already been using getId.
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13 лет назад |
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DepthStencilTarget.h
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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13 лет назад |
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Effect.cpp
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2b6bc09e33
Merge pull request #368 from blackberry/master
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13 лет назад |
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Effect.h
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e92919ff58
Added hidden assignment operator to the gameplay classes that extend Ref.
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13 лет назад |
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FileSystem.cpp
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6e152951cb
Fixes Linux bugs for sample05-lua and sample06-racer
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13 лет назад |
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FileSystem.h
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c8f5632f75
Added framerate to Audio3DTest.
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13 лет назад |
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FlowLayout.cpp
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c47cc81178
Removed the copy constructor implementation for classes that wanted to hide it.
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13 лет назад |
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FlowLayout.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 лет назад |
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Font.cpp
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430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
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13 лет назад |
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Font.h
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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Form.cpp
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4eb096c76f
Fixes accessing non-existant form on game exit.
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13 лет назад |
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Form.h
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6fd8aadef8
Added check to Form::setSize() to prevent it from attempting to create a FrameBuffer with a width or height of 0, which would cause the game to crash.
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13 лет назад |
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FrameBuffer.cpp
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f083148ab5
Renamed any getID with getId to be consistent with Node and other classes that had already been using getId.
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13 лет назад |
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FrameBuffer.h
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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13 лет назад |
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Frustum.cpp
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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Frustum.h
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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Game.cpp
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b84e1706f0
Fixed Linux sample06-racer.
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13 лет назад |
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Game.h
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5ff256593e
Adds canExit to Platform and Game.
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13 лет назад |
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Game.inl
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5ff256593e
Adds canExit to Platform and Game.
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13 лет назад |
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Gamepad.cpp
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511accfaad
Virtual gamepad forms should not consume input events by default.
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13 лет назад |
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Gamepad.h
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2193c8bee8
Updated the api-docs and regenerated the lua bindings for gesture support.
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13 лет назад |
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Gesture.h
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81ab7f5a20
Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK.
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13 лет назад |
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Image.cpp
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02926c60b1
Error handling improvement (5 of 7 - Graphics).
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13 лет назад |
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Image.h
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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13 лет назад |
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Image.inl
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4004be749c
Refactors Image into its own separate class (from Texture::Image).
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14 лет назад |
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Joint.cpp
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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13 лет назад |
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Joint.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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13 лет назад |
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Joystick.cpp
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4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
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13 лет назад |
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Joystick.h
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125e56920b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 лет назад |
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Joystick.inl
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ae76d5ea4c
Fixes bug in Joystick where the control was being drawn outside its container's bounds.
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13 лет назад |
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Keyboard.h
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b882214017
Fixed multi-touch for Android.
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14 лет назад |
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Label.cpp
|
7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
|
13 лет назад |
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Label.h
|
47674506a3
Fixes multiple-input handling and scrolling problems.
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13 лет назад |
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Layout.cpp
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ab5329e486
Don't apply scrollbar size to auto-sized controls in containers that have scrolling disabled.
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13 лет назад |
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Layout.h
|
bf5037eec6
Removed LAYOUT_SCROLL from Layout::Type enumeration as all containers can now scroll, not depending on layout type.
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13 лет назад |
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Light.cpp
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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Light.h
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69fc8b07c0
Added some @script{create} tags.
|
13 лет назад |
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Logger.cpp
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9b7650fd7b
Added new Logger class to handle info, warning and error logging throughout the framework.
|
13 лет назад |
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Logger.h
|
9b7650fd7b
Added new Logger class to handle info, warning and error logging throughout the framework.
|
13 лет назад |
|
Material.cpp
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64383a84ec
Fixed errors detected by static code analyzer.
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13 лет назад |
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Material.h
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69fc8b07c0
Added some @script{create} tags.
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13 лет назад |
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MaterialParameter.cpp
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ec3b3dfcd8
Added MaterialParameter::getSampler() and updated lua bindings.
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13 лет назад |
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MaterialParameter.h
|
ec3b3dfcd8
Added MaterialParameter::getSampler() and updated lua bindings.
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13 лет назад |
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MathUtil.cpp
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361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
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13 лет назад |
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MathUtil.h
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
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13 лет назад |
|
MathUtil.inl
|
1c7a3c6fbf
Converted tabs to spaces.
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13 лет назад |
|
MathUtilNeon.inl
|
1c7a3c6fbf
Converted tabs to spaces.
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13 лет назад |
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Matrix.cpp
|
1c7a3c6fbf
Converted tabs to spaces.
|
13 лет назад |
|
Matrix.h
|
64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
|
14 лет назад |
|
Matrix.inl
|
64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
|
14 лет назад |
|
Mesh.cpp
|
f487845636
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
13 лет назад |
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Mesh.h
|
d2ea3e9dbf
Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1.
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13 лет назад |
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MeshBatch.cpp
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2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
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13 лет назад |
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MeshBatch.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 лет назад |
|
MeshBatch.inl
|
02926c60b1
Error handling improvement (5 of 7 - Graphics).
|
13 лет назад |
|
MeshPart.cpp
|
4388f6d8f4
Fixes #267
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13 лет назад |
|
MeshPart.h
|
4388f6d8f4
Fixes #267
|
13 лет назад |
|
MeshSkin.cpp
|
3a94125366
Fixed node cloning. The animation clips will now be cloned. The cloned animations start paused and at time zero/
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13 лет назад |
|
MeshSkin.h
|
e92919ff58
Added hidden assignment operator to the gameplay classes that extend Ref.
|
13 лет назад |
|
Model.cpp
|
2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
|
13 лет назад |
|
Model.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 лет назад |
|
Mouse.h
|
8009a6ee07
Fixes left mouse button events.
|
13 лет назад |
|
Node.cpp
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fc1b3da872
Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files.
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13 лет назад |
|
Node.h
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fc1b3da872
Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files.
|
13 лет назад |
|
ParticleEmitter.cpp
|
648dd5474d
Refactored all gameplay begin() member functions to start() (to match with the API change of end() to finish()).
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13 лет назад |
|
ParticleEmitter.h
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fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
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13 лет назад |
|
Pass.cpp
|
63ad96eed6
Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision.
|
13 лет назад |
|
Pass.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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13 лет назад |
|
PhysicsCharacter.cpp
|
b251d0ded3
Removed PhysicsCharacter public dependencies on btActionInterface.
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13 лет назад |
|
PhysicsCharacter.h
|
b251d0ded3
Removed PhysicsCharacter public dependencies on btActionInterface.
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13 лет назад |
|
PhysicsCollisionObject.cpp
|
00e82485f6
Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information).
|
13 лет назад |
|
PhysicsCollisionObject.h
|
fc1b3da872
Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files.
|
13 лет назад |
|
PhysicsCollisionShape.cpp
|
a217f29f09
Fixes memory leak issue #407.
|
13 лет назад |
|
PhysicsCollisionShape.h
|
a217f29f09
Fixes memory leak issue #407.
|
13 лет назад |
|
PhysicsConstraint.cpp
|
a1b933948d
Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint.
|
13 лет назад |
|
PhysicsConstraint.h
|
a1b933948d
Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint.
|
13 лет назад |
|
PhysicsConstraint.inl
|
bd37f58064
Error handling improvements (7 of 7 - Physics).
|
13 лет назад |
|
PhysicsController.cpp
|
a217f29f09
Fixes memory leak issue #407.
|
13 лет назад |
|
PhysicsController.h
|
fc1b3da872
Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files.
|
13 лет назад |
|
PhysicsFixedConstraint.cpp
|
406c3651d0
- Updated character sample.
|
14 лет назад |
|
PhysicsFixedConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 лет назад |
|
PhysicsFixedConstraint.inl
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 лет назад |
|
PhysicsGenericConstraint.cpp
|
ae84b48fd2
Removes old header includes.
|
13 лет назад |
|
PhysicsGenericConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 лет назад |
|
PhysicsGenericConstraint.inl
|
bd37f58064
Error handling improvements (7 of 7 - Physics).
|
13 лет назад |
|
PhysicsGhostObject.cpp
|
fc49fae4d6
Fixes false memory leak being reported in Game as a result of declaring a vector of Gamepads. Now just store the pointer to the vector in Game and clean it up in Game::finalize().
|
13 лет назад |
|
PhysicsGhostObject.h
|
c4ce16d97f
Fixed doxygen warnings.
|
13 лет назад |
|
PhysicsHingeConstraint.cpp
|
bd37f58064
Error handling improvements (7 of 7 - Physics).
|
13 лет назад |
|
PhysicsHingeConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 лет назад |
|
PhysicsRigidBody.cpp
|
fc1b3da872
Adds support for vehicle physics #171. Racing sample to follow. Lua bindings need to be generated for new files.
|
13 лет назад |
|
PhysicsRigidBody.h
|
b251d0ded3
Removed PhysicsCharacter public dependencies on btActionInterface.
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13 лет назад |
|
PhysicsRigidBody.inl
|
69fc8b07c0
Added some @script{create} tags.
|
13 лет назад |
|
PhysicsSocketConstraint.cpp
|
bd37f58064
Error handling improvements (7 of 7 - Physics).
|
13 лет назад |
|
PhysicsSocketConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 лет назад |
|
PhysicsSpringConstraint.cpp
|
bd37f58064
Error handling improvements (7 of 7 - Physics).
|
13 лет назад |
|
PhysicsSpringConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 лет назад |
|
PhysicsSpringConstraint.inl
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 лет назад |
|
PhysicsVehicle.cpp
|
74cfdb4589
Prevent build-up of aero downforce while game is paused.
|
13 лет назад |
|
PhysicsVehicle.h
|
39caed5174
Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel.
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13 лет назад |
|
PhysicsVehicleWheel.cpp
|
590028652c
Fix wheel transform for general case.
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13 лет назад |
|
PhysicsVehicleWheel.h
|
0ec2a31717
Rename scene.gpb and others to game.gpb for consistency.
|
13 лет назад |
|
Plane.cpp
|
69fc8b07c0
Added some @script{create} tags.
|
13 лет назад |
|
Plane.h
|
69fc8b07c0
Added some @script{create} tags.
|
13 лет назад |
|
Plane.inl
|
64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
|
14 лет назад |
|
Platform.h
|
5ff256593e
Adds canExit to Platform and Game.
|
13 лет назад |
|
PlatformAndroid.cpp
|
5ff256593e
Adds canExit to Platform and Game.
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13 лет назад |
|
PlatformBlackBerry.cpp
|
4ff96acc05
Renamed platform qnx to blackberry
|
13 лет назад |
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PlatformLinux.cpp
|
5ff256593e
Adds canExit to Platform and Game.
|
13 лет назад |
|
PlatformMacOSX.mm
|
5ff256593e
Adds canExit to Platform and Game.
|
13 лет назад |
|
PlatformWindows.cpp
|
4ff96acc05
Renamed platform qnx to blackberry
|
13 лет назад |
|
PlatformiOS.mm
|
37a21b5445
Typo in gesture registration
|
13 лет назад |
|
Properties.cpp
|
6e152951cb
Fixes Linux bugs for sample05-lua and sample06-racer
|
13 лет назад |
|
Properties.h
|
47674506a3
Fixes multiple-input handling and scrolling problems.
|
13 лет назад |
|
Quaternion.cpp
|
64383a84ec
Fixed errors detected by static code analyzer.
|
13 лет назад |
|
Quaternion.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 лет назад |
|
Quaternion.inl
|
360c1484c9
Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects).
|
14 лет назад |
|
RadioButton.cpp
|
7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
|
13 лет назад |
|
RadioButton.h
|
b9b7796333
Adds support for XInput gamepads for PlatformWin32
|
13 лет назад |
|
Ray.cpp
|
69fc8b07c0
Added some @script{create} tags.
|
13 лет назад |
|
Ray.h
|
69fc8b07c0
Added some @script{create} tags.
|
13 лет назад |
|
Ray.inl
|
64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
|
14 лет назад |
|
Rectangle.cpp
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
13 лет назад |
|
Rectangle.h
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
13 лет назад |
|
Ref.cpp
|
64c6f19902
Renamed gameplay::printError to gameplay::print.
|
13 лет назад |
|
Ref.h
|
c62d010f13
doxygen clean up for gameplay.
|
13 лет назад |
|
RenderState.cpp
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
13 лет назад |
|
RenderState.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 лет назад |
|
RenderTarget.cpp
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
13 лет назад |
|
RenderTarget.h
|
fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
|
13 лет назад |
|
Scene.cpp
|
e4cfba8e63
Fixed error in PlatformWin32.cpp for previous gamepad commit.
|
13 лет назад |
|
Scene.h
|
e4cfba8e63
Fixed error in PlatformWin32.cpp for previous gamepad commit.
|
13 лет назад |
|
SceneLoader.cpp
|
430c002ca4
Updated Bundle::getObjectId() to be consistent with other id getters.
|
13 лет назад |
|
SceneLoader.h
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
13 лет назад |
|
ScreenDisplayer.cpp
|
7e9c449ffc
Fixed another bug with boolean Lua stack values.
|
13 лет назад |
|
ScreenDisplayer.h
|
c4ce16d97f
Fixed doxygen warnings.
|
13 лет назад |
|
ScriptController.cpp
|
6e152951cb
Fixes Linux bugs for sample05-lua and sample06-racer
|
13 лет назад |
|
ScriptController.h
|
1c7a3c6fbf
Converted tabs to spaces.
|
13 лет назад |
|
ScriptController.inl
|
1c7a3c6fbf
Converted tabs to spaces.
|
13 лет назад |
|
ScriptTarget.cpp
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 лет назад |
|
ScriptTarget.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 лет назад |
|
Slider.cpp
|
7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
|
13 лет назад |
|
Slider.h
|
7b0be86838
Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this.
|
13 лет назад |
|
SpriteBatch.cpp
|
3da1bbca77
Added SpriteBatch::getSampler() for allowing developer access to the Texture::Sampler for controlling sampler modes.
|
13 лет назад |
|
SpriteBatch.h
|
b4482a3fdd
Updated SpriteBatch doxygen comments.
|
13 лет назад |
|
Technique.cpp
|
2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
|
13 лет назад |
|
Technique.h
|
2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
|
13 лет назад |
|
TextBox.cpp
|
5466d08e58
Tapping a TextBox outside of the text will place the caret at the closest valid position it can find.
|
13 лет назад |
|
TextBox.h
|
0c84a67881
#429 -- Removing TextBox::_textIndex and fixing an issue causing text to be prepended to the string, rather than inserted at the caret.
|
13 лет назад |
|
Texture.cpp
|
1c7a3c6fbf
Converted tabs to spaces.
|
13 лет назад |
|
Texture.h
|
dc21e6eb97
Fixed issue where non four byte aligned textures (such as many non power of two textures) were distorted due to incorrect GL_UNPACK_ALIGNMENT.
|
13 лет назад |
|
Theme.cpp
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
13 лет назад |
|
Theme.h
|
fd383c8a9d
Added needed @script{ignore} tags to appropriate functions in gameplay.
|
13 лет назад |
|
ThemeStyle.cpp
|
91cc29dbb3
Layouts now take scrollbars into account when auto-sizing controls.
|
13 лет назад |
|
ThemeStyle.h
|
c4ce16d97f
Fixed doxygen warnings.
|
13 лет назад |
|
TimeListener.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 лет назад |
|
Touch.h
|
23a3707f1c
Added Gesture API support and implemented gestures support in PlatformQNX.cpp.
|
13 лет назад |
|
Transform.cpp
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 лет назад |
|
Transform.h
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 лет назад |
|
Vector2.cpp
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 лет назад |
|
Vector2.h
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 лет назад |
|
Vector2.inl
|
3c6f2cccb9
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
|
14 лет назад |
|
Vector3.cpp
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 лет назад |
|
Vector3.h
|
361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
|
13 лет назад |
|
Vector3.inl
|
360c1484c9
Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects).
|
14 лет назад |
|
Vector4.cpp
|
64383a84ec
Fixed errors detected by static code analyzer.
|
13 лет назад |
|
Vector4.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 лет назад |
|
Vector4.inl
|
3c6f2cccb9
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
|
14 лет назад |
|
VertexAttributeBinding.cpp
|
a111e201c7
Added support for multiple UV sets in encoder for both Collada and FBX.
|
13 лет назад |
|
VertexAttributeBinding.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 лет назад |
|
VertexFormat.cpp
|
02926c60b1
Error handling improvement (5 of 7 - Graphics).
|
13 лет назад |
|
VertexFormat.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 лет назад |
|
VerticalLayout.cpp
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 лет назад |
|
VerticalLayout.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 лет назад |
|
gameplay-main-android.cpp
|
c28860fd66
Error handling improvements (6 of 7 - Game and Platform).
|
13 лет назад |
|
gameplay-main-blackberry.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
13 лет назад |
|
gameplay-main-ios.mm
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
13 лет назад |
|
gameplay-main-linux.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
13 лет назад |
|
gameplay-main-macosx.mm
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
13 лет назад |
|
gameplay-main-windows.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
13 лет назад |
|
gameplay.dox
|
7e4bbf33fd
Updated doxygen apis and dox files.
|
14 лет назад |
|
gameplay.h
|
9b7650fd7b
Added new Logger class to handle info, warning and error logging throughout the framework.
|
13 лет назад |