Jorrit Rouwe
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9840e56463
Bump setup-msbuild to v2 to fix node.js 16 deprecation warning (#941)
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hai 1 ano |
Jorrit Rouwe
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bf26139a60
Soft body: drawing kinematic vertices in red
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hai 1 ano |
Alex
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0e319be336
Docs fix (#938)
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hai 1 ano |
Jorrit Rouwe
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20b1492288
Added DVec3::Set (#937)
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hai 1 ano |
Jorrit Rouwe
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c55ce1c8d5
Added sample
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hai 1 ano |
Jorrit Rouwe
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405f3536d4
Support for soft body contact callbacks (#936)
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hai 1 ano |
Jorrit Rouwe
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98d9b4e130
Added function to update the materials of a height field (#934)
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hai 1 ano |
Jorrit Rouwe
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eef0d0be7c
Added Body::ResetMotion and DebugRenderer::NextFrame (#932)
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hai 1 ano |
Jorrit Rouwe
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115b83eb78
Updated API changes and release notes
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hai 1 ano |
Jorrit Rouwe
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191536d51d
Allowed DOFs now work in world space for rotation (#931)
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hai 1 ano |
Jorrit Rouwe
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9631e217e5
Improved error message on failed version check (#928)
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hai 1 ano |
Jorrit Rouwe
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7cb5d1d627
Add -faligned-allocation to macOS build (#927)
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hai 1 ano |
Jorrit Rouwe
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958b6558c8
Only checking size of TransformedShape and Body in 64-bit builds (#926)
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hai 1 ano |
Jorrit Rouwe
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4615f9ca7f
Bugfix: When specifying a -1 for min/max distance of a distance constraint and the calculated distance is incompatible with the other limit, we'll clamp it to that value now (#920)
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hai 1 ano |
Jorrit Rouwe
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398f571b1a
Prevent div by zero in Body::GetBodyCreationSettings (#919)
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hai 1 ano |
Jorrit Rouwe
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eb302f6c1f
Updated vehicle documentation
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hai 1 ano |
Jonathan B
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6c095bbf79
Bugfix: Path Constraint: Fixed spelling in enum value (#916)
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hai 1 ano |
Jorrit Rouwe
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e3b267f346
Fixed shoot object key not responding on high frequency monitor
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hai 1 ano |
Jorrit Rouwe
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bab41c750f
Added backwards compatible CharacterVirtual constructor
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hai 1 ano |
Jorrit Rouwe
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b91e729e6e
Added fraction hint to PathConstraintPath::GetClosestPoint (#914)
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hai 1 ano |
Jorrit Rouwe
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68d94370d7
Bugfix: Jump button could be missed on high frequency monitors (#913)
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hai 1 ano |
Jorrit Rouwe
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5df24378b1
Fixed typo in enum value
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hai 1 ano |
Jorrit Rouwe
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edd89fe992
Fix jitter when rendering the vehicle and character samples at > 60 fps (#911)
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hai 1 ano |
Jorrit Rouwe
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6709fd9395
Friction axis 2 does not need to be active at the same time as axis 1 if it aligns with a restricted DOF (#910)
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hai 1 ano |
Andrea Catania
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7d8dea5196
Introduce the DEBUG_RENDERER setting (#894)
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hai 1 ano |
David
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2d026b0690
CharacterVirtual: Add UserData (#906)
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hai 1 ano |
dependabot[bot]
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a6c9f8808f
Bump mattnotmitt/doxygen-action from 1.9.5 to 1.9.8 (#904)
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hai 1 ano |
Jorrit Rouwe
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3487b287a8
Fix for GCC warning: ‘%d’ directive output may be truncated writing between 1 and 11 bytes into a region of size 9
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hai 1 ano |
Jorrit Rouwe
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bef9f01d93
Updated API changes and release notes
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hai 1 ano |
Jorrit Rouwe
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a456b244aa
Vehicle constraint bugfixes (#901)
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hai 1 ano |