Ken Whatmough d697de8ba9 Adds joystick control to forms test and fixes projectPoint in framework (protect against null scene and use world matrix not local one). 13 years ago
..
lua 019713776b Added methods to ScriptController to query global variables. 13 years ago
AIAgent.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
AIAgent.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
AIController.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
AIController.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
AIMessage.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
AIMessage.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
AIState.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
AIState.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
AIStateMachine.cpp c6965ff81a Changed AIState::_empty to be a pointer because DebugMem was complaining about it not being cleaned up. 13 years ago
AIStateMachine.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
AbsoluteLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
AbsoluteLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
Animation.cpp 43bd6483ac Renamed some test resource files for consistency. 13 years ago
Animation.h b84e1706f0 Fixed Linux sample06-racer. 13 years ago
AnimationClip.cpp 18ce049bd9 Fixed a couple issues in gameplay-encoder that caused the encoder to fail when converting certain FBX skinned models. 13 years ago
AnimationClip.h 00e82485f6 Added the ScriptTarget class, which any class can derive from in order to allow Lua scripts to interact with it (see the class for more information). 13 years ago
AnimationController.cpp adc3a9c24a Changes to use size_t instead of unsigned int for 64-bit 13 years ago
AnimationController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 years ago
AnimationTarget.cpp b84e1706f0 Fixed Linux sample06-racer. 13 years ago
AnimationTarget.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
AnimationValue.cpp c8eda95f47 Animation: 13 years ago
AnimationValue.h 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 years ago
AudioBuffer.cpp 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. 13 years ago
AudioBuffer.h 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. 13 years ago
AudioController.cpp ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 years ago
AudioController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 years ago
AudioListener.cpp 69fc8b07c0 Added some @script{create} tags. 13 years ago
AudioListener.h 69fc8b07c0 Added some @script{create} tags. 13 years ago
AudioSource.cpp 6e152951cb Fixes Linux bugs for sample05-lua and sample06-racer 13 years ago
AudioSource.h 69fc8b07c0 Added some @script{create} tags. 13 years ago
Base.h 1185a57bbb Minor changes to move #include <queue> to Base.h 13 years ago
BoundingBox.cpp 69fc8b07c0 Added some @script{create} tags. 13 years ago
BoundingBox.h 1c7a3c6fbf Converted tabs to spaces. 13 years ago
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
BoundingSphere.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Bundle.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
Bundle.h 0512fca49d Added Stream interface. 13 years ago
Button.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 years ago
Button.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
Camera.cpp 4ae7fa3a9c Changed some methods in Camera to be const qualified. 13 years ago
Camera.h 4ae7fa3a9c Changed some methods in Camera to be const qualified. 13 years ago
CheckBox.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 years ago
CheckBox.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
Container.cpp 028abe5752 Fixes removeControl to ensure parent is detached. 13 years ago
Container.h 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
Control.cpp d551a2597a Fixed setting a Control's alignment programmatically. 13 years ago
Control.h 2e6a101e87 Added Control::removeListener() 13 years ago
Curve.cpp e1164a4056 Add initial/incompleted Linux platform support and CMake support 13 years ago
Curve.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 years ago
DebugNew.cpp 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 years ago
DebugNew.h a475493cdd Fixed compile error when using DebugMem. 13 years ago
DepthStencilTarget.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 years ago
DepthStencilTarget.h 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 years ago
Effect.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
Effect.h e92919ff58 Added hidden assignment operator to the gameplay classes that extend Ref. 13 years ago
FileSystem.cpp 68811b49c0 Fixed FileSystem::open on Android when using WRITE. 13 years ago
FileSystem.h 019713776b Added methods to ScriptController to query global variables. 13 years ago
FlowLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
FlowLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
Font.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
Font.h 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
Form.cpp d697de8ba9 Adds joystick control to forms test and fixes projectPoint in framework (protect against null scene and use world matrix not local one). 13 years ago
Form.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
FrameBuffer.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
FrameBuffer.h 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 years ago
Frustum.cpp 69fc8b07c0 Added some @script{create} tags. 13 years ago
Frustum.h 69fc8b07c0 Added some @script{create} tags. 13 years ago
Game.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
Game.h 1185a57bbb Minor changes to move #include <queue> to Base.h 13 years ago
Game.inl fd2503f190 Changed launchUrl to launchURL. 13 years ago
Gamepad.cpp 511accfaad Virtual gamepad forms should not consume input events by default. 13 years ago
Gamepad.h 2f7419878e Changed Button::Listener::PRESS to Control::Listener::PRESS 13 years ago
Gesture.h 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. 13 years ago
Image.cpp b0b88806e9 Converted Image and Texture to use Stream instead of FILE. 13 years ago
Image.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 years ago
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 years ago
Joint.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Joint.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
Joystick.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 years ago
Joystick.h 1185a57bbb Minor changes to move #include <queue> to Base.h 13 years ago
Joystick.inl ae76d5ea4c Fixes bug in Joystick where the control was being drawn outside its container's bounds. 13 years ago
Keyboard.h b882214017 Fixed multi-touch for Android. 14 years ago
Label.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 years ago
Label.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
Layout.cpp d551a2597a Fixed setting a Control's alignment programmatically. 13 years ago
Layout.h bf5037eec6 Removed LAYOUT_SCROLL from Layout::Type enumeration as all containers can now scroll, not depending on layout type. 13 years ago
Light.cpp 69fc8b07c0 Added some @script{create} tags. 13 years ago
Light.h 69fc8b07c0 Added some @script{create} tags. 13 years ago
Logger.cpp 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
Logger.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 years ago
Material.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
Material.h 69fc8b07c0 Added some @script{create} tags. 13 years ago
MaterialParameter.cpp ec3b3dfcd8 Added MaterialParameter::getSampler() and updated lua bindings. 13 years ago
MaterialParameter.h ec3b3dfcd8 Added MaterialParameter::getSampler() and updated lua bindings. 13 years ago
MathUtil.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
MathUtil.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 years ago
MathUtil.inl 1c7a3c6fbf Converted tabs to spaces. 13 years ago
MathUtilNeon.inl 1c7a3c6fbf Converted tabs to spaces. 13 years ago
Matrix.cpp 1c7a3c6fbf Converted tabs to spaces. 13 years ago
Matrix.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Mesh.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 years ago
Mesh.h d2ea3e9dbf Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1. 13 years ago
MeshBatch.cpp 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 years ago
MeshBatch.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
MeshBatch.inl 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
MeshPart.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 years ago
MeshPart.h 4388f6d8f4 Fixes #267 13 years ago
MeshSkin.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
MeshSkin.h e92919ff58 Added hidden assignment operator to the gameplay classes that extend Ref. 13 years ago
Model.cpp 937400c2e0 Made drawWireframe static in Model.cpp so that it doesn't get detected by luagen. 13 years ago
Model.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
Mouse.h 8009a6ee07 Fixes left mouse button events. 13 years ago
Node.cpp d0b4e8b817 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
Node.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
ParticleEmitter.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
ParticleEmitter.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 years ago
Pass.cpp 63ad96eed6 Changes to DepthStencilTarget where DEPTH24 -> DEPTH and DEPTH24_STENCIL8 -> DEPTH_STENCIL to be more flexible to allow the platform to implement less or more supported precision. 13 years ago
Pass.h 31b1eecf83 Removed Pass::getAutoBindProperties() 13 years ago
PhysicsCharacter.cpp 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
PhysicsCharacter.h b251d0ded3 Removed PhysicsCharacter public dependencies on btActionInterface. 13 years ago
PhysicsCollisionObject.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
PhysicsCollisionObject.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
PhysicsCollisionShape.cpp a217f29f09 Fixes memory leak issue #407. 13 years ago
PhysicsCollisionShape.h a217f29f09 Fixes memory leak issue #407. 13 years ago
PhysicsConstraint.cpp a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 years ago
PhysicsConstraint.h a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 years ago
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsController.cpp a475493cdd Fixed compile error when using DebugMem. 13 years ago
PhysicsController.h 9eb7f8d2aa Upgrade to Bullet 2.81 including header files and binaries. 13 years ago
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. 14 years ago
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 years ago
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsGhostObject.cpp fc49fae4d6 Fixes false memory leak being reported in Game as a result of declaring a vector of Gamepads. Now just store the pointer to the vector in Game and clean it up in Game::finalize(). 13 years ago
PhysicsGhostObject.h c4ce16d97f Fixed doxygen warnings. 13 years ago
PhysicsHingeConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 years ago
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsRigidBody.cpp 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. 13 years ago
PhysicsRigidBody.h 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. 13 years ago
PhysicsRigidBody.inl 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. 13 years ago
PhysicsSocketConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 years ago
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 years ago
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsVehicle.cpp a475493cdd Fixed compile error when using DebugMem. 13 years ago
PhysicsVehicle.h 39caed5174 Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel. 13 years ago
PhysicsVehicleWheel.cpp 590028652c Fix wheel transform for general case. 13 years ago
PhysicsVehicleWheel.h b6f8266b15 Fixed spelling mistakes. 13 years ago
Plane.cpp 69fc8b07c0 Added some @script{create} tags. 13 years ago
Plane.h 69fc8b07c0 Added some @script{create} tags. 13 years ago
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Platform.h fd2503f190 Changed launchUrl to launchURL. 13 years ago
PlatformAndroid.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 years ago
PlatformBlackBerry.cpp 7793a042a0 Ensures pause/resume does not toggle until screen goes into fullscreen state the first time. 13 years ago
PlatformLinux.cpp 382b0504a1 Fixes key events on Linux, submitted on behalf of Freakazo #604. 13 years ago
PlatformMacOSX.mm 1b0620d784 Adds missing KEY_CHAR events for MacOS and iOS. Also adds virtual keyboard support for Input Test. 13 years ago
PlatformWindows.cpp fd2503f190 Changed launchUrl to launchURL. 13 years ago
PlatformiOS.mm 1b0620d784 Adds missing KEY_CHAR events for MacOS and iOS. Also adds virtual keyboard support for Input Test. 13 years ago
Properties.cpp 0512fca49d Added Stream interface. 13 years ago
Properties.h 0512fca49d Added Stream interface. 13 years ago
Quaternion.cpp 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
Quaternion.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
RadioButton.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 years ago
RadioButton.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
Ray.cpp 69fc8b07c0 Added some @script{create} tags. 13 years ago
Ray.h 69fc8b07c0 Added some @script{create} tags. 13 years ago
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Rectangle.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 years ago
Rectangle.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 years ago
Ref.cpp 64c6f19902 Renamed gameplay::printError to gameplay::print. 13 years ago
Ref.h c62d010f13 doxygen clean up for gameplay. 13 years ago
RenderState.cpp 66981ce830 Fix for cloning of models and materials. 13 years ago
RenderState.h 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
RenderTarget.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 years ago
RenderTarget.h 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
Scene.cpp e4cfba8e63 Fixed error in PlatformWin32.cpp for previous gamepad commit. 13 years ago
Scene.h e4cfba8e63 Fixed error in PlatformWin32.cpp for previous gamepad commit. 13 years ago
SceneLoader.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
SceneLoader.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 years ago
ScreenDisplayer.cpp 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 years ago
ScreenDisplayer.h c4ce16d97f Fixed doxygen warnings. 13 years ago
ScriptController.cpp c5ee684b9f Removed ScriptController methods for querying types and setNil(). 13 years ago
ScriptController.h 1185a57bbb Minor changes to move #include <queue> to Base.h 13 years ago
ScriptController.inl 9c19d44567 Fixed issue where Lua bindings for overloaded functions with the same number of parameters could be forwarded to the incorrect function. 13 years ago
ScriptTarget.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
ScriptTarget.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
Slider.cpp 7b0be86838 Added isScrolling() to Container. This method is used by controls to determine whether they've been clicked, or merely grabbed as a means to scroll their parent container. This logic has been added to all controls. Slider in particular makes use of it. The form in sample04-particles has been modified to show this. 13 years ago
Slider.h 73ad70d735 Fixed spelling mistakes in source code comments. 13 years ago
SpriteBatch.cpp 3da1bbca77 Added SpriteBatch::getSampler() for allowing developer access to the Texture::Sampler for controlling sampler modes. 13 years ago
SpriteBatch.h b4482a3fdd Updated SpriteBatch doxygen comments. 13 years ago
Stream.h 0512fca49d Added Stream interface. 13 years ago
Technique.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
Technique.h 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 years ago
TextBox.cpp 382b0504a1 Fixes key events on Linux, submitted on behalf of Freakazo #604. 13 years ago
TextBox.h 0c84a67881 #429 -- Removing TextBox::_textIndex and fixing an issue causing text to be prepended to the string, rather than inserted at the caret. 13 years ago
Texture.cpp b0b88806e9 Converted Image and Texture to use Stream instead of FILE. 13 years ago
Texture.h b0b88806e9 Converted Image and Texture to use Stream instead of FILE. 13 years ago
Theme.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
Theme.h fd383c8a9d Added needed @script{ignore} tags to appropriate functions in gameplay. 13 years ago
ThemeStyle.cpp 91cc29dbb3 Layouts now take scrollbars into account when auto-sizing controls. 13 years ago
ThemeStyle.h c4ce16d97f Fixed doxygen warnings. 13 years ago
TimeListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 years ago
Touch.h 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. 13 years ago
Transform.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
Transform.h 2e6a101e87 Added Control::removeListener() 13 years ago
Vector2.cpp 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 years ago
Vector2.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 years ago
Vector2.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector3.cpp 5f00eeb786 Fix to Vector3::cross(). 13 years ago
Vector3.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 years ago
Vector3.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
Vector4.cpp 64383a84ec Fixed errors detected by static code analyzer. 13 years ago
Vector4.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
Vector4.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
VertexAttributeBinding.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
VertexAttributeBinding.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
VertexFormat.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
VertexFormat.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 years ago
VerticalLayout.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 years ago
VerticalLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 years ago
gameplay-main-android.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 years ago
gameplay-main-blackberry.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 years ago
gameplay-main-ios.mm 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 years ago
gameplay-main-linux.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 years ago
gameplay-main-macosx.mm 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 years ago
gameplay-main-windows.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 years ago
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 years ago
gameplay.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 years ago