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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #include <TestFramework.h>
- #include <Tests/SoftBody/SoftBodyBendConstraintTest.h>
- #include <Jolt/Physics/SoftBody/SoftBodyCreationSettings.h>
- #include <Utils/SoftBodyCreator.h>
- #include <Layers.h>
- #include <Renderer/DebugRendererImp.h>
- JPH_IMPLEMENT_RTTI_VIRTUAL(SoftBodyBendConstraintTest)
- {
- JPH_ADD_BASE_CLASS(SoftBodyBendConstraintTest, Test)
- }
- void SoftBodyBendConstraintTest::Initialize()
- {
- CreateFloor();
- default_random_engine random;
- uniform_real_distribution<float> random_float(-0.1f, 0.1f);
- auto inv_mass = [](uint, uint inZ) { return inZ < 2? 0.0f : 1.0f; };
- auto perturbation = [&random, &random_float](uint, uint inZ) { return Vec3(random_float(random), (inZ & 1)? 0.1f : -0.1f, random_float(random)); };
- {
- random.seed(1234);
- // Cloth without bend constraints
- Ref<SoftBodySharedSettings> cloth_settings = SoftBodyCreator::CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, SoftBodySharedSettings::EBendType::None);
- SoftBodyCreationSettings cloth(cloth_settings, RVec3(-5.0f, 5.0f, 0), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(cloth, EActivation::Activate);
- }
- {
- random.seed(1234);
- // Cloth with distance bend constraints
- Ref<SoftBodySharedSettings> cloth_settings = SoftBodyCreator::CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, SoftBodySharedSettings::EBendType::Distance);
- SoftBodyCreationSettings cloth(cloth_settings, RVec3(0.0f, 5.0f, 0), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(cloth, EActivation::Activate);
- }
- {
- random.seed(1234);
- // Cloth with dihedral bend constraints
- Ref<SoftBodySharedSettings> cloth_settings = SoftBodyCreator::CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, SoftBodySharedSettings::EBendType::Dihedral);
- SoftBodyCreationSettings cloth(cloth_settings, RVec3(5.0f, 5.0f, 0), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(cloth, EActivation::Activate);
- }
- {
- random.seed(1234);
- // Cloth with Cosserat rod constraints
- Ref<SoftBodySharedSettings> cloth_settings = SoftBodyCreator::CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, SoftBodySharedSettings::EBendType::None);
- // Get rid of created edges, we're replacing them with rods
- cloth_settings->mEdgeConstraints.clear();
- // Copy of SoftBodyCreator::CreateCloth: Function to get the vertex index of a point on the cloth
- auto vertex_index = [](uint inX, uint inY)
- {
- return inX + inY * cNumVerticesX;
- };
- // Create bend twist constraints
- constexpr float cCompliance = 1.0e-5f;
- auto get_rod = [&constraints = cloth_settings->mRodStretchShearConstraints, vertex_index, cCompliance](uint inX1, uint inZ1, uint inX2, uint inZ2)
- {
- uint32 v0 = vertex_index(inX1, inZ1);
- uint32 v1 = vertex_index(inX2, inZ2);
- JPH_ASSERT(v0 < v1);
- for (uint i = 0; i < uint(constraints.size()); ++i)
- if (constraints[i].mVertex[0] == v0 && constraints[i].mVertex[1] == v1)
- return i;
- constraints.emplace_back(v0, v1, cCompliance);
- return uint(constraints.size() - 1);
- };
- for (uint z = 1; z < cNumVerticesZ - 1; ++z)
- for (uint x = 0; x < cNumVerticesX - 1; ++x)
- {
- if (z > 1 && x < cNumVerticesX - 2)
- cloth_settings->mRodBendTwistConstraints.emplace_back(get_rod(x, z, x + 1, z), get_rod(x + 1, z, x + 2, z), cCompliance);
- if (z < cNumVerticesZ - 2)
- cloth_settings->mRodBendTwistConstraints.emplace_back(get_rod(x, z, x, z + 1), get_rod(x, z + 1, x, z + 2), cCompliance);
- if (x < cNumVerticesX - 2 && z < cNumVerticesZ - 2)
- {
- cloth_settings->mRodBendTwistConstraints.emplace_back(get_rod(x, z, x + 1, z + 1), get_rod(x + 1, z + 1, x + 2, z + 2), cCompliance);
- cloth_settings->mRodBendTwistConstraints.emplace_back(get_rod(x + 2, z, x + 1, z + 1), get_rod(x + 1, z + 1, x, z + 2), cCompliance);
- }
- }
- cloth_settings->CalculateRodProperties();
- // Optimize the settings
- cloth_settings->Optimize();
- SoftBodyCreationSettings cloth(cloth_settings, RVec3(10.0f, 5.0f, 0), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(cloth, EActivation::Activate);
- }
- {
- // Create sphere
- SoftBodyCreationSettings sphere(SoftBodyCreator::CreateSphere(1.0f, 10, 20, SoftBodySharedSettings::EBendType::None), RVec3(-5.0f, 5.0f, 10.0f), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(sphere, EActivation::Activate);
- }
- {
- // Create sphere with distance bend constraints
- SoftBodyCreationSettings sphere(SoftBodyCreator::CreateSphere(1.0f, 10, 20, SoftBodySharedSettings::EBendType::Distance), RVec3(0.0f, 5.0f, 10.0f), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(sphere, EActivation::Activate);
- }
- {
- // Create sphere with dihedral bend constraints
- SoftBodyCreationSettings sphere(SoftBodyCreator::CreateSphere(1.0f, 10, 20, SoftBodySharedSettings::EBendType::Dihedral), RVec3(5.0f, 5.0f, 10.0f), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(sphere, EActivation::Activate);
- }
- {
- // Create sphere with Cosserat rod constraints
- uint cNumTheta = 10;
- uint cNumPhi = 20;
- Ref<SoftBodySharedSettings> sphere_settings = SoftBodyCreator::CreateSphere(1.0f, cNumTheta, cNumPhi, SoftBodySharedSettings::EBendType::None);
- // Get rid of created edges, we're replacing them with rods
- sphere_settings->mEdgeConstraints.clear();
- // Copy of SoftBodyCreator::CreateSphere: Function to get the vertex index of a point on the sphere
- auto vertex_index = [cNumTheta, cNumPhi](uint inTheta, uint inPhi) -> uint
- {
- if (inTheta == 0)
- return 0;
- else if (inTheta == cNumTheta - 1)
- return 1;
- else
- return 2 + (inTheta - 1) * cNumPhi + inPhi % cNumPhi;
- };
- // Create bend twist constraints
- constexpr float cCompliance = 1.0e-4f;
- auto get_rod = [&constraints = sphere_settings->mRodStretchShearConstraints, vertex_index, cCompliance](uint inTheta1, uint inPhi1, uint inTheta2, uint inPhi2)
- {
- uint32 v0 = vertex_index(inTheta1, inPhi1);
- uint32 v1 = vertex_index(inTheta2, inPhi2);
- JPH_ASSERT(v0 != v1);
- for (uint i = 0; i < uint(constraints.size()); ++i)
- if ((constraints[i].mVertex[0] == v0 && constraints[i].mVertex[1] == v1)
- || (constraints[i].mVertex[0] == v1 && constraints[i].mVertex[1] == v0))
- return i;
- constraints.emplace_back(v0, v1, cCompliance);
- return uint(constraints.size() - 1);
- };
- // Rings along the side
- for (uint phi = 0; phi < cNumPhi; ++phi)
- for (uint theta = 0; theta < cNumTheta - 1; ++theta)
- {
- if (theta < cNumTheta - 2)
- sphere_settings->mRodBendTwistConstraints.emplace_back(get_rod(theta, phi, theta + 1, phi), get_rod(theta + 1, phi, theta + 2, phi), cCompliance);
- if (theta > 0 && phi < cNumPhi - 1)
- sphere_settings->mRodBendTwistConstraints.emplace_back(get_rod(theta, phi, theta, phi + 1), get_rod(theta, phi + 1, theta, (phi + 2) % cNumPhi), cCompliance);
- }
- // Close the caps
- for (uint phi1 = 0, phi2 = cNumPhi / 2; phi1 < cNumPhi / 2; ++phi1, phi2 = (phi2 + 1) % cNumPhi)
- {
- sphere_settings->mRodBendTwistConstraints.emplace_back(get_rod(0, phi1, 1, phi1), get_rod(0, phi2, 1, phi2), cCompliance);
- sphere_settings->mRodBendTwistConstraints.emplace_back(get_rod(cNumTheta - 2, phi1, cNumTheta - 1, phi1), get_rod(cNumTheta - 2, phi2, cNumTheta - 1, phi2), cCompliance);
- }
- sphere_settings->CalculateRodProperties();
- // Optimize the settings
- sphere_settings->Optimize();
- SoftBodyCreationSettings sphere(sphere_settings, RVec3(10.0f, 5.0f, 10.0f), Quat::sIdentity(), Layers::MOVING);
- mBodyInterface->CreateAndAddSoftBody(sphere, EActivation::Activate);
- }
- }
- void SoftBodyBendConstraintTest::PrePhysicsUpdate(const PreUpdateParams &inParams)
- {
- mDebugRenderer->DrawText3D(RVec3(-5.0f, 7.5f, 0), "No bend constraints", Color::sWhite);
- mDebugRenderer->DrawText3D(RVec3(0.0f, 7.5f, 0), "Distance bend constraints", Color::sWhite);
- mDebugRenderer->DrawText3D(RVec3(5.0f, 7.5f, 0), "Dihedral angle bend constraints", Color::sWhite);
- mDebugRenderer->DrawText3D(RVec3(10.0f, 7.5f, 0), "Cosserat rod constraints", Color::sWhite);
- }
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