Sean Paul Taylor 4966d03727 Merge pull request #715 from dgough/next 13 anni fa
..
Animation.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 anni fa
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. 14 anni fa
AnimationChannel.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 anni fa
AnimationChannel.h c8eda95f47 Animation: 13 anni fa
Animations.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 anni fa
Animations.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 anni fa
Base.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 anni fa
Base.h ae6ce92ef4 Updated gameplay-encoder and gameplay-luagen binaries for windows. 13 anni fa
BoundingVolume.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 anni fa
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 anni fa
Camera.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 anni fa
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 anni fa
Curve.cpp 29eafee69f Added support for linux gameplay-encoder 13 anni fa
Curve.h 6027ec45db Removed CurveRef. 13 anni fa
Curve.inl 6027ec45db Removed CurveRef. 13 anni fa
DAEChannelTarget.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
DAEChannelTarget.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 anni fa
DAEOptimizer.cpp 6f26d9c882 Fixed a collada parsing bug in the encoder that resulted in a crash. 13 anni fa
DAEOptimizer.h 45f1871f49 gameplay-encoder: Moves getAnimationChannels() to DAEUtil.h from DAEOptimizer 14 anni fa
DAESceneEncoder.cpp 6f26d9c882 Fixed a collada parsing bug in the encoder that resulted in a crash. 13 anni fa
DAESceneEncoder.h c8eda95f47 Animation: 13 anni fa
DAEUtil.cpp 6f26d9c882 Fixed a collada parsing bug in the encoder that resulted in a crash. 13 anni fa
DAEUtil.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 anni fa
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp 13 anni fa
EncoderArguments.cpp 138bb45f51 Added Terrain support: 13 anni fa
EncoderArguments.h 138bb45f51 Added Terrain support: 13 anni fa
FBXSceneEncoder.cpp 2887d59ffe Fixed encoding FBX files that have tangents and binormals 13 anni fa
FBXSceneEncoder.h 29eafee69f Added support for linux gameplay-encoder 13 anni fa
FileIO.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 anni fa
FileIO.h 8e52c8cb13 Encoder: Changed fprintfElement to pass the list by reference. 13 anni fa
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
GPBDecoder.cpp 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". 13 anni fa
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
GPBFile.cpp 138bb45f51 Added Terrain support: 13 anni fa
GPBFile.h c8eda95f47 Animation: 13 anni fa
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Heightmap.cpp ae6ce92ef4 Updated gameplay-encoder and gameplay-luagen binaries for windows. 13 anni fa
Heightmap.h 138bb45f51 Added Terrain support: 13 anni fa
Image.cpp faee73afbe Updated xcode projects with recent additions/changes for terrain and gamepad. 13 anni fa
Image.h 138bb45f51 Added Terrain support: 13 anni fa
Light.cpp c8eda95f47 Animation: 13 anni fa
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 anni fa
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. 14 anni fa
Mesh.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 anni fa
Mesh.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 anni fa
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
MeshSkin.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 anni fa
MeshSkin.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. 13 anni fa
MeshSubSet.cpp c4b4aac6fd Merging with next 14 anni fa
MeshSubSet.h c4b4aac6fd Merging with next 14 anni fa
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. 14 anni fa
Node.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 anni fa
Node.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: 13 anni fa
NormalMapGenerator.cpp 48bbc612a1 Rebuilt gameplay-encoder for changes supporting normalmap generation from RAW files. 13 anni fa
NormalMapGenerator.h 138bb45f51 Added Terrain support: 13 anni fa
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Object.h e65c242ca1 Fixes in gameplay-encoder for Linux 13 anni fa
Quaternion.cpp 29eafee69f Added support for linux gameplay-encoder 13 anni fa
Quaternion.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 anni fa
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. 14 anni fa
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) 13 anni fa
ReferenceTable.cpp e65c242ca1 Fixes in gameplay-encoder for Linux 13 anni fa
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. 13 anni fa
Scene.h 019713776b Added methods to ScriptController to query global variables. 13 anni fa
StringUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 anni fa
StringUtil.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 13 anni fa
TTFFontEncoder.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 anni fa
TTFFontEncoder.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. 13 anni fa
Thread.h ab871dd581 Fix encoder build errors on Mac 13 anni fa
Transform.cpp c8eda95f47 Animation: 13 anni fa
Transform.h c8eda95f47 Animation: 13 anni fa
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
Vector2.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 anni fa
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 anni fa
Vector3.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 anni fa
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vector4.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. 13 anni fa
Vector4.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. 13 anni fa
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) 14 anni fa
Vertex.cpp a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. 13 anni fa
Vertex.h a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. 13 anni fa
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. 14 anni fa
main.cpp 138bb45f51 Added Terrain support: 13 anni fa