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* Fixed passing underestimate of penetration depth in `ContactListener::OnContactPersisted` when the contact comes from the contact cache.
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* Fixed passing underestimate of penetration depth in `ContactListener::OnContactPersisted` when the contact comes from the contact cache.
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* `QuadTree` will now fall back to the heap when running out of stack space during collision queries. Previously this would trigger an assert and some collisions would not be detected.
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* `QuadTree` will now fall back to the heap when running out of stack space during collision queries. Previously this would trigger an assert and some collisions would not be detected.
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* Fixed `BodyInterface::MoveKinematic`, `SetLinearVelocity`, `SetAngularVelocity`, `SetLinearAndAngularVelocity`, `AddLinearVelocity`, `AddLinearAndAngularVelocity`, `SetPositionRotationAndVelocity` and `SetMotionType` when body not added to the physics system yet.
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* Fixed `BodyInterface::MoveKinematic`, `SetLinearVelocity`, `SetAngularVelocity`, `SetLinearAndAngularVelocity`, `AddLinearVelocity`, `AddLinearAndAngularVelocity`, `SetPositionRotationAndVelocity` and `SetMotionType` when body not added to the physics system yet.
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