Jorrit Rouwe
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8e4bf3fa03
Added support for soft body bend constraints (#1010)
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1 year ago |
Jorrit Rouwe
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17db6d3f24
Improvements to soft body constraints (#971)
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1 year ago |
Jorrit Rouwe
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7da4f39fa6
Added boat demo
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1 year ago |
Jorrit Rouwe
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3178fd65c2
Added ability to update a soft body outside of the physics simulation step (#942)
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1 year ago |
Jorrit Rouwe
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405f3536d4
Support for soft body contact callbacks (#936)
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1 year ago |
Jorrit Rouwe
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94c1ad811b
Implemented enhanced internal edge removal algorithm (#882)
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1 year ago |
Jorrit Rouwe
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acd31abf51
Added support for a vertex radius for soft bodies. (#879)
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1 year ago |
Jorrit Rouwe
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94f8675ffe
Bugfix: Implemented estimate of collision response for CCD vs soft body (#854)
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1 year ago |
Jorrit Rouwe
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3ed31e982e
Added support for less than 1 collision test per simulation step for vehicle wheels. (#817)
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1 year ago |
Jorrit Rouwe
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9d7748eaa9
Added support for gyroscopic forces (#809)
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1 year ago |
Jorrit Rouwe
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515933138c
Added ability to update a height field after creation (#732)
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1 year ago |
Jorrit Rouwe
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bc2e05eb1c
Added soft body stress test (#715)
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1 year ago |
Jorrit Rouwe
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08fc49d2d7
Added ability to specify extra ragdoll constraints that are not parent/child related (#677)
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1 year ago |
Jorrit Rouwe
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5c9f7a6043
Soft body physics support (#644)
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2 years ago |
Jorrit Rouwe
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e341bb3e95
Added constraint priority to control the order of evaluation of constraints (#638)
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2 years ago |
Jorrit Rouwe
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2dd3a033a4
Ability to specify which DOFs a body has (#602)
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2 years ago |
Jorrit Rouwe
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04afcca079
Ability to override mass and inertia of bodies from the ContactListener (#580)
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2 years ago |
Jorrit Rouwe
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8d3008e21b
Added ability to set a surface velocity through a ContactListener (#551)
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2 years ago |
Jorrit Rouwe
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a37d60e13c
Implemented NotifyShapeChange to notify constraint of COM changes (#506)
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2 years ago |
Jorrit Rouwe
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7e84112694
Experimental motorcycle physics support (#489)
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2 years ago |
Jorrit Rouwe
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bc4fa997f1
Passing the shapes that are colliding into the ShapeFilter (#474)
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2 years ago |
Jorrit Rouwe
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71e7988e96
Added support to split up large islands (#458)
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2 years ago |
Jorrit Rouwe
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3d99c876fd
Created CharacterContactListener::OnAdjustBodyVelocity callback (#408)
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2 years ago |
Jorrit Rouwe
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4f97968056
Created 2D example (#378)
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2 years ago |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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2 years ago |
Jorrit Rouwe
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64802d163a
Added ability to switch motion quality for a body (#342)
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2 years ago |
Jorrit Rouwe
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a30434a1b9
Added pulley constraint type (#229)
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2 years ago |
Jorrit Rouwe
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3f2a0021de
Implemented skeleton mapper that can convert an animated skelton to a ragdoll skeleton and back (#203)
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3 years ago |
Jorrit Rouwe
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09d6d9d51c
New constraint types added (#181)
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3 years ago |
Jorrit Rouwe
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9171a12ea6
Using target_precompile_headers instead of manually specifying precompiled headers (#175)
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3 years ago |