Jorrit Rouwe
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6a12a1412c
BodyInterface::RemoveBody: Added is in broad phase check so you can call it on a body that is not
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1 month ago |
sherief
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ac90c3e650
Added body interface methods to change maximum linear / angular velocity. (#1755)
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3 months ago |
Jorrit Rouwe
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2bbc886de1
Added BodyInterface::SetIsSensor/IsSensor functions
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6 months ago |
Jorrit Rouwe
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273d8acdf2
Fixed some BodyInterface functions when body not added to world yet
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6 months ago |
Jorrit Rouwe
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70865d5034
Added Get/SetCollisionGroup on BodyInterface (#1527)
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10 months ago |
Jorrit Rouwe
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a53ef3c9ca
Made BodyInterface::SetShape, NotifyShapeChanged, SetPosition, SetRotation, SetPositionAndRotation and SetPositionAndRotationWhenChanged work when body has not been added to the PhysicsSystem yet and passing the EActivation::Activate flag
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10 months ago |
Jorrit Rouwe
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a981b43f03
Fixed a few other cpp files that didn't include their own header first (#1119)
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1 year ago |
Jorrit Rouwe
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df53298538
Improvements to activation logic (#1114)
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1 year ago |
Mikael Hermansson
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14bfd67cd7
Added BodyInterface::ResetSleepTimer (#1108)
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1 year ago |
Xiaodong Liu
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61af8d1e0d
Added BodyInterface::ApplyBuoyancyImpulse (#1062)
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1 year ago |
Jorrit Rouwe
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1939b95491
Added BodyInterface::SetUseManifoldReduction function (#782)
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2 years ago |
Jorrit Rouwe
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515933138c
Added ability to update a height field after creation (#732)
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2 years ago |
Jorrit Rouwe
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5c9f7a6043
Soft body physics support (#644)
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2 years ago |
Jorrit Rouwe
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04afcca079
Ability to override mass and inertia of bodies from the ContactListener (#580)
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2 years ago |
Jorrit Rouwe
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 years ago |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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3 years ago |
Jorrit Rouwe
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64802d163a
Added ability to switch motion quality for a body (#342)
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3 years ago |
Jorrit Rouwe
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f89be7e063
Ability to split unassigning of a body ID from freeing the body (#291)
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3 years ago |
Jorrit Rouwe
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8ab310a423
Added functionality to create bodies without ID and assign an ID later (#272)
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3 years ago |
Jorrit Rouwe
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3e0cbeb804
Added BodyInterface::CreateBodyWithID to be able to keep BodyIDs consistent between client and server (#247)
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3 years ago |
Jorrit Rouwe
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609de13ee6
Fixed bug that caused character to slide from static geometry
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3 years ago |
Jorrit Rouwe
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3e2151a009
Added possibility to save the current state of the physics world as a scene (#165)
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3 years ago |
Jorrit Rouwe
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5d5f228012
Sonar fixes (#124)
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3 years ago |
Filip Lundgren
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8447d71ce7
Add BodyInterface::DeactivateBodies (#113)
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3 years ago |
Jorrit Rouwe
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bfd74a56c1
- Added new line to end of every file (#110)
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3 years ago |
Joshie
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2567681e4d
Add a helper to manually invalidate contact cache (#109)
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3 years ago |
Jorrit Rouwe
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8b62fa04c4
Disabled warnings now stay within the Jolt headers (#108)
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3 years ago |
Jorrit Rouwe
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06e9d17d38
Switched default include path from JOLT_PHYSICS_ROOT to PHYSICS_REPO_ROOT. (#106)
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3 years ago |
Jorrit Rouwe
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a3b0f2fbd6
Added interface to BodyInterface to add forces and torques (#87)
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3 years ago |
Joshie
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f4d5f82394
Add GetCenterOfMassTransform to BodyInterface (#83)
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3 years ago |