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#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Adam Blake eaa23b0e7d Preventing the addition or deletion of new forms from within Form::mouseEventInternal, Form::touchEventInternal or Form::keyEventInternal from causing a crash. 13 жил өмнө
build 3e35ee0312 Update build/README.md 13 жил өмнө
gameplay eaa23b0e7d Preventing the addition or deletion of new forms from within Form::mouseEventInternal, Form::touchEventInternal or Form::keyEventInternal from causing a crash. 13 жил өмнө
gameplay-api 7545b231dd Updated for gameplay3d.org website linking. 13 жил өмнө
gameplay-encoder 559eaeaac4 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 жил өмнө
gameplay-luagen 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 жил өмнө
gameplay-template f65c7b18b0 Updated samples and tests to use 150x150 baseline icons. 13 жил өмнө
gameplay.xcworkspace 0cb6455ef4 Added sample06-racer project to xcode workspace 13 жил өмнө
.gitignore c1196a5feb Adds Device-Debug-IMG to gitignore. 13 жил өмнө
.kateconfig b87a0a9060 try to add some extra error handling -- try to create a compatible kate config for editting 13 жил өмнө
CHANGES.md 752aee371b Minor updates to gameplay-tests and updated xcode and Android.mk. 13 жил өмнө
CMakeLists.txt cef5fb89ef Fixed problem on archlinux when linking and undefined reference to clock_gettime on ArchLinux, CMake Caused an error when CMAKE_BUILD_TYPE is empty 13 жил өмнө
README.md 18f389c0e1 Update README.md 13 жил өмнө
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 жил өмнө
gameplay-newproject.bat 527b0e095b Support spaces in destination paths 13 жил өмнө
gameplay-newproject.sh 5b766f6225 Reverted back to working version that is tested working on MacOSX. 13 жил өмнө
gameplay.doxyfile 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 жил өмнө
gameplay.sln fb40e170c3 Changed order of sounds being loaded and played on startup. 13 жил өмнө

README.md

gameplay v1.4.0

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

Supported Mobile Platforms

  • BlackBerry 10 and PlayBook 2.0 (using BlackBerry Native SDK)
  • Google Android 2.3+ (using Google Android NDK, SDK API level 9+)
  • Apple iOS 5.1 (using Apple XCode 4.3.2)

Supported Desktop Platforms

  • Microsoft Windows 7 (using Microsoft Visual Studio 2010)
  • Apple MacOS X (using Apple XCode 4.3.2)

Roadmap for 'next' branch

  • Linux support
  • Vehicle physics
  • Shadows
  • AI pathfinding

Licence

The project is open sourced under the Apache 2.0 license.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.